Discussion in 'Wynncraft' started by Turbostratus, Jan 28, 2020.
This seems more like a nerf than a buff
Lmao is he trying to recreate uppercut with assasin? The worst spell in-game rn?
*tier attack + left click spam vs the eye*
I have more idea :D
Explosion - Meteor costs 20 mana but its damage is multiplied by 2.25
Static - Teleport stuns and blinds for 1.5 seconds
Blizzard - Ice Snake freeze a longer time (3 seconds)
Think. You could multi hit em and they would go nowhere. Then once they fall back down you can vanish multi hit them until 30 is done, and do the same thing.
Look at what I just posted
How are u gonna multihit em tho?
How are u gonna attack em at all when they are up in the air?
Name: 'corpore caelesti interfectorem' or something similar
Effect: There is a 5-10% chance to summon a giant meteor that is 5 times larger, falls 3.5 times slower and makes instead of the 500% dmg 2000-2500% dmg
Name: turbinis vasti
Effect: You cast a little hurricane instead of meteor (that looks similar to the tornados when fighting Teorick at the a hunters calling quest but bigger) which does less damage 450% insead of 500% but it pushes the mobs 14 blocks into the direction your looking at.
New Item: Teoricks legendary staff (or something similar)
Effect: 20 ice snakes get casted randomly around you with a 10% chance.
They’re floating ~2 blocks above ground. Sry I wasn’t clear.
Well "One In Five Hundred" sounds stupid, and if it was actually one im a million it would be completely 100% useless
I want disco major id
as for my major id, uhhhh
make statue a legendary
and give bonus health per -1% walk speed you have (like 5-10 health per -1%)
why everyone only suggest for mythics?
When holding cataclysm, you violently explode at random, dealing damage to enemies around you and yourself
Theres a very rare chance that an arrow shot from divzer deals half an enemies health
1.7mil arrow storm on the eye real quick
Treasure Hunter: Your compass points to the nearest loot chest
Manna-increase damage by 40% when mana is below 5
Utopian Society: Mage's teleport has enough space to teleport more than 2% of the time with this Major ID.
Wow, that's a lot of likes for a random post.
Cosmic Blinding: Bomb arrow has a chance to stun enemies.
Spatial Tearing: Teleport knocks back any nearby mobs away from the teleport’s line of travel.
Cosmic Power: Multihit deals 5 powerful blows instead of weaker, rapid ones.
The Outer World: Uppercut deals more damage and launches mobs higher into the air.
Existential Confusion: Enemies hit by uproot have a chance to be stunned
Ofc they won't count for arrow storm
I meant melee but I just said arrow