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World When Player Logs In, Spawn At Same Y Value They Logged Out At

Discussion in 'General Suggestions' started by NoobDoesMC, May 12, 2017.

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  1. Andrew Lukkuz

    Andrew Lukkuz Adventurer/ Ubbywub/ Creator of Cooking!

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    If this is a thing we can change, I see no reason why we souldn't do it,
    btw add a poll!
    +1 support
     
  2. RedstoneLogic

    RedstoneLogic Has a neato shop haha please buy my stuff HERO

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    Minecraft:
    The words of someone who's never coded before.
    ________________________________
    It's not something we can change.
     
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  3. NoobDoesMC

    NoobDoesMC Skilled Adventurer

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    Lol, I have extensive coding experience. I'll grant you, not so much in Java, but I have coded large plugins for bukkit and bungeecord (the technology wynncraft runs on) and I know that it is possible to change this.
    It is something you can change, very easily. Literally one statement (plus perhaps one conditional if you want to prevent the possiblity of teleporting the player into the ground)
     
  4. RedstoneLogic

    RedstoneLogic Has a neato shop haha please buy my stuff HERO

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    Minecraft:
    I want you to think long and hard about what you just said.
     
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  5. NoobDoesMC

    NoobDoesMC Skilled Adventurer

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    Minecraft:
    I'm not going to add a poll because the general attitude of people on these suggestions forums seems to be "reject any new idea that we don't understand." Most people don't understand how frustrating this is because they haven't experienced it, they don't understand how easy it is to implement because they haven't coded server plugins before, and they don't understand how much of an improvement a small usability improvement like this can make because they have never studied UX.
     
  6. RedstoneLogic

    RedstoneLogic Has a neato shop haha please buy my stuff HERO

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    Minecraft:
    You think we don't understand it? It just doesn't work coding wise. A: We teleport the player directly to the location, and by default having them spawn 1 block up, B: Spawn them 1 block down and get them stuck in a block.

    We clearly understand it. It's very simple. It's not possible.
     
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  7. (Meric)

    (Meric) No longer edgy

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    ^^^^^^^^^^^^^^
    It's not possible, and its not a huge problem. So for both reasons, NO
     
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  8. Kraetys

    Kraetys Hater of Catipalism - Certified Nyanarchist HERO

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    You do realize, all of Minecraft, plugins, and the original game, is Java?
    ________________________________
    I've experienced it, and really it's not a huge problem unless you have severe lag, and if your latency is that bad, Wynn is unplayable for you anyways.
     
  9. NoobDoesMC

    NoobDoesMC Skilled Adventurer

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    Minecraft:
    Guys, you are all wrong.

    Yes, I realise Minecraft and plugins are primarily Java, and I have coded large plugins, I was just stating that my experience with Java is not as great as my experience with programming in general.

    It does work coding-wise, and there are numerous possible implementations: teleport player so that they are touching the ground, put a barrier block under the player that only persists until the player becomes active (and is only sent to that player), disable kick-for-flying for players that have not yet turned their heads or moved in a x/z direction, if you are worried about the player being stuck in the ground spawn them on the ground, wait for the player to send some movements to the server and then teleport them one block up.

    It is a huge problem, even the tiniest things can be huge problems if they are detrimental to the server's playability. However, this is bigger than a small problem, the frustration accompanied with being kicked for flying from more than 20 servers in a row is a big problem, and the fact that wynncraft is kicking players for flying the vanilla way exposes their poor cheat-detection systems, in solving this they may also move closer to implementing an anti-cheat (finally.)

    "It's not a huge problem unless you have severe lag" - even players with poor internet connections need to be considered, as they make up the largest proportion of minecraft's playerbase. Howver, I know that this problem affects even players with 100Mbps internet, it's not just an internet problem, and even if it were it's still easily solvable server-side.
     
  10. RedstoneLogic

    RedstoneLogic Has a neato shop haha please buy my stuff HERO

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    Minecraft:
    Doing what you are saying would add nothing but more lag for the player trying to connect.
     
  11. NoobDoesMC

    NoobDoesMC Skilled Adventurer

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    At least they can connect. And additional lag would be negligible as it's processed server-side, and the servers are faster than the user's internet connection.
     
  12. Kraetys

    Kraetys Hater of Catipalism - Certified Nyanarchist HERO

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    Ha. Ha.
     
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  13. NoobDoesMC

    NoobDoesMC Skilled Adventurer

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    Being able to log in and potentially having to /class sounds better to me than being completely unable to log in. And I don't think changing this behaviour would get many people stuck in blocks, if at all.
     
  14. RedstoneLogic

    RedstoneLogic Has a neato shop haha please buy my stuff HERO

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    Minecraft:
    If you log out on a 1 block tall thing, you'll drop down to below that. Potentially making you permanently stuck.
     
  15. NoobDoesMC

    NoobDoesMC Skilled Adventurer

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    Obviously not if

     
  16. RedstoneLogic

    RedstoneLogic Has a neato shop haha please buy my stuff HERO

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    Minecraft:
    You honestly don't know how the tp / hitbox algorithm works, do you?
     
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  17. Theeef

    Theeef Self Proclaimed Idiot CHAMPION

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    Minecraft:
    I feel like this thread is going to lead to a flame war..

    Either way, I would not mind if there was less of a chance to get kicked from the server upon logging in, regardless of whether or not it is possible...
     
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  18. NoobDoesMC

    NoobDoesMC Skilled Adventurer

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    Minecraft:
    :)

    Do you? Please explain why this idea is not possible.
     
  19. Yuno F Gasai

    Yuno F Gasai Forum God, FW

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    That isn't an option you'll have to /kill every time you get stuck in a block.
    The problem lies in your connection
     
  20. NoobDoesMC

    NoobDoesMC Skilled Adventurer

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    But is solvable by the server. So why not?
     
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