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Guilds [wars] - Suggestion To Make Them More Rewarding For Players

Discussion in 'General Suggestions' started by Bart, Jan 11, 2020.

?

Should players be rewarded with 2/3EB per succesfull war?

  1. Yes

    40 vote(s)
    70.2%
  2. No

    17 vote(s)
    29.8%
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  1. Bart

    Bart Well-Known Adventurer HERO

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    Just a little bump :)
     
  2. Ramattra

    Ramattra Ravager CHAMPION

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    I actually like this idea, the war community is often overlooked in almost all scenarios so I think encouraging it a little more could be a good thing, this does sound a little OP, I've done about 6,550 wars and if I did the math correctly that would equal to just under 5 stacks of LE, however considering how much time I just spent warring, I think an emerald reward could be a good thing, I don't really find Wynn all that interesting, I just like to speed level classes because the actual game is boring so I can get end game war classes because it's the only thing keeping me on the server for the most part, the only other thing would be the community and I heard a rumor about Dungeon Bombs getting nerfed to about half the time or something, this is to discourage people from speed leveling. My issue with this is it's more of a way of the staff telling us how we should play the game, which is why I thought the elemental revamp was stupid when it came out because it killed things like fire tier stack and you usually had to use a certain play style for certain archetypes. My point here is that 6.5k wars is a lot of time put into this game, it took me almost 2 years to get that and if people are more dedicated than I am, I think it should be a legit way of earning decent money and if you can make money doing something that interests you in this game, that should be a possibility and that you shouldn't be forced to play the game in a way you don't want to.
     
    Last edited: Jan 16, 2020
    Bart likes this.
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