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World Ultimate Item Customization

Discussion in 'General Suggestions' started by Dr Zed, Sep 19, 2020.

?

Which changes do you you support?

  1. Fully Elemental Powder Conversion

    28 vote(s)
    82.4%
  2. Non-Randomized Combat Level, Base Damage/Health, & Durability

    25 vote(s)
    73.5%
  3. No Bonus Damage From Powders as Ingredients

    21 vote(s)
    61.8%
  4. Damage Range

    24 vote(s)
    70.6%
  5. Attack Speed

    31 vote(s)
    91.2%
  6. Powder Slots

    22 vote(s)
    64.7%
  7. 9 Crafting Slots & Ingredient Revamp

    23 vote(s)
    67.6%
  8. Ingredient Tier Capping

    17 vote(s)
    50.0%
  9. Static Skill Points

    25 vote(s)
    73.5%
  10. Crafting Levels

    20 vote(s)
    58.8%
Multiple votes are allowed.
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  1. Asthae

    Asthae ... CHAMPION

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    absolutely poggers
     
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  2. Dr Zed

    Dr Zed Famous Adventurer

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    Minecraft:
    Bumping...
     
  3. TheSilverTide

    TheSilverTide Well-Known Adventurer VIP

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    I was looking for copper and found gold, great suggestion!
     
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  4. ocel0tgirl

    ocel0tgirl It was ocel0t to meet you HERO

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    Reopened due to OP's request.
     
  5. Dr Zed

    Dr Zed Famous Adventurer

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    Here’s a bump. I might update this thread since a chunk of it is probably outdated. I’d appreciate any feedback.
     
  6. Dr Zed

    Dr Zed Famous Adventurer

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    Another bump. I changed my mind and I’m going to refrain from updating ingredients. 1.18 will bring an entire new meta and gameplay, so it would be wiser to see how items and IDs behave first.
     
  7. Dr Zed

    Dr Zed Famous Adventurer

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    Still waiting for wynndata to update.
     
  8. FrozenEarth

    FrozenEarth Community Helper + Wiki Manager Discord Moderator HERO

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    Minecraft:
    Well, this is definitely the most complicated suggestion I've ever seen.
     
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  9. Dr Zed

    Dr Zed Famous Adventurer

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    Sorry of this counts as a necropost. Since 2.0 has finally released, I think it's a good time now to update this.
    ________________________________
    Also I was thinking about just removing durability as a whole and redoing the ingredient revamp to account for this. I originally didn't want to remove durability because I knew I was already pushing it with big changes, but the more I think about it I don't think it's a good mechanic.
     
  10. Mardeknius

    Mardeknius Knight of Blood Item Team

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    this has more effort put into it than 60% of the rest of this entire forum section
    good ideas though hopefully some of these get implemented maybe
     
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