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Game Design The Gimmick That Is Pvp

Discussion in 'Feedback' started by RemRin, Oct 14, 2016.

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Do you think PVP is balanced?

  1. Yes. Everything about PVP is balanced

    3 vote(s)
    2.7%
  2. Yes. But it has a few flaws.

    13 vote(s)
    11.8%
  3. No. It has a lot of big flaws that need a fix

    31 vote(s)
    28.2%
  4. No. It needs a lot of rework and re-balancing.

    34 vote(s)
    30.9%
  5. I do not really care about PVP in wynncraft.

    29 vote(s)
    26.4%
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  1. RemRin

    RemRin Goddess of Air HERO

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    I understand that an MMORPG is designed around PVE. But its just that there is a lack of PVE content right now at the end-game levels. What i mean is that once you reach level 100, one of the only things you can do is PVP. This makes PVP important at the current state of the game.
     
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  2. Pretzule

    Pretzule eats pretzels HERO

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    As I said PVP will be taken care of in the future, right now we can't do anything about it.
     
  3. chris :D

    chris :D Well-Known Adventurer

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    Lul that one vote for its completely balanced just chilling there
     
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  4. Sku

    Sku § HERO

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    The problem in PvP is mage. 'Nuff said.

    Fix: make mage not able to duel

    Ez
     
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  5. Pokextreme

    Pokextreme Avos Air Archer HERO

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    Liez. The problem with PvP is;
    Mage:Statue+Mana+Agi+Heal
    Warrior: Ranbow tankz
    Assasain: Reflection+Thorns+Poison
    Archer: Arrow Sheild
    Just ban those classes and your fine
     
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  6. orange0404

    orange0404 corkus is actually here HERO

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    Assassin: High agi w/ reflec and thorns. maybe a little poison
     
  7. Pokextreme

    Pokextreme Avos Air Archer HERO

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    Nah. There are nothing that you can do about those builds I mentioned.
     
  8. Endertricity

    Endertricity Assorted Mini Quiche VIP

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    So I don't see the point in the Reflection stat at all.
    Why reflect spells in particular? This really just has an effect in PvP and nothing else.

    It's a big thing to do, but I suggest a complete removal of the Reflection stat. Then, thorns will reflect all damage back to mobs, and 25% to players.
     
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  9. Sku

    Sku § HERO

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    The problem is the average statue mage build beats every single one of those you mentoined. Not the statue mage, of course, because statue mage vs statue mage doesn't end.
     
  10. Pokextreme

    Pokextreme Avos Air Archer HERO

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    Its an issue, but fix it and any of these other ones will be OP it needs a rework
     
  11. XavierEXE

    XavierEXE ♪ Wynncraft's Composer and Ability Tree Lead ♫ ♪ Music Item Team CHAMPION

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    You realize it affects mob spells too? If a mob uses multihit on you and you have good reflection, it completely shreds itself. It's not getting removed.
     
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  12. Sku

    Sku § HERO

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    You're right about that.
     
  13. Endertricity

    Endertricity Assorted Mini Quiche VIP

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  14. Mistrise Mystic

    Mistrise Mystic Surfing winds and chasing windfalls HERO

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    Minecraft:
    Poison Mage > All other things
     
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  15. Kraby

    Kraby *insert clever meme* VIP+

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    Yes please
    Also make it so you cant use weapons that require like 110 of any skill type with dull elemental build
    Basically need blue mask and morph helment so people cant gave over 320 skill points.....
     
  16. C2HWarrior

    C2HWarrior Well-Known Adventurer VIP

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    Bit late but i literally could not agree more. I was just about to make a thread about these 3 builds until i found this. Literally just yesterday everyone was having fun in the nether until 2 people who i will leave un-named arrived. 1 using poison and the other using a rainbow tank. To keep this short they basically ruined the fun and got like 15 kills more than anyone else. (the poison won ofc.....). Some "features" of poison builds are just plain retarded. like how the actual fuck does poison loop seem balanced in anyway. "Yea i just killed u but ive got more!!! here take another 3k damage when u respawn". And the poison kb? like wtf. not only did u take around 3k damage a second but u also got launched about 10 blocks back aswell sometimes resulting in u falling into lava. However balancing these builds in pve/pvp will be pretty hard so i hope staff are better at coming up with ideas than me and i wish them the best of luck in doing so because rn the buildsare just broken af.
     
  17. Cosomos

    Cosomos Well-Known Adventurer

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    @Rem-Rin @XavierEXE @Slimeonatree__57
    I think this would solve PvP unbalance and maybe even stop Afk Builds...
    Poison
    have it be weakened by Defense, Agility already helps with poison by being able to dodge the hit that poison's you, so being able to dodge damage in addition to dodging the hit would be overkill. Also have Poison only be applied by melee hits
    Cactus
    have it be effected by Defense and Agility like any other damage, but remove/lower the -50% penalty during pvp. That way if you want to be able to take hit's you will be able to, but if you decide to be a Glass Cannon you will be easily countered by a Cactus(I like natural counters). Also for mob's have the initial damage dealt, before any reductions, be reflected back. Also have Poison, Life Steal, and Mana Steal NEVER take effect from Thorns or Reflection, and have Reflection not take effect from poison damage.
    Elemental Defense
    your Elemental Defense will block twice it's max, but half of the damage blocked will be inflicted as neutral damage. Basically the same max damage reduction, but it will at worst half the damage you deal.
    Heal
    I have said this many times before, have each pulse heal 30% of you current health at the time of each pulse
    Arrow Shield/Ice Snake/Knockback/Freeze
    The way to make Ridiculous Knockbacks and Effects of spells not spoil PvP is to make Defense reduce the distance/duration of spells, and have Agility negate them if it successfully dodges the spell. To go further on Agility, basically if you dodge the initial cast of a trap spell like Multi-Hit/Uppercut you will not be trapped by the spell and will not be stopped, but if you do not dodge it you will be trapped and Agility will not activate during the rest of the trap spell and you will take the appropriate damage and knockback.
    Defense
    as it is known Defense does not reduce Raw Spell, Elemental Damage, Poison, Thorns, and Reflection damage. Simply have it reduce the damage as it should/I suggested.
     
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  18. Pokextreme

    Pokextreme Avos Air Archer HERO

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    YES!!!!!
     
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  19. TidalWarrior

    TidalWarrior Discoverer of Corkus VIP+

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    At least make skill points have an effect
     
  20. Selvut283

    Selvut283 Circadian rhythm stuck on Tokyo time ♪ Music Item Team GM CHAMPION

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    Working on it...
     
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