2nd Edit: My guild leader pointed out my wrong use of terminology, It should be "Crafting Ingrediants" not "Crafting Materials" very sorry. When you are playing Wynncraft, certain quests will reward a token, or some item that you can trade in at shops, these shops will have weapons that fit a certain theme, Underice, or even Reincarnation are examples of quests that do this. There is an issue however with a minority of players in Wynncraft, and those are the people who play Craftsman. They will finish a quest like Reincarnation, and their reward is virtually only Emeralds. This could be fixed by adding crafting materials that fit with the theme of the quest shop's items. Such as Reincarnation's bob's mythic weapons, you could have a material with similar stats, obviously not the same stats, wouldn't want an overpowered material. This would definiltey make a quest such as Reincarnation much better for Craftsman, then getting a little bit of scrap or emeralds from selling the weapon. Edit: A comment also made a great point. Dungeons could also be included in this, allowing Craftsman to spend dungeon rewards on things other than tools.