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Pet system rework

Discussion in 'General Suggestions' started by RinK, Sep 29, 2026 at 1:31 PM.

  1. RinK

    RinK Skilled Adventurer

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    Minecraft:
    The pet system was originally intended to serve as a limited incentive for paying players, but it no longer functions that way at all. Since pets can participate in combat, I assume the current system was designed this way to avoid promoting pay-to-win.

    Furthermore, the leveling system for pets is extremely uninteresting. Pets simply level up based on the amount of XP the player receives, which makes the system feel very shallow.

    As for their appearance, I think there should be more visually appealing cosmetic options rather than simply adding different-colored Wybel variants. For example, pets such as a parrot that sits on your shoulder or a swallow that builds a nest on your head would make for much more interesting cosmetics. It would also be cool to have pets that are connected to characters or creatures from the game, such as Annihilation or raid bosses.

    For high-end pets such as the Dragon Ring, adding unique attack animations or other special animations would also make them look much more impressive.
     
  2. Deusphage

    Deusphage but a beast Modeler Builder

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    Creator Karma:
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    Minecraft:
    There is literally 2 Raid Boss pets
     
    Haml0rd likes this.
  3. RinK

    RinK Skilled Adventurer

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    Minecraft:
    I didn't know that. However, it is not obtainable.