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World New Character Stat: Stamina (77 Supporters)

Discussion in 'General Suggestions' started by Turtlebomb, Mar 23, 2016.

?

Should this be added?

  1. Yes

  2. This needs changes (please explain)

  3. No (why?)

Results are only viewable after voting.
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  1. Uknownymous

    Uknownymous Creator of Creations

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    In regards to the last bit if you mean by default the Mage has that 1/5 stamina stat then gets it at the same as warrior for 2mins after using heal, then that's fair. If you mean it has a default of 3/5 like warrior then is increased for 2mins via heal, that's not as fair :P Middle ground would be a default of 2 and increased to 4 for 2mins (just decrease from running).



    To the one who made this idea:

    A different change to this stamina suggestion could be that your stamina drops 1 bar while you are holding a weapon.~
     
  2. Kaelan~

    Kaelan~ RIP VIP

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    What about Intelligence? if this goes through, why would Intelligence be needed? because it already does the same thing, also Mage's are all about magic, and they are constantly doing magic, so wouldn't they have the highest Stamina, because the stamina we are talking about isn't the physical one if it is depleted by magic.
     
    Yuno F Gasai and Witcher like this.
  3. Eridan Ampora

    Eridan Ampora Prince of Rustic Builds VIP+

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    Intelligence doesn't reduce running speed cost, only the cost of spells
     
    Last edited: Mar 28, 2016
    Uknownymous likes this.
  4. (Meric)

    (Meric) No longer edgy

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    That would be a great idea! The super fast weapons have something like +1 stamina, and the super slow is -1 Stamina or something. Very good idea!
     
  5. Turtlebomb

    Turtlebomb idk VIP+

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    If you're reading books all day how would you also be good at physical activities? Mages are the best at spells, if you want op transportation unexpected teleport as this does not affect spells. All this does is make mage not be able to run as long, use a spell, walk, or use a horse. I don't see the big deal about having a balanced suggestion.
    ________________________________
    If I made the mage able to use Spells to run better, there would be no point to it having low stamina. Since mage are good at Spells and use Spells to run better, that makes them good at running, which defeats the whole purpose.
     
  6. nilire4810

    nilire4810 Professional Self-Proclaimed Photographer | Adam CHAMPION

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    Archer has the most range of ANY class the range should be [][][][][]
     
  7. Turtlebomb

    Turtlebomb idk VIP+

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    I didn't design the archer, the devs did. The only thing I did was add stamina to the examples.
     
  8. nilire4810

    nilire4810 Professional Self-Proclaimed Photographer | Adam CHAMPION

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    Not talking about stamina, i'm talking about Range I agree on the assassin stamina though, it has like NO escape spell/moving spell that's efficient to cross the map
     
  9. Turtlebomb

    Turtlebomb idk VIP+

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    Derp, I know, I skimmed it. It's fixed now.
     
  10. llllllllllllll

    llllllllllllll Famous Adventurer

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    No. As a mage, running away from monsters is still as hard as killing them
     
  11. Turtlebomb

    Turtlebomb idk VIP+

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    *Cough cough teleport*
    ________________________________
     
  12. llllllllllllll

    llllllllllllll Famous Adventurer

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    *cough cough* no mana after meteor while trying to kill mobs
     
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  13. Turtlebomb

    Turtlebomb idk VIP+

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    *cough cough mana regen*
     
  14. llllllllllllll

    llllllllllllll Famous Adventurer

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    *cough cough* waiting for mana to regen while monsters are wrecking you
     
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  15. Turtlebomb

    Turtlebomb idk VIP+

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    *cough cough skills at dodging*
     
  16. llllllllllllll

    llllllllllllll Famous Adventurer

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    *cough cough can't run from ranged mobs without running
     
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  17. Turtlebomb

    Turtlebomb idk VIP+

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    *Cough cough if 3 mana hasn't regenerated by now, your build sucks and it's your fualt :P*
     
  18. llllllllllllll

    llllllllllllll Famous Adventurer

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    *cough cough If I'm only lvl 11 and I try and tp, 5 mana would take enoguh time for me to get rekt by spoders
     
  19. Turtlebomb

    Turtlebomb idk VIP+

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    *cough cough teleport takes 3 mana*
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    And basic attacks
     
  20. llllllllllllll

    llllllllllllll Famous Adventurer

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    *cough cough takes more mana every time I use it.
     
    Uknownymous likes this.
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