Even with a morph nerf, even if it's "unviable" you can still do everything though. It's just going to be a lot harder. In the same vein, you can choose not to do quests, you lose a lot of benefits, be it money, XP, exclusive gear, or access to locations. The game punishes you for not doing quests. Furthermore, it would be unreasonable to expect another to way to reap (at least part of) the benefits you get from doing quests to people who don't do them. Wanna ignore quests? You'll have to grind. Wanna ignore raids? You'll have to do without tomes. Wanna ignore professions? No ridiculously busted gear for you. Wanna ignore class builds? You'll have to compensate with skill. You can choose to refrain from class builds, but it's only logical that that would make tackling difficult endgame challenges, the specific thing builds are meant for in the first place, a lot harder. If anything, that's more consistent with other game mechanics. It really does not take any significant amount of time. If you use morph and have no interest in class building, then you can just go into the class builds subforum and pick any build that looks halfway decent. You don't even have to ask for one, since by virtue of being a morph you user you're probably not too picky when it comes to builds. And if you do care a lot about getting a powerful build, well, you know what to do. You don't have to make your own. You don't have to wait. You probably don't even have to pay any significant amount. You just have to show the most basic interest in the item system. The idea that you should be able to do things without putting in even this small amount of effort is ridiculous. Well, yes, that is the entire point. The problem is nobody seems to actually disputing the power of morph. The arguments against the thread so far have largely been "I like morph because I don't want to do class builds, so it shouldn't be nerfed" and not "morph actually is not that powerful". We've been debating about being forced to do class builds, but the entire stance of the thread is not that "I want to make morph unviable, so everyone has to do class builds", but "morph's power far exceeds its intended threshold of being viable but unrewarding compared to normal builds". The whole discussion has been held under the false assumption that everyone will have to stop using morph, something the original post specifically says should not be the case. It would only be true if morph is indeed not too powerful, but I haven't seen anyone actually defend that claim, aside from some anecdotes. I do have to concede that the original post does not argue this point very well either, given that it essentially boils down to "morph is too good, because it is better than other builds", which is an argument that has to elaborated far further than it is to hold much water. I would love for the discussion to actually be about morph's alleged overpowered-ness, but that ship seems to have sailed. Including me, three people have tried to bring up that morph is more powerful than it needs to be to fulfil its purpose , but everyone just chose to ignore that and focus on the "I can't build" issue. Look at it this way: If morph is not powerful enough to deserve a nerf, then one could argue that we should not force people off of morph. But if morph is powerful enough to warrant a nerf, then nerfing it will not force people off of morph in the first place. People are saying a nerf is not needed, based on a negative consequence that only exists when you assume that a nerf is not needed to begin with. It's backwards. I have been arguing against it, because it's a view I do not agree with, but it exists separately from the point made by the thread. ________________________________ I'll do you a favour and tell you to read the last three paragraphs first.