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World Multiple Choice Quests

Discussion in 'General Suggestions' started by MiniMakerMM, Jan 30, 2020.

?

good idea/ like it

  1. yes absolutley!

    28 vote(s)
    87.5%
  2. naah no need for that

    4 vote(s)
    12.5%
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  1. MiniMakerMM

    MiniMakerMM Newbie Adventurer

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    Minecraft:
    I think it will be way more fun if Wynncraft had a form of multiple choice quests, where you could for example choose your side in a war you need to stop or something alike. We do have different roads and tunnels in some dungeons and quest, but I'm looking for something that could change the way the quest or dungeon plays and ends
     
    StormKing3 likes this.
  2. bessons-flowers

    bessons-flowers ♧ the local emerald dealer

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    Recipe for Disaste–
     
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  3. weeb

    weeb ded HERO

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    he's combat 46
     
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  4. PatheticFlower

    PatheticFlower megido >gamer< god VIP

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    I feel like just having more quests with arbitrary choices to change some events and the reward wouldn't be too interesting. I do though agree that more non-linear quests like Misadventures on the Sea would be great, it has various routes and conditions you can partake in throughout, while not making it feel forced
     
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  5. GetALifeNerd

    GetALifeNerd Steel Balls.

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    That would be great on quests where your reward doesn't matter, if reward and difficulty changes then its not worth it. It is also a lot more work to have multiple ways the quest could play out. Right now I doubt this can be implemented for a few reasons. New quests before 103 won't have anything big anymore where you can choose a side in a war, that would require maybe rewriting some of the lore and it won't be in A Hunters Calling. If its small somewhat insignificant quests that aren't lore heavy (like Misadventure on the Sea) then choose your adventure quests would be a decent addition.

    Thing is, these quests would take a lot of effort and since they aren't going to be very significant I doubt it is going to get implemented anytime soon. This is just my personal take on this, wouldn't say that there is no chance of adding this type of quest but I do think the chances are pretty low.
     
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  6. Wommby

    Wommby Warrior, 2 Mythics Found

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    There are some of these already, ex. Recipe for Disaster, Underice, Aldorei’s Secret, Iron Heart Part 2, etc.
    More of them would be cool though, so +1.
     
  7. bessons-flowers

    bessons-flowers ♧ the local emerald dealer

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    Underice and Iron Heart (ok i remember) have choices?
     
  8. weeb

    weeb ded HERO

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  9. Wommby

    Wommby Warrior, 2 Mythics Found

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    In Underice you can choose whether to give the Mythic Everlasting Pufferfish to an old man, or to the underwater squid village.
     
  10. bessons-flowers

    bessons-flowers ♧ the local emerald dealer

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  11. oinuk

    oinuk volcano spell :relaxed:

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    underice, aldorei I, heart of iron II, recipe for disaster, probably im missing one
     
  12. ZockerCam

    ZockerCam Wynncraft Weeb

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    Good Idea, but I think it is a lot of work to create good quests which have a chosable way...
     
  13. StormKing3

    StormKing3 Well-Known Adventurer

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    Oh yes this is a good idea, not all quests but a few I think would be good. We do have this atm but just not in that many, would be nice to see a few more
     
  14. Mox gang uwu

    Mox gang uwu uwo owu HERO

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    Wynn should have a main storyline with multiple choices to affect how the player is percieved imo, but that's not going to happen for a long, long while lmao
     
  15. Carrie

    Carrie Well-Known Adventurer HERO

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    It would be neat that we have quests where it's combined with parts 1 and 2 quests.

    You have the choice to do a certain ending. One ending unlocks one quest line, the other unlocks a different one. (Good/Evil approach in a way) The quest line you don't get remains invisible in the book so that way competitions are able to complete the whole book. Or perhaps have the option to play the other part of the quest without the reward, or with maybe a smaller one.
     
  16. Benjin

    Benjin Famous Adventurer

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    That would take much more coding, and people would always choose the more rewarding/better option which would make the other quest a waste of time and coding
     
    Druser likes this.
  17. SLScool

    SLScool Well-Known Adventurer

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    Players would end up creating multiple classes to see all of the alternatives, depending on how varied the alternative routes are and how dedicated players are. Personally, I would rather have one option than to have to play a new class/watch someone else's video to know the second option.
     
  18. GunterLord@

    [email protected] Skilled Adventurer

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    I would love to see multiple-choice quests, Wynncraft really needs more fluidity in the quests, I know it's hard but it'll be really cool.
     
  19. I_Liek_Turtlez

    I_Liek_Turtlez The Singu man HERO

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    Everybody keeps saying that people would just create new classes to see all the endings and that it would not make it fun, but they are forgetting that there are already a lot of quests with multiple choices for both reward and how you do the quest and all these quests (except for the Aldorei Valley quests, they are not fun) are fun.
     
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  20. btdmaster

    btdmaster Famous Adventurer

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    An iron heart yep
    Hero and shameful both have their uses
     
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