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More Languages

Discussion in 'General Suggestions' started by ojros, May 6, 2017.

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  1. Kraetys

    Kraetys Hater of Catipalism - Certified Nyanarchist HERO

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    My money's on Dutch.
     
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  2. Theeef

    Theeef Self Proclaimed Idiot CHAMPION

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    Maybe just make it so that you can select your language at the same time you select your class.
     
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  3. _Sephyr_

    _Sephyr_ Obvious satire HERO

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    Or people could learn to understand english and benefit from it in real life too.
     
  4. coolname2034

    coolname2034 Formerly known as NPCGrian HERO

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    That's a terrible idea
     
  5. Yuno F Gasai

    Yuno F Gasai Forum God, FW

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    its not bad
     
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  6. ElegantDeath

    ElegantDeath Who needs a title anyways HERO

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    What you're proposing shows your possible bilingualism however what they're proposing would make their time here a lot easier and not force them to learn a language (I'm done craftily wording this with the most annoying homophones, I'm not implementing there)

    But seriously a language selector to choose what kind of dialogue displays would be nice
     
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  7. _Sephyr_

    _Sephyr_ Obvious satire HERO

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    And forcing people to learn the language would make it easier for the content team, and if a language selector would be added it might divide us to english speaking, and spanish speaking, .... players.
     
  8. ElegantDeath

    ElegantDeath Who needs a title anyways HERO

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    It started as a comment being cleverly woven to include harder words like they're, there, and their and Idk what it turned into
     
  9. Kraetys

    Kraetys Hater of Catipalism - Certified Nyanarchist HERO

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    Benefit how?
     
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  10. Yuno F Gasai

    Yuno F Gasai Forum God, FW

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    It's a required subject in almost every education system across the world and if you need to talk with people from abroad or tourists it's the best option
     
  11. Kraetys

    Kraetys Hater of Catipalism - Certified Nyanarchist HERO

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  12. Yuno F Gasai

    Yuno F Gasai Forum God, FW

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    well you can speak only one language and limit your communications and you can also live on bread and water only but that aint fun is it?
     
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  13. Kraetys

    Kraetys Hater of Catipalism - Certified Nyanarchist HERO

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    There are hundreds of other languages out there, I'm referring to specifically english.
     
  14. Yuno F Gasai

    Yuno F Gasai Forum God, FW

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    the third most spoken language and its an easy language to learn if you speak a germaan/latin language already.
    it sure is easier to learn than chinese
     
  15. Czg

    Czg Illness in progress VIP+

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    *cough* 14 forms *coughs*
    or is it more?
     
  16. Yuno F Gasai

    Yuno F Gasai Forum God, FW

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    if you count it as one its the most spoken but that's really like counting all the latin or germaan languages together
     
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  17. FruiteyLoops

    FruiteyLoops Well-Known Adventurer HERO

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    Well english is simply the language most of us speak on wynncraft. And those that don't know english well enough can learn from it. I would say to just suck it up and play it as the only language it has. Probably just use the wiki or something if you dont understand anything, you will basically learn english eventually if you translate stuff word for word or search up words in english you don't know. Not trying to be an ass, but adding language support would just cause more trouble for the staff team when they are working on other projects, or maybe... FIXING THE DAMN GUILD SYSTEM!
     
  18. Yuno F Gasai

    Yuno F Gasai Forum God, FW

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    jumla does that, the ct don't even touch that dirty stuff
     
  19. awemanrank100

    awemanrank100 custom title

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    idk what if there was a language option somewhere that stores chosen language to a number with default to english in the case of the language for the specific language for the specific text display not being present accompanied with one note in the chosen language at the beginning of the dialogue or in a subtitle and something to the effect of storing each string of text appearances for each language (e.g. one click (and then waiting) of NPC dialogue) into a table corresponding to a number and then when text appearance is triggered find the numbered table and extract the list of strings from each table and play them out

    it'd be fairly easy to use and doesn't cause the script(s) to be too long (not including heavy usage of additional space for having the translated text, but that's a given; store text as string variables in beginning of script to prevent clogging the screen?)
     
  20. Yuno F Gasai

    Yuno F Gasai Forum God, FW

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    What
     
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