I think it would be cool to have little consumables called "Mob Charms", that when used, depending on the tier (T1-T4) would give you a certain time frame where that specific mob wouldn't attack you. For Example: Zombie Charm (T2): When used, all zombies won't attack for 2 minutes. Another Example: Frozen Berserker Charm (T4): When used, all Frozen Berserkers won't attack for 4 minutes. These charms would be rare ofc, and the higher the tier, the rarer they are. Mob charms are drops from that specific mob, so if you want a Zombie charm, you have to farm zombies. Idk much about what rates would be good, so I'll leave that up to the CT. BOSSES CANNOT DROP CHARMS. Only hostile mobs can drop charms. Charms cannot be combined into better tiers, so what you get is what you can use. To prevent spam, 1 charm can be used every 10 minutes. This is a really basic idea on paper, but I want some feedback as to what y'all think.