Ok so I got softlocked due to a glitch with the teleport spell while doing a discovery, I got trapped and I lost 3 items thanks to the fact I'm doing a hunted mode run I honestly think this is super unfair, I got forced by the game to use /kill and lost valuable items (a very well identified almuj's walker) due to a situation I had no control of. So here is my suggestion: To avoid abusing this, raise the price from 2 soul points to 3 or 4 but remove the item drop chances. This way, If I have to die because of a random glitch like this, I won't get punished. Also no, I wasn't trying to get glitched actively, I got in there by teleporting casually to save time walking up stairs in the abandoned mines discovery. I had no control of the situation. Another possible solution from @Saya: "Making you lose stuff still if you're below 6(?) soul points is probably a good middle ground, so you can't constantly stay on low soul points while /kill panic buttoning. And if you're stuck, you can wait to regen."