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Make items not drop with /kill OR make mage heal work in hunted unless in combat

Discussion in 'General Suggestions' started by Androphonia, Oct 25, 2021.

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  1. Androphonia

    Androphonia SON ARE YOU THROWING THE RAID AGAIN VIP

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    Title. I think its happened to everyone before where you just forget your scrolls in hunted and then you get stuck in a block, and with the extra item drop chance its kind of stressful to think about leaving your expensive second wind stuck in some bookshelf

    The only thing this would encourage would be /kill to return to the nearest town instead of walking there (everybody does /kill anyways); doing it in combat would still make you drop items and /kill ing the second you see a hunted player would be like classing as soon as you see one

    Either that or make mage heal work in hunted. Right now, shaman heal works but not mage heal, which seems kind of counterintuitive imo since you're not really blocking hunted players from getting healing its just making it harder to grind... the only thing I could foresee this causing issues with is you retreating from a hunted battle and having a non-hunted mage "pocket heal" you as soon as you can log off without penalty (though who would just let their opponent run away like that)

    just qol changes
    why do I feel like I'm about to get roasted hard for making this post

    edit: the /kill change is specifically in hunted so you don't lose everything after getting stuck in a block; I mean remove the additional 10% drop chance at 6+ sp (WITH /KILL SPECIFICALLY) I'm not saying remove item drop chance completely

    if you /killed to get out of a boss fight or something you would still have to walk back and redo the boss fight like you do in normal wynncraft so I don't see how this affects anything and you would get all the negative effects of dying as well (-2sp, chance of losing items at under 5sp, etc)
     
    Last edited: Oct 26, 2021
    IamFye likes this.
  2. Samsam101

    Samsam101 Star Walker GM

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    hell yeah! im about to die to a boss so im gonna use /kill to avoid losing anything! i'm so glad they removed the disadvantage of using /kill and removed any incentive not to die to a boss!
     
  3. Androphonia

    Androphonia SON ARE YOU THROWING THE RAID AGAIN VIP

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    ...this is literally hunted where you can /kill at 15sp and lose all of your accessories and your weapon (yes that's happened to me before)
    also wouldn't you still have to redo the boss to progress

    lmao just reread the title and I realized I didn't phrase this properly
    I meant remove or reduce the extra drop chance (you would still get the normal drop chances with under 5sp) with /kill specifically in hunted so that you don't fucking lose everything /killing at 15 sp after getting stuck in a block
     
    Last edited: Oct 26, 2021
    starx280 likes this.
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