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Game Design Increase Tome Chance

Discussion in 'Feedback' started by nip nop, May 8, 2021.

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  1. nip nop

    nip nop thinking hurts

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    listen, im all for the grind. thats how i feel raids should be: a form of endgame repeatable content to minmax your classes. but right now, getting a full set of optimal tomes for a single class is way too harsh. you should at least get one fabled tome per run. having gone on a 70 tcc streak for a vampiric tome, and then a 52 tcc streak for a weightless tome, and in addition to soulbound existing, i really feel that tome drop chances should be drastically increased.
     
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