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World Improving /r & Solving /r Hijacking

Discussion in 'General Suggestions' started by CringeAura, Aug 25, 2018.

?

Do you support this idea?

  1. Yes

    94.3%
  2. No

    5.7%
  1. CringeAura

    CringeAura Cringe Kid HERO

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    To make messaging people easier, the quick reply command, also known as /r, allows you to quickly reply to the person who had last messaged you. While this is a nice quality-of-life feature, there is one flaw with this system.


    Currently, /r is programmed to send messages to the person who had previously messaged you. On paper, this seems perfectly fine, but in practice, you will notice /r will most likely not send your message to the intended person when communicating with two or more people at the same time. The GIF attached below perfectly demonstrates how the system currently behaves.

    [​IMG]

    If the GIF is not playing for you, click here for the direct link.

    As you can see with the GIF, my message was intended for Salted, but jpresent messaged me immediately before I sent my quick reply, thus, the message got sent to jpresent. You can think of this as hijacking someone's /r.


    To alleviate this issue, I propose adding a new mode in which /r will send messages to the person who you had previously messaged. To prevent confusion when this new mode rolls out to the public, the current system will remain the default behavior and players will have the ability to toggle the new system as they wish with a command similar to "/toggle newreplysystem" along with aliases for the command. The GIF below perfectly demonstrates my proposed system.

    [​IMG]

    If the GIF is not playing for you, click here for the direct link.

    As you can see with the GIF, my message sent via /r was delivered to Salted, even though jpresent had sent me an advertisement prior to me sending my quick reply. Of course, players will need to first /msg someone before they are able to use /r, which is also shown in the GIF, otherwise, the system would not know who you had previously messaged if you have not messaged anyone since joining a world or will continue to send messages to the person you had last specified with /msg.


    As far as I know, there are no cons for having this feature added as the current system is proposed to remain as the default behavior to prevent confusion among players.
     
    Last edited: Dec 2, 2018
    YYGAYMER, Pyronucleic, Rexz and 51 others like this.
  2. arex

    arex I like peanut butter HERO

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    I like

    +1 potato
     
  3. Bluescreen

    Bluescreen The Questions Crusader who replied on your post.

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    We all know this feeling
    If you have a long conversation with /r about a trade of an item and someone else messages you wanting to buy another item from you in the middle of it...
    IT WILL HAPPEN
     
  4. Nitrogen2Oxygen

    Nitrogen2Oxygen Ex God of DiamondDeities HERO

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    Finally the days of me messaging random level 1’s asking for help “ur mum gay” is over!
     
  5. Ascended Kitten

    Ascended Kitten Her Imperial Majesty QA Modeler HERO GM

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    Creator Karma:
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    Nice idea! When warring a lot it can also be an annoyance to see that it only saves per server and war & main will keep track separately - removing that would be neat as well.
     
  6. Lubicle

    Lubicle ME Price Checker / Spearhead of Emorians HERO

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    I support it, as sometimes when warring we have to contact the original territory owners to notify them to hold the territory, but when I get another message it sends it to the person who messaged me just now.
     
    bessons-flowers and CringeAura like this.
  7. TheYoshi27

    TheYoshi27 reincarnated as the biggest twat, naybellines son HERO

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    i support that shit fam its so annoying when you talk to a friend and then some other guy comes in and is like buy my epic mythics pls
     
  8. Jbip

    Jbip Summoner of HE, the Forsaken One. VIP+ QA GM

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    Creator Karma:
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    Honestly banning jpresent would fix the issue, right?
    /s
     
    YoshisWorld, Theeef, Tsuharu and 10 others like this.
  9. Aya

    Aya Very Serious Gensokyo Journalist VIP+

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    is it bad i thought /r was referring to wynncraft's subreddit?
     
  10. CringeAura

    CringeAura Cringe Kid HERO

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    Too bad the subreddit isn't as active as we'd like for it to be
     
  11. tig

    tig Buff Lament | 8 Mythics Found

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    useless for me cuz i always forget about /r but +1 anyway
     
    CringeAura likes this.
  12. Paladinen

    Paladinen The Paladin

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    I agree with this. +1
     
    CringeAura likes this.
  13. ETERNAL FIERI

    ETERNAL FIERI I HUNGER! HERO

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    congratulations on the first bullshit dislike on this suggestion
     
  14. blankman

    blankman Captain of Beyond the Scene

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    "Hi, can I buy some Uth Runes?"
    "18 stacks is my final offer."
     
  15. SaltyKing

    SaltyKing Salty As All Hell HERO

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    Last edited: Sep 9, 2018
    Tsuharu, Lego_DW and CringeAura like this.
  16. H0Y0Y0Y0Y0Y0B0Y

    H0Y0Y0Y0Y0Y0B0Y A H0Y0Y0Y0Y0B0Y IMPROVED

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    I am actually confused, what is happening lol
     
    NITEHAWKX likes this.
  17. CringeAura

    CringeAura Cringe Kid HERO

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    That's him struggling to quick reply to slashdragon6
     
  18. CountBurn

    CountBurn Hackysack? HERO

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    I dont think they made there own /r They just used the /r from literally every other minecraft server so its going to suck having to learn this one
     
  19. CringeAura

    CringeAura Cringe Kid HERO

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    It would be nice if they could add this to their list and get to it when all other priorities have been taken cared of
     
  20. Corcustos

    Corcustos Mr. Pointless HERO

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    I like this, but I don't think it will completely solve the issue. I personally don't think it changes enough to be implemented as in both situations you're going to eventually have to type out /msg (user) (message), whether it be rapidly switching between users due to /r being locked onto one person, or having to correct the last user who messaged you. Don't get me wrong, it's well thought out and seems like a good bit of effort was put into it, but I'm not convinced that it has enough of an impact. The most I can see happening is a slight reduction in accidentally /r's to the wrong people, but I still foresee it happening to the most forgetful of us. Seeing all of the support, I'd have to say that if people want it of course it should be implemented. If it is, not much will change for me, so no harm done to the players who don't completely support this. I'm not against this, I just think that it's unnecessary.
     
    CringeAura likes this.