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(improved) The Barbarian/paladin Class Idea

Discussion in 'General Suggestions' started by Brutakah, Jan 28, 2016.

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What did you think about this new class idea? (Assuming you read the whole thing)

  1. Pretty good! (+1 Support)

    4 vote(s)
    66.7%
  2. Can use some changes (State in comments please)

    0 vote(s)
    0.0%
  3. Not bad (Tell me the bad part in the comments please)

    0 vote(s)
    0.0%
  4. A lil confused (Tell me the confusing part in the comments please)

    0 vote(s)
    0.0%
  5. Eh...

    2 vote(s)
    33.3%
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  1. Brutakah

    Brutakah knight main

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    It's been a while now since I posted my last thread about the new class I created.
    I've read the coments and thought of things that could use some changes so here it is.
    I would like to thank everybody from the last thread for pointing out parts and things that can use some changes on. Hopefully I met your satisfactions.
    If there is anythng that you don't like or think that it needs changing, please write it down in the comments.
    And please state what the problem is.
    Please enjoy!


    Class Name: Barbarian / Paladin (Reskin)

    Lore:Stength is the key to everything. The barbarian is very adept to close combat fighting. Although they may seem tough, the barbarian mainly focuses on strength, so they are not very good at defending themselves. They are strong, but soloing can be quite hard because of their low defense.

    Strength: [][][][
    Defense: [][]
    Range: []

    Weapon: Axe/Hammer (Going to try to create the basic ideas)

    First Spell: Shockwave/Holy Ripple (Reskin)
    Particles: Sends red/white particles in a circle around you (Something like the Assassin Spin-Attack spell particle except its moving)
    Lv 1: Hunger 4, Hits enemies in front of you (Like where the character is looking)
    Lv 16: +Ground Slam/Godly Force: Sends enemies into the air
    Lv 36: +Shattered Bones/Celestial Bind: Slows enemies down for 5 seconds

    Second Spell: Rage/Angelic Aura (Reskin)
    Particles: Makes a circle around you with Red/Whitish Yellowish (Reskin) particles
    How it Works: It makes the enemies back away, therfore giving you the time to escape
    Lv 11: Hunger 3, enemies back away from you
    Lv 26: +Enraged/Blessing Atmosphere: Gives the player Strength I and Speed III
    Lv 46: +Bloody Earth/Sacred Land: Gives Regeneration to players in the radius of the circle

    Third Spell: Barbaric Bash/Lance of Light (Reskin)
    Particles: Red / white/yellow (Reskin) particles shoot towards the enemy, but only affect enemy if they are in a 5 block radius
    Lv 21: Hunger 6, Hits enemy for decent amount of damage
    Lv 36: +Hunger 5, Axe Lob/Holy Bolt: Throws a projectile at the enemy
    Lv 56: +Bleed/Hex: Enemies take bleed damage (Something like poison but more fatal) and gets slowed

    Fourth Spell: Hook/Divine Reach (Reskin)
    Particles: Sends something like a hook at the enemy. Reskinned version sends a white/yellow particle line at the enemy.
    Lv 31: Hunger 7, Pulls in enemies toward you
    Lv 46: +Confusion/Holy Chains: Slows down enemies for 3 seconds
    Lv 66: +Poison Tip/Heavenly Judgement: Poisons enemy for 3 - 5 seconds

    This is just an idea that I had since the new Gavel update came out.
    I will make a revised version after reading comments and suggestions.
    I hope you enjoyed :D
    Don't forget to vote!
    (I would like to thank @Saiden , @The One-eyed Guy , @SkySez , and @FinnKristian for suggestions and ideas)
     
    The One-eyed Guy and IggyBoii like this.
  2. IggyBoii

    IggyBoii I Have No Idea What Im Doing VIP

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    Yay im here.
     
  3. MintIceCream57

    MintIceCream57 Mistrise Mystic

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    Minecraft:
    Noice class
     
  4. Turtlebomb

    Turtlebomb idk VIP+

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    Minecraft:
    Thw stats are just like the assassin, you might want to explain this class' play style and role in wynn. What is it good at, pros and cons, etc.
     
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