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Ideas for Better Ritualist Major ID's

Discussion in 'General Suggestions' started by _bladegoddess_, Apr 19, 2026 at 5:43 PM.

  1. _bladegoddess_

    _bladegoddess_ Well-Known Adventurer

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    Minecraft:
    I feel like shaman is lacking a lot of good Major ID's on good weapons so here are some new ones I whipped up


    Flow State

    Frog Dance becomes a forward skip with greatly reduced vertical movement and greatly increased horizontal movement. When you hit an enemy with a bounce, it becomes marked with an Xs timer. Hitting a marked enemy with Frog Dance further increases bounce damage by Y% and does not reset the timer until it runs out. (I wanted this ability to make Frog Dance dps a thing while keeping the fast paced feel of Mask of the Heretic)


    Master of Ceremonies

    Corporeal Manifestation summons a shield of large masks around you at a radius of X blocks. Players in this radius will receive all bonuses from your current mask. Your chants will maintain active in this radius as long as you are awakened and will give other players in the radius higher chant bonuses. (I wanted this ability to help with ritualist's supportive capabilities)


    Total Downpour

    Rain Dance’s clouds will now last for Xs and you will now receive damage from the rain. Being hit with Rain Dance increases Totem damage by X%. (I wanted an ability that would incentivize players to use Totemic Shatter in a high risk high reward ability)


    Also Fate is kinda mid bc of how haunted memory keeps the masks you throw on both linked enemies, making you lose the point of playing ritualist in the first place...