Dismiss Notice
Wynncraft, the Minecraft MMORPG. Play it now on your Minecraft client at (IP): play.wynncraft.com. No mods required! Click here for more info...
Dismiss Notice
Have some great ideas for Wynncraft? Join the official CT (content team) and help us make quests, builds, cinematics and much more!

Guilds Guild Tax

Discussion in 'General Suggestions' started by tecnojet, Oct 16, 2016.

Thread Status:
Not open for further replies.
  1. ElegantDeath

    ElegantDeath Who needs a title anyways HERO

    Messages:
    2,219
    Likes Received:
    2,853
    Trophy Points:
    184
    Guild:
    Minecraft:
    because then we cannot defend territories at all
    and if we don't defend territories then we can't pay the tax resulting in whatever punishment you have planned
    not every large guild is rolling in LE
     
  2. Pokextreme

    Pokextreme Avos Air Archer HERO

    Messages:
    5,335
    Likes Received:
    13,637
    Trophy Points:
    215
    Minecraft:
    I feel like sometimes you don't even read the post...

    The idea is that owning tons of areas results in you spending a large amount of money to weaken huge guilds
     
    tecnojet likes this.
  3. ElegantDeath

    ElegantDeath Who needs a title anyways HERO

    Messages:
    2,219
    Likes Received:
    2,853
    Trophy Points:
    184
    Guild:
    Minecraft:
    tecnojet's main complaint is that Hax owns over 100 territories
    UXs doesn't even own half as many and is (quoting motoki himself) "semi-war"
     
  4. Pokextreme

    Pokextreme Avos Air Archer HERO

    Messages:
    5,335
    Likes Received:
    13,637
    Trophy Points:
    215
    Minecraft:
    Well, if this got added, guild would have to think about what territories they want. I can attack something as obscure as time valley and have it reclaimed by the original before u can go on and do /guild defend, and tbh, it is kinda annoying, being unable to take territory , even pointless ones, As getting s cut if earned xp is the best way to level, and it is impossible for small guilds right now ;-;
     
  5. Kurim

    Kurim a complete idiot CHAMPION

    Messages:
    255
    Likes Received:
    203
    Trophy Points:
    70
    Guild:
    Minecraft:
    Wrong section. Could a moderator move this to suggestions pl0x?
     
  6. Yuno F Gasai

    Yuno F Gasai Forum God, FW

    Messages:
    13,439
    Likes Received:
    28,735
    Trophy Points:
    227
    Guild:
    Minecraft:
    My only problem with this is that it will limit guild wars to rich players only.
    Other than that I support this.
     
    tecnojet likes this.
  7. 13threemc

    13threemc vote kanye 2020 CHAMPION

    Messages:
    437
    Likes Received:
    455
    Trophy Points:
    83
    Minecraft:
    This would effectively limit the amount of territorys a large guild would have, the less territorys the higher level guilds have the more territorys lower level guilds can have, making guild wars more applicable to lower level players, increasing enjoyment for a lot of players.
    +1
     
    tecnojet likes this.
  8. Grvphene

    Grvphene Wiki guru VIP+

    Messages:
    1,103
    Likes Received:
    2,478
    Trophy Points:
    151
    Guild:
    Minecraft:
    What if you could only use a certain amount, say 10,000, mobs for defending territories in total? This would mean you have weaker defenses the more territories you have, and the territories are faster and easier to claim.
     
  9. tecnojet

    tecnojet Lazy sheet VIP+

    Messages:
    227
    Likes Received:
    162
    Trophy Points:
    67
    Guild:
    Minecraft:
    My point in this suggestions is so that guilds like HackForums who are swimming in money, players and territories don't own half of the world, I think that if everyone stopped thinking about how it would benefit THEM or THEIR guild it would make more sense.
     
  10. kroen_99

    kroen_99 MOST FAMILIAR PRICE CHECKER ON WYNN 100% TRUE

    Messages:
    1,079
    Likes Received:
    87
    Trophy Points:
    59
    Guild:
    Minecraft:
    tbh I was thinking the opposite, they should get tax from their territories and it will motivate conquering even more and have more depth into it
     
  11. Pokextreme

    Pokextreme Avos Air Archer HERO

    Messages:
    5,335
    Likes Received:
    13,637
    Trophy Points:
    215
    Minecraft:
    That would make it literally impossible for HAX to ever fall, lose territory's
     
    tecnojet likes this.
  12. tecnojet

    tecnojet Lazy sheet VIP+

    Messages:
    227
    Likes Received:
    162
    Trophy Points:
    67
    Guild:
    Minecraft:
    This; I believe; is already the case however that is what makes HAX and things like that unconquerable.
     
    Yuno F Gasai and Pokextreme like this.
Thread Status:
Not open for further replies.