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Dungeons Golem Dungeon/ancient Ironworks [lv. 70+] Repost (45 Supporters!)

Discussion in 'General Suggestions' started by Not A Nub, Sep 7, 2015.

?

Would you like to see this in wynncraft?

  1. Yes.

  2. Maybe after a few changes are made (say why)

  3. No.

Results are only viewable after voting.
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  1. Kahsol

    Kahsol Local Serial Liker CHAMPION

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    Guild:
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    death is level 100+
     
  2. Not A Nub

    Not A Nub h VIP

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    Minecraft:
    Bump! Changed all the stats of the mobs to fit with the new Gavel mob and elemental system. Also redid the puzzle.
     
  3. RobotEG

    RobotEG Travelled Adventurer

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    This is a really good idea. Can you add so that I see how much XP I get from each golem?
     
  4. big_fat_bunny

    big_fat_bunny Well-Known Adventurer

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    Minecraft:
    Since Iron Golems are a Gavel sort of thing I believe this should be a gavel dungeon
     
  5. PolarShaman

    PolarShaman Cowtown citizen

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    Guild:
    Amazing idea but I personally think that hundreds of mobs is a bit too much.
     
  6. Kawaii__Turtle

    Kawaii__Turtle Kawaiiest of Turtles CHAMPION

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    Guild:
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    Spell for the top and normal attack for the second need to be updated to Gavel stuff :P
    Other than that I like this :)
     
  7. Lexwomy

    Lexwomy Lexwomy HERO

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    Minecraft:
    Yeah, I don't get that. It says that Ohms, a golemancer, is a mage, and yet, the quests contradicts that. Is it that maybe magic is required to forge metal to flesh? Or to dull their will?
     
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