I like player ghosts. It is a very creative fix to the 50 player limit, effectively getting rid of players feeling the need to join filled servers to feel like they're playing an MMO. But as it is now. it has several flaws. Change #1 Player ghosts should render skins, armour, held items, and actions (punching). Note 1: There is no technical limitation in doing so, and it won't cause server lag. Note 2: To prevent massive lag, spells shouldn't be able to be seen across servers, and perhaps pets too. Change #2 An option to chat in [Global] or [Local], Local will only send messages to those on the same server as you, like it is currently as well as preventing you from seeing Global chat messages. Global will allow your messages to be displayed across other worlds to other players who have Global chat turned on. The commands would be /gchat on and /gchat off. Note: "Global chat" isn't a shout, it merely allows other players to communicate with each other, as I've seen people talking with player ghosts only to be confused as to why they don't respond.