Dismiss Notice
Wynncraft, the Minecraft MMORPG. Play it now on your Minecraft client at (IP): play.wynncraft.com. No mods required! Click here for more info...
Dismiss Notice
Have some great ideas for Wynncraft? Join the official CT (content team) and help us make quests, builds, cinematics and much more!

Disable mounts in dungeons

Discussion in 'General Suggestions' started by culpitisn'taword, May 3, 2026.

  1. culpitisn'taword

    culpitisn'taword Well-Known Adventurer

    Messages:
    826
    Likes Received:
    592
    Trophy Points:
    90
    Someone pointed out offhandedly in a Fallen Factory thread that their Wyvern allowed them to skip a parkour room. I suspect both Wyverns and Adasaurs can do this for many parkours. No mount should be summonable in a dungeon.
     
  2. Elytry

    Elytry Making Builds & Needs to Chill

    Messages:
    1,528
    Likes Received:
    2,718
    Trophy Points:
    162
    Guild:
    Minecraft:
    Counterpoint: Is there a single dungeon that benefits from having its parkour? Only the parkour in Fallen Factory and Time-lost Sanctum feels remotely coherent to the rest of the dungeon. Everywhere else it's just a weird interlude. Also this means Wyverns could do EO parkour. But if they change that... Why. Why did you make this thread?
     
    Melkor likes this.
  3. culpitisn'taword

    culpitisn'taword Well-Known Adventurer

    Messages:
    826
    Likes Received:
    592
    Trophy Points:
    90
    I mean, presumably Dungeons will be good eventually. And there's always movement spells.
     
  4. GoopinGee83

    GoopinGee83 Travelled Adventurer

    Messages:
    15
    Likes Received:
    6
    Trophy Points:
    7
    off topic timelost sanctum is the best dungeon in the game. Great design and build, good lore, a really cool and unique boss, the dungeon rooms SCALING to how many you've completed so far, the music, the parkour being fun, whoever made this, i hope ur family gets lots of presents for christmas u holly jolly dev
     
    Biff and Elytry like this.
  5. culpitisn'taword

    culpitisn'taword Well-Known Adventurer

    Messages:
    826
    Likes Received:
    592
    Trophy Points:
    90
    I really hope everything else gets updated to TLS' level. The theme is absolutely superb. Extremely evocative narrative on its own, which resonates with the whole theme of Time Valley as the ruins of the Olm, left behind as their misfortune and mistakes brought their civilisation crumbling down, with the only flaw being the lack of quest leaving our actions unjustified. It's great.

    ...Shame that the dungeon system it sits within is still terrible, though. Like, why do a dungeon? The rewards aside from XP are terrible, or brutally slow, and XP doesn't scale. The only ones that are really worth anything are the endgame ones.
     
  6. Melkor

    Melkor The dark enemy of the world

    Messages:
    2,149
    Likes Received:
    3,387
    Trophy Points:
    207
    Guild:
    Minecraft:
    I support this once there aren't any dungeons where it feels reasonable to have. For EO at the very least, this is almost an accessibility feature.