Discussion in 'General Suggestions' started by Novalescent, Feb 29, 2020.
A nice nice bump
Another bump for u
If you think about it, there's inbetween 500-1000 give or take players on at any given moment so you've basically got roughly a 3rd of the playerbase support! (going with 750, in the middle)
A free bump, bump, bump
So close to 300!!
Can't let this die just yet.
That sounds oddly specific as if hinting to something?
Best not be dying any time soon, you're my only hope nova
Can't let this die just yet...
Im not going to let it die... mostly because i love the idea of housing and its something i would love to see in Wynncraft. I don't know if this was mentioned but it would also be really cool to mix it with the Economy Update were you have to get the materials to build your house. For example you want to have a wooden house you go into the Wynncraft world and get the type of wood you want to get. This also enforces you to level up your Crafting because to be honest i do like the idea of crafting but i never use it.
I think professions should remain very optional. Besides, if you had to buy the blocks it would be another money sink in the game.
10 more please we're so close
Time for one last bump.
300 is just around the corner, whats not to like. You get to build coolish things
2 more until 300
I have one consirn about player housing, creating dupe glitches is probably gonna be 10x easier, which is obviously bad. I'd say if this gets implemented, a huge amount of bug-testing needs to happen to ensure that there isnt given too much power to how a house can be customized.
But other than that, playerhousing would be pretty dope.
Can someone expand on this feature? To me, it sounds similar to something that World of Warcraft implemented. I just want to make sure I'm understanding this right.
If I am, I would love to see more detail. I will admit, I didn't read through all the replies, but I don't see many people discussing this. It seems like a bigger thing than a footnote to me.
In my opinion, it would be a good addition. It would give incentive for players to take a (most likely) much-needed break and also cut into the grind of the game a bit. On the other hand, there probably will be unforeseen consequences, as changes like this are wont to do. But, hey! That's what beta players are for, lol.
Not Novalescent, but I believe it'll work like this:
Let's say the XP bonus is +25% or whatever. (I have no idea what the time and amount is so I'm just making up numbers.) If you log off while in the plot and log back on 10 minutes later, maybe you'll have five minutes of +25% XP bonus. If you log off for an hour and come back, maybe you'll have the XP bonus for 30 minutes.
Thank you! And yeah, that seems like a really cool feature. I'm not sure where that would put the XP bombs you can buy in the store, though. I'd imagine there would be less demand for them because there wouldn't be as much need? Then again, maybe they could make it so that XP bonuses could stack.