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(class Suggestion) Raider/ Viking

Discussion in 'General Suggestions' started by timonster, May 6, 2021.

?

good or not?

  1. great

  2. good but needs some changing

  3. idea is good but not good spells

  4. bad

Results are only viewable after voting.
  1. timonster

    timonster Travelled Adventurer HERO

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    Minecraft:
    raider class
    donator reskin: Viking
    weapon: (battle) axe

    dmg XXXXO(4)
    defense XXXOO(2)
    range XOOOO(1)
    spell power XXXXX(4)
    weapon crafting: weapon smithing
    raider focusses on high dmg and spell power while lacking in defense I felt like woodworking and weapon smithing needed to be equal.

    spell 1: slam 5 mana
    deals 150% dmg in a area all around the player
    upg1
    deals 5 blocks kb now
    upg2
    will stun mobs when they land

    spell: 2 dash 3 mana
    will dash forward on the ground and deal dmg in you path
    upg1
    will now deal 10 blocks kb and goes further
    upg 2
    you can control where you go while dashing




    spell 3 throwing axe 6 mana
    throw your axe dealing 200% dmg
    upg1
    will now return and deal 200% dmg to mobs on the way back
    upg2
    will ricochet between enemies before returning but will only deal 170% dmg

    spell 4 rage 5 mana
    will give u strength which let u deal 120%dmg for 20 secs
    upg1
    will heal u for 10% when u use it
    upg 2
    will give u a flaming axe wich sets mobs on fire
     
    Last edited: May 8, 2021
  2. StormDragon4

    StormDragon4 Assassin main HERO

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    how much kb?
    How long of a stun?
    Is this airborne or linear?
    These two should swap places. 3rd spell is always a heavy damage spell and 4th is buff/cc
    How much healing

    What are mana costs for spell?
    What are reskin spell names?
    What is the main attack like?

    Overall this idea has potential and I really like the throwing axe but there are aspects that need to be fleshed out.
     
    MlecznyHuxel99 and Xeabia like this.
  3. Slpc

    Slpc Probably yeeting anime girls across the country

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    Range/spells/attack/defense always add up to 13, I'd suggest making range a 3 since you seem to throw your axe a lot
    Otherwise pretty good suggestion!
     
  4. Xeabia

    Xeabia A creative mind who's clumsy as heck HERO

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    Interesting outline, but definitely needs some finetuning. Overall, the idea of a High DPS with high magic Melee Class sounds great! However, pls give more details. (Also, ya might want to Capitalize your words)

    To nick pick, Base Mana, what are the visuals for the Spells, how many blocks does AOE spells and Dash do, Duration of Effects (i.e. stun, Strength, how long does Flaming Axe last?), amount per effect (%Damage increase from Strength, how much HP is healed) and give Damage %s for everything, including Dash, Flaming Axe's Fire (If it deals True Damage% Fire, how much?), and lastly, if you give the VIP version of the class's name, what are the VIP version of the class's spells?

    Also, idk if you knew this beforehand, but some of these Spells seem to mirror Warrior. Slam seems like weaker Bash except for the stun. Dash is nearly a 1:1 to Charge. Warrior's Grade 3 4th Spell War Scream also gives 10% Damage increase Strength for 4 minutes.

    Also, like StormDragon said,
    you should swap out Rage and Throwing Axe for 3rd and 4th Spell. Unless the Strength is like, a 30-50% big Damage Boost, it doesn't really fit for Big Damage Spell 3.

    Aussi, Throwing Axe. Is this just a projectile that disappears when it hits an enemy, or does it linger and spin in place? If so, that could be a very interesting and cool Crowd Control Spell, so that's how I interpreted it. Also, clarify if the Axe returning deals the same damage, cause 400% could be a lot of damage for a 4th Spell, which makes it all the more reason to change it to 3rd Spell.

    Overall, interesting foundation, but definitely needs a bit to tinkering, and a bit more research into the other classes of Wynncraft.
     
    StormDragon4 likes this.
  5. timonster

    timonster Travelled Adventurer HERO

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    ok ill work it out in more detail

    edit: i think i gave some clarification pls let me know if things arent clear
     
    Last edited: May 6, 2021
  6. alexphilgab

    alexphilgab The Godsent CHAMPION

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    good suggestion but things really need to be more precise.
     
  7. Emogla3

    Emogla3 az is bad 2: the movie VIP

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    these two really just feel like spin attack/charge clones

    would this disable you from using other attacks, since you throw your weapon?

    1. How much strength? How big of a damage buff?
    2. 30% instant base heal for 5 mana is insane, this is extremely unbalanced
    3. from the couple observations that i've done, it seems that fire (and most environmental damage) deals a set % of your hp (possibly connected to minecraft hearts?), so this might be really op or really bad, though i'm not 100% certain

    please give more details, as said above
     
  8. Slpc

    Slpc Probably yeeting anime girls across the country

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    bump
    10char