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Quest Buff D&d Xp Rewards

Discussion in 'Feedback' started by db34f64d-58cf-44f5-8254-8e0e4b0a21c8, Feb 26, 2019.

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Buff D&D questline XP rewards?

  1. Yes

    17 vote(s)
    100.0%
  2. No

    0 vote(s)
    0.0%
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  1. Earlier tonight I did D&D (MH questline) part II with a little under halfway through lvl 92 and got enough XP to.. not get to lv 93. And, to be fair I had like 0.75% xp left to 93, so it was easy to run over to freezing heights and grind for five minutes but still kinda frustrating I then did D&D part III with 0 xp and got just over half the XP needed to get 93->94 (though it's possible I had it set to contribute some amount of my xp to my guild but I doubt it). It feels really jarring to go from questing to mindless grinding especially in the middle of a multiquest questline and can continue to be jarring even after you're done grinding, because spending all that time mindlessly grinding away can cause you to forgot key story elements and can cause the same jarring feeling that you have going from quest to grind when you go from grinding to questing. It might be better if the miniquests gave a non-negligible amount of XP or were repeatable, but currently the miniquest is almost entirely negligible and they aren't repeatable. This might be more passible in a questline like Aldorei's Secret where if I recall correctly Pt. I is lv. 74 and Pt. II is lv. 76, so it allows you to do other quests and do more content while seeming purposefully so AND isn't as frustrating because they're more spaced out, same deal with Taproot, Finding the Light, and The Realm of Light. It's also less forgivable because there is no other quests or content level 91-94. It hurts my immersion and investment to take long, painful, hours long gaps between quests that I desperately want to do.

    Thanks for reading, please consider voting yes.
     
    NotFunny, ReneCZ, Tsukiji and 6 others like this.
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