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Game Mechanics Boltslinger's Divine Intervention Buff

Discussion in 'General Suggestions' started by ii3bood173, Jun 6, 2026 at 1:02 AM.

?

buff boltslinger slightly?

  1. yes

    2 vote(s)
    100.0%
  2. no

    0 vote(s)
    0.0%
  1. ii3bood173

    ii3bood173 Travelled Adventurer

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    currently this is what Divine Intervention gives

    Divine Intervention:
    Casting Arrow Storm will cause Guardian Angels to shoot 1.5x faster [1.8x with mythic aspect]
    lasting 1.35 seconds

    &

    casting Arrow Bomb will cause Guardian Angels to shoot explosive shots dealing +20% damage
    AoE: 3 blocks (Circle-Shaped) [+10% damage with mythic aspect]
    lasting 3 seconds




    Currently the maximum range for Guardian Angels is 9 blocks

    From my [very brief] tests with "Escape"

    Facing directly forward while casting escape launches about 25 blocks
    Facing halfway downward launches about 18 blocks but gives more height
    Facing directly downward launches about 10 blocks high

    With all that in mind
    Here's my pitch



    Casting Escape will cause Guardian Angels to deal -10% Damage [-8% neutral, -2% air] but gain +16 Range
    lasting 3 seconds

    Total range: 25 blocks

    [color change for the shots: green]


    For the mythic aspect i guess maybe making it give +24 Range instead of +16 Range if the mythic has to buff it
    but honestly it doesn't really need to

    I do realize that this buff conflicts with boltslinger's play style, it's supposed to be up close and personal instead of sharpshooter's far-ranged attacks -> [kind of like what this buff entails]

    But hopefully it is considered
     
    Last edited: Jun 6, 2026 at 11:40 PM