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World A Few Ideas For Ocean Discoveries

Discussion in 'General Suggestions' started by Samsam101, Mar 10, 2021.

?

Which of these are good?

  1. None of them

    0 vote(s)
    0.0%
  2. The sunken city

    87.5%
  3. Leafy sanctuary

    75.0%
  4. A frosty finding

    100.0%
  5. Delusion of the general

    87.5%
  6. Lunartics

    87.5%
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  1. Samsam101

    Samsam101 Star Walker GM

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    Continuing my series of secret discovery ideas, this time I have some ocean stuff.

    Ocean secret discoveries

    Leafy Sanctuary (Level 60)
    +65000 experience points
    The large tree on this island is home to many species of animal, some of which are extinct on the mainland.

    Here's how you would get this one:

    Go to tree island with an axe. Go into a cave and find a wall of roots, which you must break with the axe. You will find a room behind them, with a journal on the table. When you interact with the journal, you see a cutscene describing the island and its life. At the end, you get the discovery

    A frosty finding (Level 40)
    +30000 experience points
    The ice islands have been through many years of war. However, in the background, there has been a mysterious citadel on one of the islands that was there before the Humans arrived...

    Go to Nodguj and grab the secret key from the Weaponsmith shop. Take it to the bottom floor of the fortress on the third island and open the door. Inside is a large graveyard. There are implications that the island is a graveyard for Redbeard's victims inside.

    TRAITORS! TRAITORS!!!!! (Level 55)
    +65000 experience points
    General Skien, leader of the Tromsian army, had a very harsh regime for his armies. Eventually, they decided to take him down...

    Go to Skien Island and into the main castle. On the top floor, grab the ''Discarded emblem'' and take it back to the bottom floor. There, you give it to a statue which opens up a door to the discovery. The room is a conference room. There is a cutscene in which you see Skien rant about Villagers.

    A vision of the past presents itself to you...
    [1/6] Skien infantry: Alright, team. These stairs go down to his chamber. There, we will kill him and free our comrades from this hellish island.
    [2/6] General Skien: What? How on earth did you underlings get to this chamber?
    [3/6] Skien infantry: Sorry, Skien. But we've had enough. Prepare to d-
    [4/6] General Skien: ..Heh.. You foolish traitor. You do not understand that you lack the power to defeat me.
    [5/6] Skien infantry: ATTACK!
    (you get blindness and hear death noises. afterward, you see the dead bodies of the traitors, Skien stood in the middle of them)
    [6/6] General Skien: Looks like I should make my security better, god knows how many more traitors are among our ranks...

    Lunartics (Level 30)
    +3700 experience points
    The Roots of Corruption in Wynn were once a mine. In the mining process, a cosmic stone was found. The man who found it went insane and made this island a home for cultists and maniacs.

    This secret discovery is based on the lore of Lunar Spine, since it sort of works with Half moon Island and stuff. I know item lores aren't canon, but this wouldn't be the first time an item lore was confirmed by a discovery (E.G the forgery secret discovery confirming the lore of Az)

    What you would have to do is go to Half moon Island and go to the top of the ruined tower on the small island to the west. There you will find a ''Golden Crescent''. Then, on the sandstone crescent, you will find an item called ''Golden rod''. Finally, in the campsite on the western side of the island, get the ''Golden key piece''. Go to the house on the top of the island to find a crafting table that works the same as the one from Dwarves and Doguns part III. Craft the ''Crescent key'' with the pieces you've collected and use it on a door in the cave part of the island. Go inside to find the secret discovery. The room is just a cosmic stone on a crescent-shaped altar.

    The sunken city (Level 65)
    +150000 experience points
    Sarnfic was once a beautiful ocean town comparable to Selchar. However, a pair of boots with insane power led to the intentional destruction of the island by the wizards of Mage Island.

    This would be the ultimate discovery, found on one of the plateaus on Mage Island. It covers the fate of Sarnfic in cutscene form.

    Sarnfic. The ''most beautiful island in the ocean''. A home for drunken sailors, pirates, and travellers alike. The place that is merely a memory of years past. What happened to it?
    It started with the robbery of the legendary Abysso Galoshes from the home of the Sodeta guild in Dernel jungle.
    The boots were taken to Sarnfic by the pirate who stole them, and were stupidly left there...
    [1/8] Sarnfic citizen: Dear god! What's happening?
    [2/8] Mage: People of Sarnfic! Please, evacuate quickly!
    [3/8] Sarnfic citizen: Huh? Why? What's going on?
    [4/8] Mage: This island is being destroyed. By us.
    [5/8] Sarnfic citizen: Why are you doing this? This is so confusing..
    [6/8] Mage: This place is home to an incredibly dark power. If it were to be let free, this ocean would be doomed. Now please, evacuate to Selchar!
    [7/8] Sarnfic citizen: No way! We're staying right here, this is our home!
    [8/8] Mage: V-very well then.. I'm sorry for what we have to do, but it can't go undone. Goodbye..
    Sarnfic was destroyed by the wizards. The power of the boots was sealed away, but the lives of hundreds were taken.
    The destruction of Sarnfic was a tragedy, but one that was necessary for the world.

    That's all I've got right now. I'll maybe add more later
     
    Last edited: Mar 11, 2021
  2. Da Homeboi

    Da Homeboi maybe tell me if somethings wrong with the wiki

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    These are all very good discoveries, although I think the Ultimate could use a rework, something like this:
    The Sunken City
    Long ago, before the Mages of the Ocean even calmed the waves, there was Sarnfic, a mystical city. Some say it was so beautiful it was crafted by the gods themselves. However, due to the sheer power of a mysterious force rampant in the city, the Mages of the Ocean were left with no choice...

    Sarnfic, 950 AP
    Sarnfic Citizen: Emelia? Emelia?
    Sarnfic Tailor: What? What is it, dear?
    Sarnfic Citizen: Where did our child go?
    Sarnfic Tailor: I just assume they went to the beaches. It is a calming day, no?


    (The camera then goes to the child)

    Sarnfic Child: Woah... You look so cool!
    Mage: Yes, I know. I have not come to show off my equipment, however.
    Mage: People of Sarnfic! Gather around me!
    Sarnfic Citizens: What? What's going on?
    Mage: This island... It possesses a force of mystery. One that many minds cannot comprehend.
    Sarnfic Citizens: What force? How is it affecting us?!
    Mage: I only ask of all of you... To evacuate the city. It is too dangerous to keep on living here. The rest of my people on the island of Mages have also concurred that this city must be buried. Leave no trace of it left...
    Sarnfic Citizens: What?! Impossible! We are not going to leave!
    Mage: ... I'm afraid if you want to live out the rest of your life, you must...
    Sarnfic Citizens: We will never leave!
    Sarnfic Citizen: Actually... I think the Mage has a point.
    Sarnfic Citizen: What?! No! We refuse to leave here!
    Mage: ... Please evacuate. We do not want to be responsible for the deaths of many...
    Mage: Go, now! We will sink this city in a week from now... I will let you all contemplate this...

    Sarnfic, 1 Week Later
    Mage: ... Have all of you left?
    Sarnfic Citizens: I will die for this city! I will never leave!
    Mage: ... Well then...
    Mage: ... I'm sorry to end all of you like this, but this is for the greater good of the Ocean...
    (The Mages cause a bunch of tsunamis to destroy the city of Sarnfic, finally ending with a massive beam of light cast by them, which causes the city to disappear on the surface).

    (The screen then cuts to black)
    The Mages of the Ocean knew the dangers of keeping Sarnfic around...
    Few left the city, Most stayed out of sheer patriotism.
    The lives of those who fled were later claimed by the Ocean.
    No one else knows of the tragedy that happened to Sarnfic.
    However, those who do question - Was the ending of hundreds necessary to save hundreds more?
    However, what the Mages later found out about Wynn provided the answer to the moral dilemma.

    Of course, there are lore inconsistencies, and the best way to solve those is to make a better Beneath the Depths, since that quest is very annoying to complete and instead could be changed to focus more on the lore of Sarnfic itself.

    However, all of these are pretty great ideas, a few more could also be sprinkled in, like the story of Regular Island, how the Colossus caused ruptures along the mountainous coast of Gavel, and how the Parasites could spread through the ocean, yet starve to death.

    Tl;dr: The Sunken City could use a rework, but otherwise, all of these are pretty good!
     
    Last edited: Mar 10, 2021
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  3. Samsam101

    Samsam101 Star Walker GM

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    The sarnfic inhabitants are either humans or villagers judging from the mobs in the ruins of the area though

    Oh, and Seaskipper claims he went there while it was still standing. It was clearly a similar place to Selchar.
     
  4. Da Homeboi

    Da Homeboi maybe tell me if somethings wrong with the wiki

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    Yeah, the best way to make that non-lore contradictory is a revamped Beneath the Depths since that quest goes a lot into Sarnfic.
     
  5. Samsam101

    Samsam101 Star Walker GM

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    It's literally never stated anywhere that Sarnfic existed before the waves were calmed so I don't know why you're trying to say that Sarnfic being a regular place like Selchar contradicts the lore...
     
  6. Da Homeboi

    Da Homeboi maybe tell me if somethings wrong with the wiki

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    Alr then, changed it to Humans and Villagers as well as changing the date to 950 AP, since to me, that seems to be the latest date when the ruins of it would appear 'ancient' and the earliest point when a city would be somewhat populated.
     
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  7. TrapinchO

    TrapinchO retired observer of the wiki VIP+ Featured Wynncraftian

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    @Blastbasher
     
  8. Samsam101

    Samsam101 Star Walker GM

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    I wasn't sure about the Skien lore. If I had discord I'd have asked. Hopefully blastbasher can recommend some changes
     
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  9. TrapinchO

    TrapinchO retired observer of the wiki VIP+ Featured Wynncraftian

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    Has a World Event.
    Imo it is good as it is now. A good little place for those who want to get there, not because they want to complete a secret discovery. Not everything has to be an SD.

    Interesting

    Do not base anything on item lore.
    Also it might confuse ever more peoplel. Corruption is cosmic magic

    Interesting
     
  10. Samsam101

    Samsam101 Star Walker GM

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    Oh yeah, speaking of which I went to Skien Island today to explore it because I was bored and now that I know some of the lore I might change the cutscene to be of Skien fighting the traitors
     
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