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World [170+ Supporters, 95.1% Approval] Field & World Bosses [ Includes Demonstrations ]

Discussion in 'General Suggestions' started by Novalescent, May 24, 2020.

?

Is this a good idea?

  1. Yes!

    186 vote(s)
    95.4%
  2. Nope.

    9 vote(s)
    4.6%
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  1. Novalescent

    Novalescent Retired Wynncraft Systematic Recreation Developer HERO

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  2. burble

    burble dragon fruit go roar VIP+

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    bump 10char
     
  3. scorpionwiz

    scorpionwiz Magi of the far lands MTL god and LN reader CHAMPION

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  4. Novalescent

    Novalescent Retired Wynncraft Systematic Recreation Developer HERO

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  5. Novalescent

    Novalescent Retired Wynncraft Systematic Recreation Developer HERO

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  6. Novalescent

    Novalescent Retired Wynncraft Systematic Recreation Developer HERO

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    I guess this is relevant now.
     
    Samsam101 and Crokee like this.
  7. strikeflame5356

    strikeflame5356 what do I write here VIP

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    I think the smaller field bosses could be done by just making rare mobs more powerful, the models already exist and you could just increase their health and give them more interesting spells to make them real bosses. I'd love to have something like the friendly clown mob (I know it's not a rare but it should be) having some sort of awesome and horrifying boss fight that would make you actually feel in danger when you go into the Kander Forest, or have the Obelisk of Inversion drop a legendary item or something like that. It means you can do pretty much the same thing as what you're suggesting without having to make completely new assets.
     
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