They don't need to do THAT much, just lower damage. Make them a viable class, but not extremely OP. Ik they were trying to stop it from being a mage class with different spells, but the damage.. they just got out of hand.
I wouldn't include multihit there, but yeah. The thing about prison is that it DISABLES movement spells. If it would only, say, decrease their effectiveness by half, it would be more balanced.
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