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Why Assasain Is Fine As It Is.

Discussion in 'General Suggestions' started by tortellini, Jun 19, 2017.

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  1. Mistrise Mystic

    Mistrise Mystic Surfing winds and chasing windfalls

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    Cataclysm and Grimtrap users would like to have a duel with you
     
    donda biblioteca likes this.
  2. Stag2004

    Stag2004 I lost my faith in humanity long time ago

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    Just one thing its realy hard to read can you change the colour plz
     
  3. CraftedAfro9000

    CraftedAfro9000 Skilled Adventurer VIP

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    This is pretty much an admission of how unbalanced the class is. Don't get me wrong, I actually love the idea of all classes requiring as much skill as Assassin, but if one class unquestionably requires more skill than the others then it's unbalanced. It's just a fact.
     
  4. Mistrise Mystic

    Mistrise Mystic Surfing winds and chasing windfalls

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    Nope; that's not how skill ceilings work. Just because it takes a lot of skill doesn't mean it's weak. For example, take Genji from Overwatch; he's regarded as the hardest character to play, but in the right hands he can singlehandedly wipe teams. Just because they take skill doesn't mean they are weak. Or take a sniper from most FPSs, if they miss they're shots they're useless but if they're accurate they can shred the other team, showing that it is a high skill cap weapon

    Although I would argue that currently,Warp Mages are the highest skill ceiling in the game; balancing spell casting, aiming with widely varying walk speeds and letting go of the wand at the right time is needed to succeed with it
     
  5. CraftedAfro9000

    CraftedAfro9000 Skilled Adventurer VIP

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    Assassin class is still trash. Sure they do a hell of a lot of damage but that doesn't really mean shit if the only way they can do that damage is by getting uncomfortably close to their target. This can easily be taken advantage of by the other classes that have way better maneuverability. Warriors can just fly the fuck away, Mages can teleport (which is hard to tell where they are going until it happens), and Archers have a dank speed boost that last way longer than the Assassin's and works even while they attack. A person using any other class with equivalent or lesser skill (not sure how we would measure skill in this case but just roll with it) can easily defeat a skilled assassin.

    Oh and just because you're proven right in one area, doesn't mean that you are right everywhere else.
     
  6. Mistrise Mystic

    Mistrise Mystic Surfing winds and chasing windfalls

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    Warrior's Charge can be shutdown with spin attack, Mage's Teleport can be shut down by Multihit, and Archer's Speed Boost can be stolen with spin attack, not to mention that the escape spell is shutdown by it too. Warrior's Resistance and Damage buffs can also be stolen by assassin.
    As I said above, All of their mobility options can be shutdown by assassin. And if you're talking about them just spamming charge/TP/Escape to stay out of range, that's just an easy kill when they run out of mana. Also, A large part of Assassin is picking and choosing the time to attack, not just direct assault. If you try just directly attacking, you're going to die in PvP. That's why it's called a stealth class. Also, being close to the target isn't really a disadvantage if you're behind them and they're A. Blinded and B. People tossed around randomly, making it nigh impossible to land shots. And then there's the dickish "throw them into the nearest fire or lava source" technique. And that's just if you're not using Mythics, which basically make it a one-shot bonanza with a vanish boosted spin attack, or a walk speed build, which makes it pretty much impossible to escape the assassin in question, while giving them the option to preform some pretty brutal hit-and-runs


    Judging by your player stats, it's pretty obvious you don't really play much assassin, either, which probably is why you don't really know a lot of the nuances of the class
     
  7. CraftedAfro9000

    CraftedAfro9000 Skilled Adventurer VIP

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    Yes this is all true, but it also implies that you're able to get close enough to the other classes. When you vanish you cant be too close to the target right? You have to be far away from them so that they don't see you coming. This distance gives your opponent more than enough time to evade the potential attack, and get themselves away from you. Archers can launch themselves away from you and then run, Mages can teleport, and Warriors can fly away, and since you have to be a moderate distance away from them to effectively use vanish, you wont be close enough to stop them.

    Who said anything about spamming charge? Why would you assume that the opponent in question is that much of an idiot?
    Why do you assume that these are things that are only applicable to the assassin class? Yes, I get it. Assassin class requires a lot of skill to be effective, but just because it needs more than the other classes doesn't mean that the other classes don't benefit from it at all.

    You're pretty much saying that strategy is a feature of the assasin class rather than a means to use the class in general. All the other classes are more effective with strategy, and all the other classes can have builds that make them lethal.
     
  8. CraftedAfro9000

    CraftedAfro9000 Skilled Adventurer VIP

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    "If I have this really OP weapon I can win" No duh.
     
  9. DoctorC

    DoctorC Well-Known Adventurer CHAMPION

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    While vanish does show the particles on the ground you can generally attack them from behind. While for classes running you can force them to come to you or attack them when you can get a clear shot. However I will admit, that the movement spells can be an enormous nuisance and of course range can be the killing factor of assassin.

    If we're not thinking in a sense of PvP, personally I feel as though assassin does quite well. However in a PvP sense Assassin is just a different play style that is quite honestly slower than the other classes. For the point of builds, I will once again admit that there are a smaller variety of builds assassin can use effectively and better than the other classes.

    Overall, assassin is just a unique class that can be extremely effective or utterly useless very easily. Honestly, it just depends on how you play the class and what items you use with it. (Yes other classes have more leniency with this factor)
     
    Last edited: Jun 20, 2017
  10. tortellini

    tortellini spoopy noodle VIP+

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    There really not...
    What I'm trying to say in this post even tho I didn't directly say it is that that the other classes need a nerf (maybe not archer)
    Also Assasain is amazing once you learn how to spell combo and strategize, you can't shit on Assasain or say that it's good unless you get it to 100
     
  11. (Meric)

    (Meric) No longer edgy

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    How many people have mythics?
    ________________________________
    Literally said I dont play much assasin,

    Even so, archer arrow storm, the chance of landing multiple hits is high, still odes high damage.

    And yes Mage is OP
    archer is meant to be the most mobile yet it still does effective damage
    and Warrior is still quite good

    Basically still shows how everything is better than assasin.
     
  12. kemblebee

    kemblebee Well-Known Adventurer

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    So, these past weeks I have been seeing a ton of complaint about the Assasain class.
    Yes, you can have your own opinion on the class on why it is bad or good, but I want to explain why it should not be buffed.

    Spells:
    Spin attack:
    This spell is pretty good in my opinion, it does damage in a radius of about 3 blocks and steals effect plus removes negative effects, this is useful for when a boss gives you a rebuff like blindness, or in duels when a Mage ice snakes you or a Archer blinds you.
    Vanish:
    I don't see why people hate this spell... It gives you strength makes you invisible to mobs and gives you speed three. Yes it's bad as the "movement" spell of the class but its really the only movement spell in the game that can be used to fight things, yes the other ones do damage but this makes you do more damage overall and can be used very strategically.
    Multi Hit:
    This one is pretty okay, if combined with vanish it does a ton of damage but it's mana cost makes it kinda impractical but it gets better as it levels up not much else to say other than good with spell combos.
    Smoke Bomb:
    This is my favorite Assasain spell, it's basically the crowd control spell you can throw into a group of mobs, again utilizing vanish or do a ton of damage to a boss.
    Play style:
    Assasain is the class that requires the most skill, you need to use all of your spells with your other spells to be a good Assasain, you also need to be able to utilitize the terrain and avoid damage.
    I feel like people expect all the classes to be OP tanks that take no damage and do a shitton of damage, your not supposed to be able to kill things to easily otherwise the game would be boring, people shit on Assasain because they don't realize that its not a class you can just solo everything with like Mage.

    Edited so people with light theme such as me can read without their eyes dying.
    Hopefully dark theme can read it too?
     
  13. CraftedAfro9000

    CraftedAfro9000 Skilled Adventurer VIP

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    Why not? You dont think skill improves the effectiveness of a class regardless of which it is?
    You know what? I agree with a nerf in concept, but it might cause a decrease in the player base ultimately hurting the server because less people means less funds going to the server. So while a nerf might add enjoyment for more experienced players, it might keep new and aspiring players from trying the server out. Hell it might even keep some of the more experience players from continuing.
    Again, strategy isn't a feature. It's a means to use the class. Anyone using any other class with the skill of an assassin can be just as good or more likely better than any assassin.
     
  14. tortellini

    tortellini spoopy noodle VIP+

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    Skill Definetly increases but in the instance of assasain it increases it by tenfold while the other classes dont require much skill and are immortal with skill (except for archer but still)
     
  15. Aya

    Aya Very Serious Gensokyo Journalist

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    this is also how i survive in guild wars or any boss room for more than 30 seconds
    ________________________________
    when did they confirm a new class?
     
    Last edited: Jun 20, 2017
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  16. CraftedAfro9000

    CraftedAfro9000 Skilled Adventurer VIP

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    Yes. We've been over this already. Assassin class is very effective with sufficient enough skill. My point is that Assassins are easily outclassed by anyone with a general understanding of any of the other classes. Assassins require a lot of skill in order to come close to anyone using the other classes, and even then they barely stand a chance.
     
  17. tortellini

    tortellini spoopy noodle VIP+

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    No, with skill Assasain can be one of the best classes in the game and it goes way beyond close, have you seen grimtrap, weathered, or Cata builds also you have almost no Assasain expeirence whatsoever so you can't vouch for them.
     
  18. Aya

    Aya Very Serious Gensokyo Journalist

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    huh
    no
    in pvp you can win because i got rekt tons of times by assassins specially cata ones...

    yeah, leave as it is, a strategically hard class, this is a rogue-ninja class that asks you to not go like YOLOOOO but give a bit of thinking and use the spells in certain combos, for example, for water builds with tons of mana, vanish is a easy mana cost reset, because you gain a lot of mana back in some seconds and you can vanish for a bunch of seconds until having the mana cost reset, so vanish here is a free ticket to a mana cost reset
    "more challenging to play the game" oh well depends on what we are talking, sure in endgame is harder, but i swear assassin is a godlike class in early game and midgame (at least from my experience)
    "weakest class" maybe yes, maybe not, this is absolutely subjective due to other people like me thinking that is better than your "ez, ill spam heal and meteor" class
    if i have to give a top of my classes, it would be:
    1. Assassin
    yeah, what you heard, this is my favourite class, it fits my playstyle, sneaky and backstabbing
    it takes time to dominate this class, and i can say myself i definetly havent dominated it for full still, but if with a crappy build i already manage to solo an entire guild war of full lvl 70-90 mobs, i think we can say this class is strong, yet it requires practice and skill
    2. Warrior
    yup, i dont think its that op, but i swear this class is soo fun...
    for start, i can say the movement spell is fun as hell, i love charge surfing around
    then there is that there are builds that makes it literally a invincible tank, my warrior has a fire build that does around 2k dmg per melee hit and has 500 lifesteal or something, but still i cant solo anything without some skill potions... (bosses idk, but guild wars makes me lose just because of the timer...
    yeah surprisingly guild wars has timers)
    3. Archer
    my first class... i remember back in my day going around 1 shotting zombies of lvl 1
    this class isnt as fun as warrior or assassin when it comes to spells, but with a good build it can be deadly and can even support other people! archers' spells arent quite as fun as warrior's ones, but oh boi i still remember when i spammed arrow storm 18 times in a row to bobby because of the manasteal i had
    now i dont need to grind any bob's seal of approvals or corrupted hearts anymore... i wish i could do the same with qira...
    but still i dont like it a lot due to the movement spell and the 4th spell... arrow shield is useful but its not really fun...
    4. Mage
    yeah, how do you react to this?
    i, myself, having a lvl 76 mage, i can say it was OP no, the next level, come on, i was dealing 1k-3k meteors in lvl 60 with a fucking waves raiser, dont call this weak because my other classes on these times couldnt deal even 1.5k damage... heal was literally saving up a lot of money, which i kinda like, but then there is the case of it being stupidly op in bosses, seriously i almost soloed CoW with waves raiser and i wasnt touched due to the ice snake... this class is the easy and lazy path, reason of why i didnt take it... sure, you it is weak at early (it really sucks in early tbh) but the largest part of the journey is the endgame, and i personally think it needs a true nerf, heal is a unfair spell when soloing, meteor deals way too much damage in my opinion, and the other 2 spells are ok


    NOW, NOTE ALL OF THIS IS MY OPINION, SO DONT TRY TO TAKE ALL OF THIS AS FACTS OK?
     
  19. (Meric)

    (Meric) No longer edgy

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    Ok I skimmed through it all

    But the last few sentences caught my eye..

    WHY THE HELL ARE YOU USING WAVE RAISER AT LEVEL 60?!?!?!?!?!?!?

    BOI
     
  20. Mistrise Mystic

    Mistrise Mystic Surfing winds and chasing windfalls

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    Because it's usually not enough to do just one charge, as it only gets you like ten blocks away, a distance that is easily crossable in a short amount of time.
    Archers and Warriors have to fight in close quarters, as 3/4 of archer's spells (arrow storm, escape and arrow shield) are close range spells, and 3/4 of warrior spells are close range as well, as well as the fact that war scream is a relatively slow moving projectile. And there, Assassins tend to have the advantage more often than not, as the other class' spells are either precision based (uppercut, bash, arrow storm), rather weak (escape, charge, war scream), or extremely short range (arrow shield), which means that assassins have counters for all of them. Also
    Assassin benefits more from tactics and knowing the location they fight in than other classes. Remember, Assassins have a tool for forcibly moving opponents, as well as the best area denial in the game in the form of smoke bomb (which also shuts down charge and escape, by the way), which means they can benefit more in varied terrain, which constitutes the majority of duel spots and the nether, and can trap opponents in choke points. Also, Assassins can freeze and control the movement of other classes, meaning it can utilize walk speed builds more effectively compared to other classes.
    And THIS is what makes assassin good as well; they have some of the most powerful weapons in the game. They have a free 52% walk speed boost with Slider, the Highest DPS weapons in the game with Cataclysm and Weathered, and Grimtrap, which is just broken in every way. They also have great attack speed weapons in Flameshot Hilt and Wall Breaker, a free 6/4 mana regen dagger with reliable damage in Rewind, powerful spell daggers in Black and Nona, and free health regen in Manna and Ivory. The weapons in the assassin class are better for specialized builds than other classes, and have a higher base DPS than any class other than archer, which requires consistent aim to pull off. Also, you just called them OP weapons, which by extension makes the class OP.
    ________________________________
    A surprising anount
    a large part of that is that currently Warrior is bugged as fuck;
    War Scream is based on melee damage and can activate life steal, the resistance buff as well as the natural 80% damage taken means that with defense you take literally no neutral damage, ETC ETC
    as a person who's played every class to level 100 and have tried multiple builds with all of them, this sentiment is pretty untrue. Once you get used to assassin's playstyle it's really hard to switch between classes; the playstyle of assassin is just too different in comparison
    ________________________________
    It only does up to a point, called the skill ceiling. After that point, skill no longer really improves your effectiveness in a class. Assassin has a MUCH higher skill ceiling than the other classes, and a lower skill floor, meaning it's harder to master, but more effective once you do
    ________________________________
    Because if it ain't broke don't fix it; it works for him doesn't it?
    ________________________________
    Most of it's weapons actually do relatively similar damage to assassin; for example, Torrential Tide deals 602 DPS, and Flameshot Hilt deals 625. Cluster deals 700 DPS, and Black does 800. And because it's spells have similar spell multipliers (250 for arrow bomb, 320 for multihit), they deal similar damage overall. However, Archers tend to be at a disadvantage as they tend to need precision, so their DPS output is lower than that of assassin in most cases. And they have less defense as well, meaning they can't do it for as long. Also, I find it odd how three quarters of archer's spells are close range; escape and Arrow shield both deal damage in a 5 block radius around archer, and arrow storm deals damage in a cone around fifteen blocks long
     
    Last edited: Jun 20, 2017
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