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Why Making a New Class is Actually Hard

Discussion in 'Wynncraft' started by Hi35509, Sep 28, 2026.

  1. Hi35509

    Hi35509 Travelled Adventurer

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    Guild:
    1. New items: 400-450 + new items would be added, with new mythics and everything, spanning levels 1-120
    2. Rebalanced Loot System: Devs would have to completely change the loot system to give the new weapons a change to be dropped/found in chests
    3. New abilities: A whole new 75-100 node ability ability tree, with new ultimates
    4. New Textures: A slew of new textures for the weapons
    5. New Ability VFX: A whole new class of ability VFX for the spells
    6. Archetypes: Three all-new archetypes each with different playstyles
     
  2. ShadowMage1

    ShadowMage1 Seraph of Twilight

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    Minecraft:
    We already have a thread about this. One that you actually commented in, btw.
    https://forums.wynncraft.com/threads/to-make-a-new-class.325576/