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Whats The Best Class?

Discussion in 'Wynncraft' started by Tech4Experiance, May 15, 2020.

?

What is the best class in your opinion?

  1. Warrior

  2. Assassin

  3. Mage

  4. Archer

  5. Shaman

Results are only viewable after voting.
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  1. StormKing3

    StormKing3 Famous Adventurer

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    Haha well that's your opinion and perhaps "a good portion" of people as you say, but whilst warrior is still the worst class (not by much doe) I still like it. But I can totally see why some people really despiseee it
     
  2. one_ood

    one_ood c lown VIP

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    you haven't played the other classes to endgame, so i can see why your opinion is biased, but again, it's up to you what you enjoy playing
     
  3. StormKing3

    StormKing3 Famous Adventurer

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    Hmm you say that but you have a strong opinion on Warrior despite it being level 46, I like Warrior and Mage because I've played them the most. Ofc Warrior is still the worst class as I've said before but I don't think it's the worst by much, my fav was mage even before I stated with it tho
     
  4. Yraw

    Yraw Water Fountain

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    Shaman is my favorite class, but the best class would probs be either mage, archer, or assassin. Mage is mostly cause it's the most flexible class, melee mage, spell mage, and hybrid mage all work to an extent. Assassin mostly because hm assassin is just broken, and archer because it has the highest dps in the game with nighthawk.
     
  5. one_ood

    one_ood c lown VIP

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    api is down, but my warrior is actually 103 after dxp weekend
     
  6. estevao107

    estevao107 AFK Master

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    Mage's spells aren't that amazing.
     
  7. Neptune

    Neptune Self-proclaimed Az Cult Leader CHAMPION

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    upload_2020-5-16_22-0-53.png

    build is TWA thrundacrack

    i swear to god bash knockback is the most annoying thing to EVER exist, completely nullifying uppercut to chain, resulting in low-mediocre damage output.
    and non-tank spell Warrior is so darn bad because it literally IS defenseless. Charge wont help you since its so darn slow, probably launch some war screams to knock away thing.
    AND knockback is the reason why SPELLSTEAL WARRIOR is so CRIPPLED it made me suffer.
    also there is NO DARN WAY to get near mobs SAFELY without facetanking some hits.
    and y' know whats bad at face tanking? glass cannon builds!
    basically tank build lock.

    tl;dr please just buff this poor class already
     
  8. estevao107

    estevao107 AFK Master

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    Tier S: Shaman
    Tier A: Assassin, Archer
    Tier B: Warrior, Mage
     
  9. Neptune

    Neptune Self-proclaimed Az Cult Leader CHAMPION

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    heal: "What's HP pots?
    Teleport: "What's negative walk speed?"
    Meteor: EXPLOOOSION
    Ice Snake: combo extremely well with meteor.

    lemme tell you mage is amazing because just imagine dropping fricking meteor rocks onto enemies that goes "BOOM!" isnt that satisfying
    oh "too slow" you say well you know ice snake and teleport exists right get used to teleporting around to blind stuff and actually cycle your meteor and ice snake.
    oh "too boring" you say well y' know what mage is the most versatile class basically can do most playstyles and still works like a charm.
    and heal is fricking godsend for defense you just tp heal tp heal and dear god make use of teleport offensive capability.
    teleport is not solely for movement blind is extremely good basically nullify enemy spell casting and escape danger instantly just get your casting speed up
    yes it's the easiest class but just imagine dropping fricking meteor rocks onto enemies that goes "BOOM!" isnt that satisfying.
    also literally mage can fly just get used to tp angle its actually amazing.
    since API is down and i dont know your IGN to look up your mage level idek what level you at.
     
  10. one_ood

    one_ood c lown VIP

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    mage is strong and boring, but meteor cast time makes me really sad
    effectively caps spell dps
     
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  11. estevao107

    estevao107 AFK Master

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    Yep. I am starting to hate those mage fanboys. Mage isn't the best class because of it's insignificant DPS.
     
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  12. one_ood

    one_ood c lown VIP

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    mage can still get really good damage, including like wishing star cancelstack

    it's a pretty strong class
     
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  13. J_Lo777

    J_Lo777 Wynn Artist CHAMPION

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    Oh come on flying shaman is quite fun, and when you get used to it, with a bit of skill haul is actually legit for dodging attacks

    Also I vote for Assassin best class coz I feel it's the most entertaining to play. imo it requires the most amount of 'skill' to play effectively - depending on your spell combo assassin's dps output changes significantly. And when used well, the assassin has very high dps compared to the other classes.

    Coming from a man who has at least one lv105 character from each class except warrior (lol)
     
    Last edited: May 17, 2020
  14. Saya

    Saya you win at uwynn HERO

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    You can't really rank the best class since there's two general categories you can place content into.

    Farming/general mobkilling
    and challenges

    For Farming/general mobkilling, it's probably like this
    Shaman > Archer > Assassin > Mage > Warrior

    challenges it's more like
    Archer > Assassin > Mage > Shaman > Warrior

    But in the end, it's up to what you're most comfortable with


    The callout section where I point out ridiculous statements
    It's really not? You can fly, you autocycle when using movement spell, etc.
    This is so disrespectful, toxic, and ignorant that it hurts. The people that know the best about the game are saying that warrior is weak because it is. In its current state, it's basically a worse assassin due to lack of vanish memes and warrior having dysfunctional spells. It's only somewhat carried by the strength of HPR abuse.
    Not everything's an opinion. Warrior is objectively underpowered in numerous measurable ways that could be buffed.
    upload_2020-5-17_13-5-21.png
    ????? Mage doesn't have inherently lower DPS. Have you ever made a proper mage build? Have you ever looked at a proper mage build? Have you ever played using a proper mage build?




    Okay I've lost faith in the relatively active forums community once again :(
     
    Last edited: May 17, 2020
  15. StormKing3

    StormKing3 Famous Adventurer

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    Yeah Warrior's damage is lower than every other classes I 100% agree, but also come on God you're starting to annoy me, let's find a part of what I said toxic shall we. When I said "anti-warrior propaganda" that was me joking, and it's true that a lot of people only get it to lvl 10ish and then stop using it, and I had no intent to be disrespectful and never attacked anyone else, unlike you.

    Don't quote me again unless you have something nice to say or argue without insulting me.

    Well I hope you enjoy playing it :)

    Mage can get quite good damage actually, especially with its spells like meteor. Although, it doesn't have as high a damage as archer can or assassin (?) I think.
    Also, you have to admit heal is really useful tbh

    Totally agree with this lol, mage is a bangin' class to play!
     
  16. Iboju

    Iboju swag guy CHAMPION

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    I have used warrior for grinding legendary medallion, did about 20 runs with spell warrior and 4-6 runs with apoc tierstack in addition to at the moment practicing ETW warrior eo nopot (for the challenge because warrior is that bad)

    Warrior sucks ass for solo runs of both eo and li, mainly because not only can it not tank damage well, i can confirm that the 20% damage reduction isnt much. What doesn’t help is that warriors short-ranged attacks force you to go close to a boss but hee hee hoo hoo it will just spam you down with its attacks because warrior lacks a stun or a blind.

    Completing all the quests means nothing, the quest bosses are so easy that you can do them with almost any build.
    ________________________________
    Could that mean you’re a bit biased towards warrior?
     
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  17. StormKing3

    StormKing3 Famous Adventurer

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    Oh yeah definitely lol, I've played those two the most so they're both my favourites as I said!
    If I was to seriously rank the classes best to worst out of what people say and what I've played I would probably go

    1) Mage
    2) Assassin
    3) Archer
    4) Shaman (barely played so ranking could be off)
    5) Warrior
     
  18. Iboju

    Iboju swag guy CHAMPION

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    Honestly i wouldn’t rank mage that high. As i said earlier shaman just excels as a support character better than mage does.

    My ranking:

    1) Archer - Nighthawk is still incredibly broken, if it gets nerfed more it will be bumped down a spot or two
    2) Assassin - It can utilize so many different playstyles and can make almost any playstyle work due to the heavenly 80% damage boost.
    3) Shaman - Great CC and survivability with respectable damage, a very solid class
    4) Mage (very close to shaman) - A good class but overshadowed by the others due to mage’s simplicity. Good for new players who want an easy class
    5) Warrior - Hot garbage (explained in my previous posts on this thread)
     
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  19. StormKing3

    StormKing3 Famous Adventurer

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    That's an interesting ranking, I haven't seen many people put archer top to be honest. Mage is a very good simple class, especially with the heal and decent damage it can do
     
  20. Shots

    Shots Yellow Rose Enthusiast HERO

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    Guess I may as well revive myself for this.
    Listed from worst to best.

    For reference, I consider the early game to be levels 1-36 (Hashr being the bridge between mid and early game), mid game to be roughly levels 36-68 (the bridge between mid and late game being CoW), late game being levels 68-90+ (there's no real bridge boss here), and anything after that being endgame (LI, most of the Hive, etc.).

    Also, this is based on soloing, because I like singleplayer games with co-op on the side more than vice versa or all out on either of them (and let's face it, Wynn was and I'd assume still is that unless they somehow rolled out an entire combat revamp while I've been gone).

    Mage:

    haha MAGE!

    But in all seriousness, the question at hand is "but Shots, at least you can agree that it's better than Warrior, right?", and the answer is no. From what I've seen, most people only view the class from the standpoint of how well it does in the endgame, and sometimes the late game depending on the scenario. I can't blame them, because it's easy to just power level to the endgame, intentionally or not. However, I view the classes from the standpoint of how well they perform across the entire game, because I used to replay the game constantly when I still did play. So, from that viewpoint, Mage is the worst class, no questions asked.

    It has horrendous damage and healing in the early game, so much so to the point where even when you get meteor it's not going to do much compared to if you went full blown melee/poison, it's mediocre at best in the mid game because it still doesn't have enough mana sustain to consistently heal itself and do damage with its spells, and it underperforms in the late game because it still has awful damage (seriously, prior to the remake of Bob the only class I consistently struggled with him on is Mage because I could just BARELY out damage his hpr).

    The only time Mage does well is in the endgame because you have so many more options to actually increase your sustain and damage output (and even then, it gets outperformed by every other class besides Warrior), which is ironic to me considering that most people refer to Mage as a "noob friendly" class. In fact, I would argue that it's harder than every other class in combat the majority of the time until you reach endgame (assuming you know how to use Assassin/Shaman effectively, as there is a much higher skill ceiling with both of those classes than the other 3).

    Warrior:

    Honestly, I believe Warrior is far more of a "noob friendly" class than Mage. Why? It's base defense. Throughout nearly all of the early-late game, elemental damage is basically nonexistent. Sure, some enemies will do a ton of it, but they're generally the outliers rather than the norm. As a result, Warrior can just face tank through pretty much everything in the game. Since defense also boosts your resistance to elements now, it really does mean jack to a Warrior. You don't even really need to invest skill points into defense because of how stupid strong it's base defense is (although it obviously does help, hell using a fire weapon and increasing your defense stat as a Warrior is truly playing the game on """easy""" mode).

    The only hard counters Warrior has in the early-late game are enemies that just do so much damage to the point where face tanking of any sort is not possible, a.k.a pretty much only Rymek Luke and Hashr's second phase (Psychomancer as well if you fight him at his actual level, and I guess technically Redbeard but he's just a shitty gimmick boss that you and I try to forget before remembering it exists and wanting to die oh wait that's just me and a few others).

    The problem is that in the endgame everything suddenly starts dealing elemental damage out the wazoo, and enemies dealing more neutral damage become more of the exception (like Cybel). Now, Warrior has basically no upside. It's spells don't combine that well together, and throughout most of the game they seem more like just support for your melees rather than actual spells themselves, and it has the worst DPS potential of any class besides Mage in a spell based build (although Mage will outperform it 90% of the time, because Warrior would need quite a specific setup to be able to outperform it). Sure, spell builds can work, but there nowhere near as good as Diaminar.mp4. It's hilariously unbalanced for end game in the sense that it sucks ass compared to every other class without melee and still is relatively lack luster with melee.

    Assassin:

    Probably the most well balanced of all five classes, it's fitting that Assassin lands in the middle of the pack. Of course, it's not really the middle of the pack because the obvious #1 spot is busted as fuck and the two below it are both underpowered in their own right, but you get the idea.

    Assassin performs well at any point in the game. It has exceptional damage, continuous or in bursts, pretty good sustain thanks to having 100% base and vanish to easily run away from mobs, and can effectively deal with anything the game throws at it with it's versatile spell synergy that allows you to either play super aggressive with spins and smokes or passively/hit and run with vanish into multi-hit, just as examples. It's blind is good, yes, but it's not that busted in the early-late game since chances are you're not going to have the intel nor mana sustain to perma blind. Even in the endgame, blind isn't going to guarantee your victory since mobs still will use spells even when blinded.

    The biggest hard counter Assassin has is hordes of ranged mobs that are spaced out. Ranged mobs on their own or clustered together are a problem but can effectively be dealt with thanks to vanish, but large groups of them spaced out will gang bang you to ever after because they're so straining on your mana to take them out, unless of course you're using a defense orientated build where you can face tank them. A good example is if you try to not corner camp in Bovine Barn, because the 4 Scarecrows will all delete you off the face of the earth if you try to take them all out. If they don't kill you, then the Durum Protector will swoop into one shot you. Pick your poison.

    Shaman:

    Shaman is a class a lot of people seem to either A. think is busted beyond their wildest imaginations or B. think is dogshit. Shaman is strong, yes, otherwise it wouldn't be in the second spot, but it is nowhere near SPOILER ALERT Archer's power (who would've guessed). Shaman in the early through most of the late game is actually fairly well balanced. It's got a very high risk, high reward prior to getting aura, and while aura is stupid strong in grinding, it is not against most bosses. Even when you get the aura trap, it's not going to break bosses due to a lack of mana sustain to just spam aura to infinity and beyond AND you still have to properly manage your totem. You actually have to time your auras because otherwise the boss has a pretty high chance of just getting out of the trap and coming to kick your ass to the nearest town or Lusuco if the game fancies being a dick.

    However, in the endgame, aura does break bosses because you can spam it forever with no real danger of miss timing it. There's the exceptions (generally fast moving mobs) like Mecho CoW, but that's about it. Shaman loses it's high risk nature, but maintains a somewhat medium risk for quite a high reward.

    The main issue with Shaman comes from its movement spell, haul. Haul in combat is actually pretty good thanks to its buffs, but the problem is when a boss has pull. Pull is a bs spell that will be discussed shortly, but haul does next to nothing when you get pulled since the boss is most likely going to be in your totem, meaning it pulled you directly into it and now you're getting hit stunned. Other than that, the endgame has no real counter to Shaman, and Shaman does far better in hordes compared to Assassin thanks to aura's range and the totem's healing, which is why I place it slightly above Assassin. Tbh, these are the only two classes that should probably stay where they are right now.

    Archer:

    Do I even need to explain? Its a ranged "glass" cannon in a game that can't actively punish it's galaxy sized range without it being bullshit (i.e push/pull). I put "glass" in quotations because thanks to the changes to defense, you can be tanky and still hit harder than pretty much every other class in the game through a risk v. reward standpoint, and even without that you have range that makes every other enemy in the game wish they had. Arrow storm completely melts bosses with basically no risk since they're dead before they even get to do anything (especially with Hawkeye, because then you can do it at range), escape gives you a speed boost and can blind your opponent, not to mention it just travels a stupid distance already, arrow bomb makes hordes nonexistent as long as they don't have a metric ton of health, and for anything that somehow isn't dead in 2 seconds when you go near it, you have arrow shield, which can also be used to juggle your opponents so they can't do anything.

    Like I said though, you can't really do anything to stop Archer from being busted as it is right now. The only way enemies can even remotely punish Archer's range right now is through push and pull. The problem is that it makes it bs for every other class in the game because there is no way to avoid push/pull once they go off, even if you're outside the aggro range.

    The only time Archer is ever not the best class is when you do Infested Pit at level, because then you're basically forced to camp up at the door unless you want to get melted by a horde without bomb arrow. Decrepit Sewers is still relatively easy as long as you can kite effectively. There is truly no other time at ANY point in the game where Archer isn't going to demolish everything in it's path with an incredibly low risk thanks to its range and damage, nor is any other class going to be a better choice if your soul goal is to win.

    But above all else,

    Whatever in Gods Name You Want to Use Is the Best:

    There's no problem with pointing out the strengths and weaknesses of a class, as it is essential for game balance for obvious reasons, but at the end of the day just use whatever you have the most fun using. Nobody really gives a damn. Sure, me and others are going to meme you into the void depending on the class you use, but nearly all of the time we don't actually care. If you want to go batshit teleporter crazy with Mage or practically oneshot a boss with Archer, then just go ahead and do it. You'll probably do better with it anyways because you're enjoying yourself more. Hell, I enjoyed using Assassin/Shaman/Warrior more than I did Archer, despite believing it to be the best class from a technical standpoint, and even though I meme about Mage I still did enjoy it to a lesser extent.
     
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