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What Should A New Class Be?

Discussion in 'Nemract's Bar' started by ActualAnthonino, Sep 7, 2018.

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  1. MythHunter

    MythHunter Travelled Adventurer

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    Minecraft:
    Well I can make a class review about the Necromancer class If it has a chance to make its way to the server!




    ________________________________
    Here it is:

    Weapons: what the mage class uses + scythes

    Spell 1 : Summoning
    T1 - With this spell the caster can summon a zombie who is aiding him/her in battle mana cost: 5 level requirement : 3
    T2 - With this upgrade the caster can no longer summon a zombie to aid him/her in battle instead of that he/she Can summon a skeleton Who can aid him with his own
    bow and with the archers basic spell. mana cost:6 level requirement : 37
    T3 - With this final upgrade The caster can summon a Wither skeleton to aid him in battle with his own Iron sword and basic warrior skillset+ after every hit the W. Skeleton gives wither effect to his enemies mana cost:10 level requirement : 65

    *The summoned monster's level based on the casters level : T1 and T2 = casters level
    T3 = Casters Level + 2 lvl (if the caster is or below 98 lvl.)

    Spell 2 : Weakening
    T1 - With this spell the caster can weaken his enemies by Giving them Slowness for 8 secs (this spell doesn't affect players) mana cost: 3 level requirement : 8
    T2 - After this upgrade the caster can weaken his enemies by giving them Mining fattigue for 5 secs mana cost: 4 level requirement : 28
    T3 - With the final upgradeThe caster gives all surrounding enemies weakness 2 for 5 secs so they deal less damage then avarage mana cost : 7 level requirement : 56


    Spell 3 : Supporting
    T1 - With this spell the caster buff's himself/herself for 5 secs (+ Max Hp {level,equipment dependent} + 10 Dmg {for each level it becomes +5} ) Mana cost : 6 level requirement : 12
    T2 - After this upgrade the caster will be able to aid his surrounding team partners as well as himself/herself for 7 secs (just like the first tier but with + 30 Dmg) Mana cost : 8 level requirement : 20
    T3 - With this final upgrade the caster gain ability to not just support his / her teammates by buffing them but healing them too (+Hp (level dependent for each sec) Mana cost : 13 Duration : 10 sec level requirement : 45


    Spell 4 : Draining
    T1 - After the player will be able to cast this spell He/She will be able to drain health from his/her enemies gaining +5 Hp for each sec (level dependent) (duration : 5 sec if not intervened) Mana cost : 6 level requirement : 17
    T2 - After gaining this upgrade the player will be able to drain not just Hp but Mana from the enemy Mana cost : 9 level requirement : 31
    T3 - When the Necromancer gain his final ability he/she will be ableto drain Hp,Mana and even damage from the enemy for 10 sec Mana cost : 15 level requirement : 75


    Lore : Back in Fruma The necromancer was studying the undead and even death itself. While doing this he/she began to notice that he/she gained magical abilities by doing some tests and researches on the dead and and began to be able to raise the dead from death back to life. Now it's his/her mission with his/her undeads to help the wynn province and became a legendary hero beside Bob the warrior Wynn's most powerful hero.



     
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