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What Are Your Unpopular Opinions In Wynncraft?

Discussion in 'Wynncraft' started by WithTheFish, Nov 3, 2018.

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  1. Shots

    Shots Yellow Rose Enthusiast HERO

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    Oh I didn't even notice that. I will admit though, I do find the small arenas harder than that of the larger arenas (with exceptions like Doc). I enjoy having a bigger area to fight a boss in order to effectively back off if I need to, and in the large rooms that's pretty easy. The larger arenas in LI are just the right size for my liking; not too big to where I can't effectively go in and out of fighting, but not to small either, whereas the small arenas make me have to constantly feel on edge when fighting since I can never really back away since they're always right there (not necessarily a bad thing if a boss makes you feel uncomfortable when fighting it though). I think (generally speaking) this applies to most other players as well, but ofc it will vary.
    Also I just realized I kept calling it Corpus which is the name of the original.
    This is what I get for trying to say Corpus when I'm talking about General's Orders.
     
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  2. CountBurn

    CountBurn Hackysack? HERO

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    if your using dual elements your going to have to put in an extra 40 sp into an element your not using, but its not like hive armor because the upside are just mediocre
     
  3. by2011

    by2011 category creator VIP+

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    before i start, i'd like to mention how comparing an item to hive items isn't the greatest possible comparison. hive items are designed to be stronger than others (non mythic), so saying hive items are better than medeis isn't that great of an argument.

    however,
    in the case of medeis, its elemental counterpart (anima helmet) is actually quite comparable. knowing how anima is generally considered extremely strong and how "competitive" medeis is with anima (although imo just use them together) we can conjecture that medeis is also a solid chestplate. then again, anima is a helmet and medeis is a chestplate so that affects some stuff.

    medeis: 20% fire/thunder/water
    anima: 30% fire/thunder/water

    medeis: 20% spell
    anima: 25% spell

    medeis: 75 fire/thunder/water defense, -100 earth/air defense
    anima: 150 fire/thunder/water defense, 0 earth/air defense

    medeis: 40 def/dex/int req
    anima: 40 def/dex/int req

    medeis: 10 def/dex/int bonus
    anima: 0 def/dex/int bonus

    besides, it's quite hard to really WASTE sp.

    if you build fire/water, it's quite likely you're already using items like cinderchain/anima so you're not wasting any sp with medeis.
    if you build water/thunder, this is the most "wasteful" you can get imo, but that 40 (50) defense is going to add quite a bit of survivability
    if you build fire/thunder, this is given

    of course, there can be better options in certain situations (ex: using soulflare on hybrids, umbral mail if you can't patch up the -earth/air defense) because items (especially non-hive) shouldn't be omnipotent and always the best choice in all situations.

    finally, you CAN use all 3 elements at once via secondaries (such as the one i sent above. main weapon is black, but you can also use sitis for lifesteal/cybel, and you thus aren't wasting 20% water damage)
     
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  4. CountBurn

    CountBurn Hackysack? HERO

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    I was comparing it to hive as a tri-element piece that doesnt give upsides good enough for 40sp your not using. I wouldnt assume im going to be using an item (cinderchain) if medeis (an item not used as much) is being used in the first place, and yes I personally think anima is under powered because its so comparable to a unique item where as heph boreal and gaea have way better upsides than 30% dmg and 25% spell
    you can tell me im wrong but im done arguing nothing is going to be gained from this
     
  5. FluxifiedGod1

    FluxifiedGod1 AAAA HERO

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    If what you mean is that the heroes who fight these creatures tell stories of their battle and describe the creature to the legendary island workers then yea that makes sense but it can do without a 4th wall break.
    ________________________________
    I'm not saying that the meta shouldn't exist i'm saying its a problem. I was fighting the first boss of legendary island for 2 minutes and a guy came in and killed the rest of its hp (which was like 75%) in 3 seconds. he went on to kill the next legendary island boss in 5 then 7 and on and on until he got to mecha death which took him like a minute. When there are metas that make raid bosses a cakewalk then that is when it becomes a problem.
    ________________________________
    Im saying that the current state of dungeons try too hard and are too complicated to be fun and too long to build up a good spirit when all you do is fight 50 basic enemies 3 times only to fight another gimmick boss
     
    Last edited: Dec 2, 2018
  6. Dr Zed

    Dr Zed Famous Adventurer HERO

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    That might then just be a problem with LI itself or both LI and the meta or just the meta since I don’t know what build that player was using. @YYGAYMER would definitely know about this though.
     
  7. by2011

    by2011 category creator VIP+

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    i actually find all the dungeons (except for cls and infested pit) to be quite easy but alright. anyway, i don't see how you look at the current dungeons and see "50 basic enemies 3 times then fight a gimmick boss". have you even done these dungeons? underworld crypt? ice barrows? fallen factory? lost sanctuary (you can skip the fighting by only targeting creepers)?
     
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  8. Cenpyla

    Cenpyla Zap HERO

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    The fact that a build is considered bad if it can't solo LI (or something of the like) is dumb and people should appreciate sillier builds more often. Also, different builds like Poison builds should be more viable for use.

    also, Taproot is my favorite quest.
     
  9. Dr Zed

    Dr Zed Famous Adventurer HERO

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    Poison is only viable if you have curse or courage. And even then, you have problems with defense and agility since most of your skill points are going into strength or dex, which don’t increase your damage at all. Not to mention that you don’t have any spell damage either.
     
  10. Cenpyla

    Cenpyla Zap HERO

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    Exactly. I think it should be changed so it's more reliable and usable.
     
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  11. Dr Zed

    Dr Zed Famous Adventurer HERO

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    Maybe having dex and strength increase your damage? Or would that be too op?
     
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  12. Shots

    Shots Yellow Rose Enthusiast HERO

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    Tbfh you can do nearly anything if you just use skill pots.
     
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  13. Gogeta

    Gogeta Super Saiyan HERO

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    I want Lord of the Clock back
     
  14. Electrolysis

    Electrolysis person VIP+

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    My thought on Cybel is that it's a really well designed boss in theory. However, due to the limitations of the current mob/combat system and how it works, it ends up being pretty bad.
     
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  15. Druser

    Druser ele defs don't matter HERO Featured Wynncraftian

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    Time to add to this thread,

    YahyaBot is harder than Matrojan Idol.
     
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  16. Dr Zed

    Dr Zed Famous Adventurer HERO

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    Why? It was just a fetch quest with quite a bit of backtracking. The only thing that was unique about it was that it was a loose reference to LotR, which wasn’t even that good or memorable to begin with. There’s already a little bit too much content from level 1 to 20 anyway, so why add even more?
     
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  17. Khaps

    Khaps Ex-moderator and leader of the Mythic Emporium HERO

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  18. Druser

    Druser ele defs don't matter HERO Featured Wynncraftian

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    Legendary Island is significantly easier to do solo than in a group. Even discounting the token-dropping damage threshold, having multiple players means that attacks are much harder to predict and dodge. Take for example Corkus Accipientis second form's ranged attack, and Matrojan's flamethrower - both of those are predictable enough that when done solo they're easy enough to handle, but when flamethrower is targeting a player on the opposite side of the arena during one tick, adn then suddenly flares to life right next to you, it's much harder to deal with - you can't really run around to avoid it without getting caught off guard if it flares in front of you. Likewise with strafing a ranged enemy - doesn't work unless all players strafe in the same direction at the same speed standing right next to each other. If not, it's very likely that the targeting will be on e.g. a player strafing slightly faster or in the opposite direction and catch someone.

    Source - Four attempts of LI in groups of two and three today. Farthest we made it was Matrojan 4th(?) form. In contrast, during my first six attempts at Matrojan (solo) I beat it four times.
     
  19. ghoti0315

    ghoti0315 buff assassin CHAMPION

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    1. Hero sucks but I love it for being an air spear which has no drawbacks
    2. Yeah orange wybel is ez, the passage is harder (for its level)
    3. add pyro plz cuz i want to spam flamethrower like that matrojan idol thing
    4. Taproot is fine, finding the light has too much coincidence but still fine for me, but the realm of light is way worse than my underwear
    5. Giant rat is too op that it one shot my tank warrior (look at my signature)

    EDIT: I didnt notice that i said "the realm of light" twice lmao
     
    Last edited: Dec 6, 2018
  20. Stormarend

    Stormarend The classes DO NOT correspond with the elements.

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    You said "the Realm of Light" twice.
     
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