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What A Terrible Day...

Discussion in 'Wynncraft' started by Jumla, Jun 27, 2016.

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  1. Skizzles

    Skizzles Developer of death.... HERO

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    Are powders finally going to work ooo
     
  2. pretzellover33

    pretzellover33 Eater of pretzul- ahem, Pretzels HERO

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    Hang on, what's that thing to the right of the emerald merchant? Scroll merchant? I can't read it..
     
  3. _Typical_Hacker

    _Typical_Hacker A Weeaboo

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    I'm guessing we're getting the powders in a bit, sweet babyyyyyyyy!
     
  4. RedBr971

    RedBr971 That guy you don't care about HERO

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    Sweeett
     
  5. TheHipster

    TheHipster Famous Adventurer

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    I checked by zooming in and cutting it out of the frame but it looks like a bunch of jumbled up letters, similar to the enchanting letters
     
  6. Jumla

    Jumla Head Developer/Founder of Wynncraft Staff Member Admin Developer HERO

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    We hear that - and you're right, updates take time. We started Wynncraft 3-4 years ago, and we never expected it to grow to this size or last this long. Subsequently, our main plugin (that runs basically everything that you see in game) is often running code that I wrote 4 years ago. This means that new developers spend 99% of their time learning how existing systems work before they can even start working on new features. We've tried having multiple developers work on the plugin before, and it ended up adding an enormous amount of work for all developers and ended up just slowing down development further. This issue isn't unique to us. Right now, we actually have 4 developers working on gameplay content, but they're just all working on smaller modules and I'm the only one who modifies the primary plugin.

    After 14.1 comes out, I'm going to begin cleaning up lots of the 4 year old code and making the plugin more easily modified. This means that we'll be able to have lots of developers working at the same time. So, while you're right that updates take some time, I promise we're working very hard to speed up the process.

    I will mention, there are some VERY BIG things that we're currently working on that will not be ready for 14.1. We're talking gavel scale changes to the game.
     
  7. TheHipster

    TheHipster Famous Adventurer

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    cant wait for yahya's return
     
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  8. Cruuk

    Cruuk yopyop HERO

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    Shattered minds 2: Electric boogaloo
     
  9. Macrohard

    Macrohard Kaguya Miyoko HERO

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    overwhelming (d r Deleted g) powder abuse

    Kappa:praying:
     
  10. ron111701

    ron111701 proffa CHAMPION

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    Are you referring to the main storyline? I can't think of anything more game changing than that, but i would think that would be ready for 14.1. You could correct me if I'm wrong, I'm not an expert


    EDIT: I honk I found it, it may be a crafting system
     
    Last edited: Jun 28, 2016
  11. Yuno F Gasai

    Yuno F Gasai Forum God, FW

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    Don't you mean 1.41 or did I count versions wrong?
     
  12. Kusu~

    Kusu~ Obsessed with purple. HERO

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    I'm guessing different powders give different effects depending on the element. Wait, someone's already figured this out haven't they?
     
  13. Yuno F Gasai

    Yuno F Gasai Forum God, FW

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    I keep singing system's "such a lonely day" because of this thread
     
  14. YYGAYMER

    YYGAYMER reeeee FW FW HIC Master HERO Featured Wynncraftian

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    Is that mean it is too late to combine with 'command blocks'...?

    D:
     
  15. cuhzxn

    cuhzxn 6789998212 HERO

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    "Soon" When is soon...
     
  16. BlahBlah161616

    BlahBlah161616 Light Theme User

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    OMGOMG so holding powders creates a particle effect?

    If so, thats so cool.
     
  17. Glitch496

    Glitch496 Game Master HERO GM

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    Creator Karma:
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    A very long time.
     
  18. TheHipster

    TheHipster Famous Adventurer

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    just get cryosleep you'll be good
     
  19. DalekCaan2

    DalekCaan2 Guest

    Corkus confirmed!
     
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  20. TheHipster

    TheHipster Famous Adventurer

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    drew a map

    [​IMG]

    confirmed
     
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