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Void Rift Report!

Discussion in 'Forum Games' started by Cloak, Dec 25, 2015.

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  1. Exvhius

    Exvhius Master of the Forsulyn Mural VIP+

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    Spiel on Ihra
    Well, Ihra is a Sage element/aspect draconian, so as per usual, she has some strengths and drawbacks.
    Advantages:
    She heals rapidly outside of battle (obviously bleeding counteracts this)
    Her poison spit, in leu of fire, is extremely caustic, contrast her breath which can revive dead foliage
    Plants. Everywhere. She likes flowers.
    This can be forcefully elaborated on if you allow Vei to set up a haven for Ihra to stay in
    Healing effects on and from her have an amplified effect

    Disadvantages:
    If you ignite her, she's going to burn up like kindling
    ...That's a pretty big disadvantage considering she's basically a dragon
    EDIT: She can wither, though not in a traditional sense for plants
     
    Last edited: Jan 24, 2016
  2. Enhanced_Human

    Enhanced_Human Natural Born World-Shaker

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    It's also a big disadvantage because the lot of us seem to have abilities that relate to fire.
     
  3. Devourer

    Devourer Lava Warrior VIP+

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    Except me. Well, I can summon fire-related things, but I don't have control over it myself. As long as I don't summon a fiery creature while she's awake and near to me, then she won't go into the crystal thing.
     
  4. Exvhius

    Exvhius Master of the Forsulyn Mural VIP+

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    There's a way around that. There's just tons of ways to go about the storyline. This isn't concrete.
    So many, in fact, I'll just list a few.

    Ihra can become immune to fire
    Vei can freak if Ihra dies
    Ihra can go on a murderous spree if Vei dies
    Vesius can kill himself if his --- confesses something in her final words
    One of the fragments can betray their faction
    The planet can explode
    You can have a massive dragon flying around
    You can have pets that don't belong in your world
    ...there's tons more, that's just a few things.
    There are also element-specific ways Ihra can die where Vei will comment on how naive her daughter was before taking herself.
     
    Last edited: Jan 24, 2016
  5. Eirika & Ephraim

    Eirika & Ephraim Gone Fishing

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    ... Oh... ... ... Heheh
     
  6. Exvhius

    Exvhius Master of the Forsulyn Mural VIP+

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    Dashes denotate two letters.
    The blanked out person in mind is in the other faction.
    He's also vulnerable to dying the same way his predecessor did-

    There is one thing he can't counter.
     
  7. Exvhius

    Exvhius Master of the Forsulyn Mural VIP+

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    Okay, concerning possibilities aside, there is more to this than killing things.

    Imprisoning characters may lead to... Interesting... Events
    Some of Feiha's group can be reasoned with
    I'm sure you can think of something else, too.
     
  8. DanMetroArnold

    DanMetroArnold DMA HERO

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    ...AHHHH! *THUD*

    Oops... I knew that 6 should have been a 9. Great. Now I'm Stuck here and I'll never get back!

    MK_Studios has joined!
     
  9. Exvhius

    Exvhius Master of the Forsulyn Mural VIP+

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    Stereotypical night stuff.
    Vei is a Chrono
    Xephyr is the leader of Nyre's faction
    Vesius lets Ihra smack him around because he knows what Vei might do to him
    Xephyr is a Cryo
    Keep it short.
    Xephyr sees herself in Ihra
    The mark under the healer's eye is relevant
    Miznyana's design should give away its secrets
    Ihra's extremely clingy
    Interactions with the characters can change this. You can make everything there relevant, or you can make none of it relevant.
     
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  10. Exvhius

    Exvhius Master of the Forsulyn Mural VIP+

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    It's been a few days.
    Let's change that.
    Xephyr can save Ihra in two different events in different ways. That being said, maybe you don't want her to turn.
    She's known for letting her emotions come before her tactical prowess.
    Her goal in teamfights is to slow down and isolate opponents whilst granting leeching effects to her allies.
    ---
    Her tome gives her the knowledge of her Deity and was formerly how she spoke to Xlentia from afar.
    She is one of 2/3 draconians who is able to wield the full extent of their elemental power without the assistance of a tome or staff.
    (The possible 3rd is Ihra who can't wield the full extent of her power but can use more than the average Sage draconian)
    If her soul persists after death, she can resurrect herself from The Void. She can't do this if her tome is destroyed.
    The draconians may start building homes eventually. Their element can give a general idea where that may be.
     
  11. Devourer

    Devourer Lava Warrior VIP+

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    Ihra - Plants, plants everywhere.
     
  12. Exvhius

    Exvhius Master of the Forsulyn Mural VIP+

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    That's one of two baseline abilities.
    Ihra takes this a couple steps further.
    ...You'll probably find out soon.
     
  13. Exvhius

    Exvhius Master of the Forsulyn Mural VIP+

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    There's a lot of stuff that ties to Ihra. Arguably, she could be the main character. (If the plot wasn't written around Vesius, I'd agree) But she's not.

    You can, however, make her do some ridiculous stuff.

    Also, Xephyr can do some stuff too.
    Vesius finds out that common sense isn't his forte
    You might finally kill Feiha (and Nyre)


    In one possible outcome, Ihra will kill Nyre herself.
     
  14. Devourer

    Devourer Lava Warrior VIP+

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    Ok, so here is a little information in Eras and the Darklands which isn't in the main post:
    As you may have noticed, darkness and evil aren't the same. But Eras CAN be evil.
    Eras does anything to protect those he believes to be good. At least, he does in the present.
    In the past, he was very cruel. Eventually, he realised his mistake because the Lost Kingdom tried to destroy his kingdom.
    But at the same time, he regrets destroying the Lost Kingdom, and visits its ruins to pay his respects to the innocent lives he ordered to be destroyed.

    There are interesting events which may happen if certain events take place.
    If Ihra dies, Eras will never forgive himself.
    He also wants to protect Xephyr, since she also was once evil and now seems to be changing from her past.
    As he did in the past, Eras will destroy anyone who attempts to destroy his kingdom or even does damage it a lot.
    Eras does not kill enemies on sight, unless his kingdom is destroyed. Exceptions to this may be the first two events if they happen later in the rp.

    Now, onto his powers.
    Eras of course has the ability of shooting small bolts of dark energy. These are weaker than the rest of his attacks but are very easy to use and are fast.
    He can, as he nearly did recently, shoot powerful lightning, which is more powerful at close range.
    He can fly and teleport.
    He can create a dark aura, which amplifies his powers and also shields him from weaker attacks and absorbs part of larger attacks.
    Possibly my favourite ability, Eras can create clouds of smoke. He can make them cover a large area, direct them to follow a single target, anything.
    Of course, he can use the Dark Script to summon monsters from the Darklands and from around his Void Palace.
    Eras also uses larger versions of his dark bolts which explode but are slower.
    Then there's the beam attack.
    And finally, he creates scythes of darkness, which are also slower than dark bolts but cover a long, thin area. So very nice if you want to slice an enemy in half.
     
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  15. Exvhius

    Exvhius Master of the Forsulyn Mural VIP+

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    Like.
    Worth giving this.
    This is one of the events that affects primarily Ihra.

    Well... Vei has a bit of a curse. And it's kind of going to catch up with her.
    Ihra might give up on life when this happens.

    There are three scenarios that leave her alive:
    1 - Lie to her so she never knows
    2 - Comfort her
    3 (Canon) - Have Xephyr reveal a secret involving Ihra's staff, causing Ihra to vow she'll finish what her mother started.



    ...So maybe you want to keep Xephyr alive.
     
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  16. Devourer

    Devourer Lava Warrior VIP+

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    Oh yeah, forgot the one for the Darklands XD.
    So you already know the main things about the Darklands from the main post, but there are a few things which I've noticed weren't included. That wall of text was the first thing I sent to Rogue, so I'll copy and paste the rest here.

    Fellak: This is the capital of Darklands and also the centre of its trade. Anyone visiting the Darklands will likely come here, if they have been allowed to enter of course. The main resources coming from this place are crops, metals and precious gems. The metals and gemstones mainly come from mines in the Shrouded Peaks, the mountains to the north. Underneath the castle in the centre of the city, where the King lives, is a large Dungeon. This Dungeon has become derelict over the years so it is hard to travel through. Somewhere inside lies a portal to the Wild Lands around the Void Palace where Eras lives with his Cult of Followers. A few villages surround Fellak. The farms are mainly located here.

    The Forest of Nyme: This is a forest in the west of the Darklands. Many of the Cult of Followers come from here. This is because the Wild Lands around the Void Palace are filled with monsters and the people of Nyme are often hunters. Their resources are mainly wood, food and magical items, as they also have more control over magic than the rest of the Darklands. Deep in the forest are monsters of great strength. Only the finest hunters come back with the hide or heads of these monsters.

    Shrouded Peaks: A desolate mountain range covering the entire northern border. Deep within these are caverns which create a maze. Legends say that a direct portal to the Void Palace is located here. A few mining villages are located on the southern side of the mountains. Miners don't go far into these caves for fear of becoming lost. In the caves where the mines are located, signs always point back to the nearest exit. A few trading outposts lie on the main road between the mining villages and Fellak.

    The Swamps of Decay: These swamps have never been explored. Spiders lurk all over the swamp. Nobody knows what lies in the deepest parts. Because of the dangers, little is known about this place.

    Runetrel: A city known for being rich with the imports of other lands. Most who wish to visit the Darklands take a boat to this city rather than the main road to Fellak via Nyme. This town was neutral in the Wars of the Doomed and actually supported both sides, which is why they are so rich.

    The Sea of the Lost: The sea between the Darklands and the Lost Kingdom. In the depths lie the remains of ships from the War of Ruin when the Lost Kingdom failed to invade the Darklands, costing them their entire navy.

    The Lost Kingdom: Nobody except the Gods knew what this Kingdom once was. It is said that they were Godless and wished to prove their worth to Eras. When this failed, they tried to invade the Darklands. Now their Kingdom lies in ruins and even monsters rarely venture into this place.

    The Wars of the Doomed: This was a series of civil wars in the Darklands. It started when Eras wanted to have a fun set of wars inside his own kingdom. He set the people of Nyme against the capital of Fellak. It is unknown how he did this. Each war lasted about five years, with gaps which were sometimes a year. Other times this gap was up to a hundred years. Eras let the town of Runetrel stay neutral so that his kingdom didn't completely fall into ruin. The wars left ruins between Nyme and Fellak, which are now used as trading outposts. The Fellak could never, despite its larger army, take Nyme as the Nymians could easily defend the forest. However, the Fellakans were too strong for the Nymians. The Runetrels supplied wealth and resources to both of these and traded with other kingdoms themselves. The Final War ended after the Lost Kingdom requested that Eras should betray his own kingdom and treat the Lost Kingdom as his own.

    The War of Ruin: The cause of this war also ended the Final War in the Darklands. Eras was furious when the Lost Kingdom asked him to become their God instead of the God of the Three Peoples of the Darklands. The Lost Kingdom decided to try and take the Darklands by force. Their navy would easily allow them to take Runetrel. This would cut off most of the trade between the Darklands and the other kingdoms. The King of the Lost also wanted to invade Nyme while they were busy fighting the Fellakans. Then he wished to take Fellak with his now more powerful army then request Eras to accept his people once again. However, the King of the Lost had not realised his one fatal error. While the Final War was still raging, Eras summoned the darkest monsters from the depths of the Sea of the Lost to destroy the navy. He then joined the Three Peoples of the Darklands together once more to destroy all of the Lost Kingdom. No survivors were left on the aggressor's side.

    Location: I'm picturing the Darklands being east of Gargantuan and the other kingdoms, as Fellak has a trade route through Nyme, which then goes west into other kingdoms. Then the Kingdom of the Lost would be the other side of the Sea of the Lost, south of the Darklands.

    Size: Rogue told me that the order of size of the other kingdoms, from smallest to largest, is Emeraldonia, Gargantuan (yes, I thought this was largest too, but apparently not), then Brisingr. The Darklands would be between Emeraldonia and Gargantuan and the Lost Kingdom would be smaller than Emeraldonia.

    Timeline of major things and things in the Darklands:

    The beginning of the world -> Three God's Kingdoms (assuming there is still a third God existing, even though they haven't been involved because the other God left) created -> Emeraldonia created -> Gargantuan created -> Fellak founded -> Resources found in the Shrouded Peaks and mining settlements built -> Nyme built, trading with Gargantuan started -> Runetrel built, trading with Emeraldonia started -> Expansion of Fellak's settlements to the west, Cult of Followers started -> Wars of the Doomed begin -> Titan Wars begin, Brisingr win against Gargantuan soon after -> Final War of the Doomed begins -> Wars of the Doomed End, War of the Ruined begins -> Wars of the Ruined end, Lost Kingdom is completely destroyed with no survivors (at least, any known ones. I might make things interesting and have a survivor somewhere later) -> Titan War ends, fall of Emeraldonia though its inhabitants still stand and call it Emeraldonia -> Present Day

    Note: There would have been alliances between the God's kingdoms when they were created.

    Rough Population:

    Fellak: Around a million people live in Fellak or in villages and trading outposts in the plains.
    The mining villages: Only a few hundred people live here.
    The swamps: Nobody. At least, nobody as far as we know.
    Nyme: About a thousand people live in Nyme. A few hunting lodges exist in the forest surrounding it.
    Runetrel: Almost a hundred thousand live in this port town. A few hundred sailors also dock and stay here and trade to and from the Darklands using this port.
    Others: A few hundred Darkland merchants mainly use the road from Fellak to Gargantuan and then to Brisingr and Emeraldonia

    This is basically everything which I discussed with Rogue. Though there may be things I haven't put here which I've thought of between now and then.
    ________________________________
    And I'm going to add a map of the Darklands later, along with one of the Lost Kingdom and also a map of everything just to show the scale.
    ________________________________
    I'm just imagining Ihra looking like Kylo Ren in Star Wars saying, "I will finish what she started."
     
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  17. Exvhius

    Exvhius Master of the Forsulyn Mural VIP+

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    Star Wars? Can't comment.

    Whoever that is, I'd think more along the lines of freeing Xlentia.

    Yeah. That won't get done in the time span of the rp (most likely)
     
  18. Devourer

    Devourer Lava Warrior VIP+

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    Basically an evil person dies but at the end of his life decides to save his son, who isn't evil. Fast forward many decades into the future, there is a new age. But then the son of one of the good guys basically becomes evil and says, "I will finish what he started.", to the mask of the other bad guy. So yeah...
     
  19. Eirika & Ephraim

    Eirika & Ephraim Gone Fishing

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    Ew guess I have to contribute now

    Dang... Most of my stuff centers around Jeffery/Isaac (from now on saying the latter)

    I wish Rogue and Katherine would come back :|

    Isaac's stuff:

    He is around 19, has dark black hair like his father, pale skin, and the reddish eyes of her mother. (They flare up too) He also has a flame patterned birth mark around his left wrist, making him easily identifiable.

    Isaac was never a very happy person. He was resentful of her mother, as she never once came to see him. His father, King Xander, did his best to shield him from the fighting and poverty around him.

    Curious, Isaac started sneaking out of the palace to see the locals. He bribed the guards into letting him out of the city, where he got to see the poor farming districts. Isaac felt sorry for the people, and began smuggling bread out of the palace to the less fortunate. He eventually came across the Scorched Cloaks (renamed version of the Followers of Flame) who worshipped him like his mother herself.

    The Scorched Cloaks trained him in sword fighting and fire bending, which came naturally to him. They tried to keep their practice secret, but someone betrayed them to the king. Infuriated, Xander locked Isaac in his room, under constant watch. Isaac would have no more.

    Isaac burned down his door and knocked over the guards, escaping into the city by climbing onto the palace roof and skidding down. The people he had helped over the years rallied to him and accompanied him out of Drakenfell. Keeping low, Isaac and his followers made for the western coast.

    After some time, they made it to Elgyem. Isaac stopped running and decided to hide in the labyrinth that was the port city. He came across the ornate door of the dragon vault, which sparked his interest. He bleached his hair in hopes of becoming less recognizable and enlisted in the army.

    Isaac's knack for assortments of fire magic and overall combat ability got him placed in the Dragon Rider cohort. Isaac was given a baby black dragon to raise. He named the dragon Grima I'm so creative

    Whist training, the heavy metal sleeve of his Rider armor got cut off, and his wrist was exposed. Officials sent him into questioning. They confirmed him to be Isaac, and his father was further angered. King Xander chained Grima and sent Isaac and his followers on a ship to No Mans Land, saying he wouldn't tolerate his insolence any further.

    Desperate and not wanting to be sent to a wasteland, Isaac reached out to a group of pirates. Isaac promised the pirates a large sum of gold if they would sink Isaac's ship and fake his death. Knowing the trick would fail if not a single body was found, Isaac only took his most faithful companions with him.

    The plan worked, though the Brisin made countless searches for the body of the prince. Xander went into depression, ashamed and regretting the mistreatment of his son.

    In reality though, the pirates fulfilled their end of the deal and left Isaac in Emeraldonia, where he went by the aliases of Jeffery. He began work at a dig site. Three years later, Xander was assassinated. Only then did Reflet realize what had happened. She was aware of her sons power though, and highly doubted a pirate attack would actually kill him.

    Two years have passed since then...
    (Brisingr still has no king, and elections are set to be held for a new royal family.)

    Other stuff:

    Grima is still chained in the dungeons under Drakenfell Palace. Isaac's hair has turned back to black since it was bleached.

    If Brisingr is destroyed or near completely annihilated, Reflet will retreat to the core and go dormant (sort of like a depression coma, a little. Just like an actual volcano, you wouldn't want her to wake up and explode.)

    If Isaac is killed, Reflet will go after whoever did it relentlessly. She'll end up burning everything in her way. (Also, if she finds out Isaac was supposedly killed by Feiha)

    Reflet doesn't like
    -People from icy or wet climates. (Or people who are generally icy. Eh)
    -Assassins (due to Xander being killed)
    -"Heroes"
    -Gargantuans (hardly even blinked during that war, though)
    -Atheists (Said every god ever)

    Reflet is stronger the warmer it is and vice versa ;-;

    She has a bunch of automatons in the core of varying species (mostly dragons). She can use these should anyone invade.

    So cliche. Oh well. That's all I can think of for now.
     
    Last edited: Feb 1, 2016
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  20. Eirika & Ephraim

    Eirika & Ephraim Gone Fishing

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    I added a lot more to the above post. Not sure if you viewed it when it was like one paragraph.
     
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