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Trickster?

Discussion in 'General Suggestions' started by Hampur, Aug 15, 2022.

?

Neat?

  1. :)

    3 vote(s)
    42.9%
  2. :(

    4 vote(s)
    57.1%
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  1. Hampur

    Hampur Travelled Adventurer

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    Trickster Rework


    For anyone who has played on the hero beta, or even regularly checks the HB Discord, you have probably come to the consensus that trickster, while a very interesting concept, is not a good archetype. It has low damage, 0 unique perks beyond the clones, lags the server and just has an overall very boring gameplay loop, trying to uphold the roles of both AoE & tank, but fulfilling neither of those roles adequately. So I’m here to make some suggestions, I will be going down the archetype tree & replacing tricksters old perks with new ones that I feel would fit the class best.


    Before we begin, I am going to be breaking up the tree into available options. Tier 1(white) Tier 2(Yellow) Tier 3(Purple) & Tier 4(Red) along with the number of ability points spected into trickster to select this ability & how many points are required to spec. Make sense? Ok


    Sticky Bomb -> Lobber (Tier 2,0,2)
    Lobber: Throw smoke bombs at a greater distance & deal additional damage (+15% Air)


    Mirror Image -> Illusion (Tier 4,2,2)
    Illusion: Shifting while dashing will teleport you to your most recent smoke bomb (5 second cooldown.) While standing in this smoke bomb, the bombs damage will be increased by 100% (Blocks wall of smoke)


    Shenanigans will remain the same


    Cheaper Multi will remain the same


    Last Laugh -> Trail of Smoke (Tier 2,0,2)
    TOS: After casting illusion, leave a smoke bomb in your wake (this can be teleported to)


    Blazing Powder remains the same


    Sandbagging -> Eye Gouge (Tier 2,0,2)
    Eye Gouge: Deal additional damage to blind enemies (Total Damage: 25%. 15% Air, 10% Neutral)


    Delirious Gas -> Prank (Tier 3,4,2)
    Prank: Reduce the cooldown of Illusion by 2 seconds (5-3)


    Echo -> Smoke in eyes (Tier 4,6,2)
    Smoke in eyes: Smoke bombs duration will be doubled, and you can now have more than 1 smoke bomb down at a time (max of 6) For every smoke bomb down, gain +5% damage buff
    Smoke bomb mana increase: +10


    Cheaper Dash -> Cheaper Smoke


    Hoodwink -> Smoke Stack (Tier 2,0,2)
    Smoke Stack: Enemies in smoke bomb will take 1% more damage per tick of smoke bomb damage (max of 15%) (depletes 1/3s)


    Cheaper Smoke -> Cheaper Spin


    Stronger Clones -> Epic Prank (Tier 1,7,1)
    Epic Prank: Reduce cooldown of illusion by 2 seconds (requires prank) (3-1)


    Forbidden Art -> Mind Games (Tier 3,8,2)
    Mind Games: When casting illusion, all mobs agro will switch to the users old position (5 second cooldown)


    Diversion -> Master Illusionary (Tier 4,10,2)
    Master Illusionary: After casting illusion, your next 2 spells will be free
     
  2. SoulyHere

    SoulyHere She/Her

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