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Total Damage Indicator

Discussion in 'General Suggestions' started by Mighty Burger, Jan 2, 2016.

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  1. Mighty Burger

    Mighty Burger voids warranties

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    The Gavel update implemented elements and damage indicators, both of which are really good. However, when combined, the damage indicator can get pretty confusing and messy, especially when the weapon has lots of elements. Some have all 5 elements in addition to neutral damage. When this happens, it's hard to get an idea of how much damage you are actually doing, because it will list how much damage each individual element does.

    My suggestion is to add an other option to /toggle. By default, it is disabled. With the option enabled, when damaging enemies there will only be one damage indicator number that will pop up. It will not have a symbol next to it, and the number represents to total amount of damage dealt. The advantage of having it toggle-able and disabled by default is normal users will not notice a difference, but users who don't like how it is will be able to change it without affecting anybody else.
     
    The One-eyed Guy, RagingPat and Cruuk like this.
  2. The One-eyed Guy

    The One-eyed Guy that guy VIP+

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    Yeah... It really gets in my way when I use my Relic Wand.
     
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