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Game Mechanics Thunderclap should be on the Paladin Tree

Discussion in 'General Suggestions' started by BabaFisi, Sep 2, 2024.

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  1. BabaFisi

    BabaFisi The Rifted Jack-of-All-Trades CHAMPION

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    I just realised how weird it is that Thunderclap is on the Battle Monk tree.

    Most of the skills on the BM tree relate to Uppercut, Scream, and Charge, so why is this Bash ability here?

    Not to mention, Paladin has been needing a buff, and Thunderclap would be the perfect thing for it.

    Paladin's elemental conversions are mostly Thunder, and since Paladin has Radience, wouldn't it make more sense for Paladin to have the ability that turns Bash into a THUNDER damage spell?

    Like, all you'd have to do is change it's requirements to Paladin. It would give a nerf to Battle Monk, which is needed, and vary up its playstyle, instead of just being Bash/Scream.

    Of course, Paladin needs a lot more buffs to be good for combat, but I think this would be a good start.
     
  2. _Rippi

    _Rippi The Devourer

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    Thunderclap makes bash center around the player, like cyclone, tempest, and whirlwind uppercut. It fits in the bm tree more than the paladin tree imo. What paladin needs is a rework to the later stages.

    Maybe make sacred surge heal?
     
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