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Thoughts On The Update

Discussion in 'Wynncraft' started by MasterMiner, Jan 19, 2019.

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Opinion on update?

  1. Good but could be better

    58 vote(s)
    36.3%
  2. #notmywynn

    12 vote(s)
    7.5%
  3. The best thing ever

    21 vote(s)
    13.1%
  4. The best thing ever despite its flaws

    45 vote(s)
    28.1%
  5. meh

    9 vote(s)
    5.6%
  6. boring

    17 vote(s)
    10.6%
  7. grindy

    75 vote(s)
    46.9%
  8. why is this a long list

    23 vote(s)
    14.4%
  9. bad

    12 vote(s)
    7.5%
Multiple votes are allowed.
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  1. Selvut283

    Selvut283 Circadian rhythm stuck on Tokyo time ♪ Music Item Team GM CHAMPION

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    [​IMG]
    This was made with some Lv 23 T1's on the beta.

    Though ingredients are in the spotlight for nerfage due to shenanigans like these, crafting's far from useless; putting in the effort to find some good ingredients can get you gear that lasts for ages.

    Personally, my biggest gripe is just inventory space. It fills up too quick anymore.

    I also think a lot of people might do better only specializing in a couple of professions at first; for instance, on the beta, I specialized only in jeweling and scribing. The progression certainly took longer, yes, but it felt a lot more natural than bumping everything evenly.
     
    nicktree likes this.
  2. Rucker_

    Rucker_ "Reduce lag" -Rucker_, January 10th, 2016 HERO

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    I am really happy about a lot of things, especially /itemlock, but the way the marketplace is designed is terrible. You can only see one page of items, have to search for only one specific item at a time (like if i want copper, i need to look for unprocessed ore, copper ingot 1, copper ingot 2, copper ingot 3, copper gem 1, copper gem 2, copper gem 3)... why not just let us have a broad search of several items? And let us search by price and how new it is? And buy extra slots with emeralds? And why does the exchange and market have to be separate? Why not have one where people list stuff they are selling and one that they are buying? And why not make it clearer what goes where? And why on Earth are you profession levels different for every class? You can just make something on one class and transfer it to another.

    Also the boss would't spawn in sst so i wasted a key and some time, and often i collect all the required tokens and they won't register when i right click, or i spend time gathering 40 tokens and it takes all of them and says theres only one, and it does that again but then opens a minute later and i cant see it since im grinding more tokens, then it shuts and wastes more of my time.

    The gathering professions aren't bad (except there should be more fish), but the other ones are so slow and grindy. You spend hours grinding resources to get a few levels, and most of the ingredients you get are used up in 1 minute in a scroll or something.
     
    Last edited: Jan 25, 2019
    Lotem, H0Y, Mistrise Mystic and 2 others like this.
  3. GetALifeNerd

    GetALifeNerd Steel Balls.

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    then whats the point of leveling crafting lol. to be allowed to use skywood you need to have a high enough level, if you remove that then it means your crafting level is pretty much maxed
     
  4. MasterMiner

    MasterMiner Well-Known Adventurer VIP+

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    you still need to go through all the effort to get your axe to lvl100,
    which is why removing crafting lvl would be better, but if they dont want to then that would be better.
     
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  5. GetALifeNerd

    GetALifeNerd Steel Balls.

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    I know. thats what I said. I said that if you can use lvl 100 stuff at lvl 1 then why does crafting level exists, in a previous post by me on page one you can see that clearly.
     
  6. MasterMiner

    MasterMiner Well-Known Adventurer VIP+

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    The item is really good for a lvl36 or even a lvl70, but I do think there are better items at level 100, which shows that crafting is just really overpowered at the level it is meant for, but I don't think so much so for something higher level.
    Those stats are really good if paired with other things, like knucklebones (ignoring those - stats) but because it is only that by itself I don't think its good for lvl70+. Even quartons eye is better

    One of my main problems is the fact that there are 12 professions and to get use out of them, you need to then grind more for ingredients, which is hard cause I'm a perfectionist. You can bring it down to 8 professions by combining the armor, weapons, and potions (why are there 3 different potions), professions are can make overpowered items, which makes the grind understandable, but I think I think you should have less grinding, which may involve nerfing ingredients or something.

    and big oof for inventory, not a problem for me because i never refine until i need to craft, i quickly learned not refine and just chuck it in my bank because of the 1 item branching into 6.

    Other than dungeons I am fine with doing anything with bombs, loot runs, quests, xp grinding, however, I almost find pxp bombs necessary to level up without dying from boredom at such high levels for professions.
    ________________________________
    i never look at names lol
     
    Last edited: Jan 25, 2019
  7. Casparof

    Casparof mythic counter: 2 HERO

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    You said whats the goal of wynn

    But ask yourself this


    Whats the goal of life.....
     
    MasterMiner likes this.
  8. Selvut283

    Selvut283 Circadian rhythm stuck on Tokyo time ♪ Music Item Team GM CHAMPION

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    upload_2019-1-25_14-3-44.png

    That's a 3% average to all element damages, versus 25% in one, and 9% average exploding versus 10%. I fail to see how this is better. In addition, this is the highest Fire Damage accessory in the game, Dupliblaze:

    upload_2019-1-25_14-4-52.png

    24% Fire Damage, with a higher req and negatives along with it. Is it objectively better because of the health and skill points? Yes, definitely, but one of these is Lv 98 and the other is Lv 36. We seeing the issue here?
     
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  9. MasterMiner

    MasterMiner Well-Known Adventurer VIP+

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    I guess, but what is the point in investing effort to get ingredients at lvl 30 or so when you can wait to lvl100 and possibly get something better?
    If your willing to sacrifice ms and ls, then knucklebones is really good
     
  10. Selvut283

    Selvut283 Circadian rhythm stuck on Tokyo time ♪ Music Item Team GM CHAMPION

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    Because the distance from Lv 30 to Lv 100 is a good number of weeks for most people who play, and there's still nothing that can beat that. I didn't even get the best possible stats on that thing, and it has NO drawbacks unlike Knucklebones.
     
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  11. by2011

    by2011 category creator VIP+

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    a. knucklebones is a bracelet, not a ring. you can wear two rings. you can not wear two bracelets.
    b.
    nebulous is a good bracelet, but if you're willing to sacrifice 1100 elemental defense, then pandemonium is good too. the trade-offs are there for a reason, although pandemonium is an extreme example. aries vs dune storm (in actual combat build) would be a better comparison.

    because level 100 items aren't usable at level 30
     
  12. MasterMiner

    MasterMiner Well-Known Adventurer VIP+

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    oof yall right
    ________________________________
    we were talking about the original point
    "Crafting is useless until endgame" so all my points were for a lvl100 person.
    (unless if your talking about professions)
     
    trex1611 likes this.
  13. MasterMiner

    MasterMiner Well-Known Adventurer VIP+

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    I ask myself what is the goal of wynn
    Because wynn is life...
     
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