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There Should Be Class Passives

Discussion in 'General Suggestions' started by SSentrie Aorei, Jul 7, 2016.

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  1. SSentrie Aorei

    SSentrie Aorei Well-Known Adventurer

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    Updated Ideas!

    I was thinking about this and came up with 2 sets of new passive ideas:
    Set 1: Scale flat amount of bonuses for each class
    Archer: +1 speed (like horses) every 10 levels
    Warrior: +35 health every 10 levels
    Assassin: +1/2/3/4/5/5/7 melee dmg every 10 levels depending on weapon attack speed
    Mage: +12 spell dmg every 10 levels

    Set 2: Uniqueness
    Bonuses start at lvl. 10 and upgrade every 10 levels
    Archer-Sharpshooter: +5 basic attack dmg per 10 levels when attacking at a range of over 15m
    Warrior-Undying Will: Returns 10/18/27/38/50/75/100/133/167/200 health per 4 consecutive attacks
    Assassin-Invisible Threat: Does 10/20/30/40/50/60/70/80/90/100
    Mage-Idk what to name: The next basic attack after consuming 5 mana will do bonus 10/20/30/40/50/60/70/80/90/100% damage
    Rough ideas, needs more balancing and tweaks


    First basic idea
    I think it would be nice to have each class have a passive ability. These abilities could scale with level.
    Example:
    Archers could get a new escape ability and get their speed from a passive
    Warriors could get a new war scream ability and get resistance from a passive, or maybe bonus health instead!
    Assassins could get a damage-boosting passive
    Mages could get a bonus mana regen, or maybe capacity passive
    ________________________________
    Just a basic idea, could be changed, but the point is, class passives would be great!
     
    Last edited: Jul 8, 2016
    hexapod and ThePopeOfNope like this.
  2. Oh_Yeah_MrKrabs

    Oh_Yeah_MrKrabs Bird Wizard VIP+

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    So give each class a possibly buff add in?
     
  3. KeytarAshes

    KeytarAshes eternally monochrome

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    This isn't like League where everyone gets some sort of passive. Then again, my posts don't really have much detail so you do you, bub.
     
  4. SSentrie Aorei

    SSentrie Aorei Well-Known Adventurer

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    Yes, but this could be a small buff that is very unique
    ________________________________
    oops read taht wrong
     
    Last edited: Jul 8, 2016
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  5. SSentrie Aorei

    SSentrie Aorei Well-Known Adventurer

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    I will evaulate this idea later and add more detail.
     
  6. xBurrito

    xBurrito Burrito for adoption. HERO

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    This idea seems quite cool. Maybe the ability can scale with level. Just a suggestion
     
  7. SSentrie Aorei

    SSentrie Aorei Well-Known Adventurer

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    Yeah, that would be more balanced and make people look forward to leveling up
     
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  8. SSentrie Aorei

    SSentrie Aorei Well-Known Adventurer

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    Tell me what you guys thing about these new ideas! (Bump)
     
  9. Untitled Doc

    Untitled Doc 1 man robotics team

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    Pretty sure some classes have passives.
    Warrior takes less base damage and archer takes more... don't quote me on that....
    ________________________________
    besides some of he passives seem stronger than the others.... no one really cares about 350 hp late game
     
  10. buukie

    buukie Famous Adventurer VIP+

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    don't forget the tank builds
     
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  11. SSentrie Aorei

    SSentrie Aorei Well-Known Adventurer

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    Just a rough idea, we could change the amount of health, but then again, the passives should not buff too much or else the mobs would have to be changed as well
     
  12. GTX 1080

    GTX 1080 GTX 1080 VIP

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    I remember seeing something like that a long time ago, i think it went like this:

    warrior: 120%
    assassin: 100%
    mage: 80%
    archer: 60%
     
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  13. SSentrie Aorei

    SSentrie Aorei Well-Known Adventurer

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    What do the % mean?
     
  14. GTX 1080

    GTX 1080 GTX 1080 VIP

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    i believe its how much their defense if buffed (less damage taken)
     
  15. SSentrie Aorei

    SSentrie Aorei Well-Known Adventurer

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    Ah ok thanks!
     
  16. _@

    _@ LunarWiz

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    Nice.
    Idk why, but I just feel that this makes people be more inclined to stick with builds and not make like high Defence archers, or high Strength Low Intel mages, but anyways sounds cool.
     
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