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Thepurpleemerald's Model Thread

Discussion in 'Your Work' started by ThePurpleEmerald, Feb 15, 2020.

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  1. Skylaar

    Skylaar erm VIP+

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    I like giant evil monsters, and you did a good job on this one.
     
  2. ThePurpleEmerald

    ThePurpleEmerald Famous Adventurer

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    Ok it's Dullahan again but this time it's improved

    Firstly, I forgot the cape on Dullahan's third phase so I added that in
    The horse is now some sort of gray zombie horse so it actually looks undead now
    and the horse pixel dimensions match everything else now so it's even better
    The heights of the nametags are changed
    and other tiny stuff like the positions

    Edit: I messed up the elemental defense, having two "Def" instead of "Dam Def".
    Also I redid all the mobs and added a fourth phase

    Ok here
    [​IMG]
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    [​IMG]
    [​IMG]

    Idea for battle (This is just my idea, if Dullahan as a boss ever gets added into the game it most likely won't be like this)

    Dullahan's first phase will be unkillable, attempting to attack him will just produce a loud clanging sound of hitting his knight helmet. To transition to his second phase the player will need to find a way to cut his head off using something around the arena to help. At first I considered using the giant Guillotine at the center, but decided to not use a "luring the boss to a trap" tactic since that will make the boss look dumb for going underneath a trap that the boss set up himself. So, there'll be something else in the arena that will probably take some effort and time to activate that will kill Dullahan's first phase by chopping off his head.

    upload_2020-2-18_12-4-45.png

    Dullahan's second phase will be like the first phase except the horse will be much faster and the charge spell will be more frequent. He will also behave like the Pathogenesis in terms of AI, so it's basically a more aggressive and faster version of the first phase with a new AI. The second phase, however, will also be unkillable by normal means, except with a different sound effect when hitting him since his helmet head is now floating above the body. The goal to transition to the third phase now will be to use a fireball/ cannonball or similar that is present around the arena that will cause a big enough explosion that will knock Dullahan's head off his horse. Of course, activating this explosion will of course take some effort and more time, or else the boss battle will be too easy.

    The first blast will separate the boss into two different mobs, the head mob and the horse with the body riding it. The floating head will constantly slowly float towards the body riding the horse mob and is invincible, similar to the Vonti Slime in Corrupted Undergrowth Ruins.

    The second blast will knock the body off the horse, separating them into two different mobs, the horse and the body itself. Now, the body is attackable using normal weapons, but with an extremely high amount of health, while the horse, will still possess the same stats as the body riding the horse (Same AI and all that), making Dullahan's body the only attackable mob in the arena.

    Killing Dullahan's body (with the help of the fireball/ cannonballs if the player wants to use them) will trigger a cutscene where the head also disintegrates, tping the player out to the entrance, completing the dungeon.






    Wait is creating this many posts in a such a few amount of days allowed
     
    Last edited: Feb 17, 2020
  3. Skylaar

    Skylaar erm VIP+

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    I like it. I assume that the "body, horse, and head" are intended to all be fought together? Also first
     
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  4. ThePurpleEmerald

    ThePurpleEmerald Famous Adventurer

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    Whoops forgot to add elemental stats to the horse
    There fixed
     
  5. ThePurpleEmerald

    ThePurpleEmerald Famous Adventurer

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    I've added more to the post, I'll also update the pictures once more to include four phases.
     
  6. Tealy

    Tealy a businessman of sorts GM CHAMPION

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    Creator Karma:
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    [​IMG]
    YES
     
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  7. MagmaMelon

    MagmaMelon Theorist and Geek

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    I love this!!!!!
     
  8. Emogla3

    Emogla3 az is bad 2: the movie HERO

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    Good boss, but i think I'd like it more in a quest than in a dungeon. Like, make a sequel to The Headless Hunt
     
  9. Coffee KQ

    Coffee KQ Beauteous Brew VIP+

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    Those chains are kool.
    Garaheth actual boss fight when.
     
  10. StormKing3

    StormKing3 Famous Adventurer

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    So cool, this should have been the spirit boss in a headless hunt
     
  11. Benjin

    Benjin Famous Adventurer

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    The spirits are the spirits which Dullahan locked in a prison, not Dullahan himself, so it wouldn't make much sense
     
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  12. StormKing3

    StormKing3 Famous Adventurer

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    Oh are they.

    Well, they should change the quest then and make it cooler!
     
  13. Benjin

    Benjin Famous Adventurer

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    I'm pretty sure Dullahan's Castle (seriously though, update that goddamn build!) was meant to be a dungeon, but never came, but what is odd is that if you go inside one of the towers near the castle door, and go down, you'll find a loot chest cave in the style of a castle dungeon, it's pretty fun to go through, maybe we're getting a tease that the dungeon may become reality?
     
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  14. StormKing3

    StormKing3 Famous Adventurer

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    Oh that would have been so cool lol, love themes like that
     
  15. Benjin

    Benjin Famous Adventurer

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    Maybe you could join me in-game and we can check the area out? My IGN is lavacreeper17
     
  16. StormKing3

    StormKing3 Famous Adventurer

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    Sounds like a good idea, if you can friend me next time I'm online maybe we could check it out yeah
     
  17. Droger

    Droger Self proclaimed "Dungeon Master" VIP+

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    I don't think Gavel dungeons will be a thing anytime soon, that's because they would have to put it in between corrupted dungeons or make it higher level than EO or make it just higher than Galleons graveyard, would love to see the dungeon ofcourse :), it doesn't seems plausible for me
     
  18. __Excel

    __Excel i like cats VIP+

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    I think I can guess why you don’t want more dungeons....
     
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  19. Benjin

    Benjin Famous Adventurer

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    I think Corrupted Dungeons should just be removed in general and the Forgery should be given a different purpose
     
  20. Droger

    Droger Self proclaimed "Dungeon Master" VIP+

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    I'd love to see more dungeon, I love dungeon running soo why not
    ________________________________
    I agree with this, they should make more unique dungeons, if they were to do that, than I agree that this should be a dungeon, like. The whole process of the runes etc, it's neat but rlly annoying to grind keys for the corrupteds
     
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