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Game Design Rework horses (mounts in general)

Discussion in 'Feedback' started by Megovid, Feb 25, 2025 at 1:44 AM.

  1. Megovid

    Megovid Skilled Adventurer

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    Minecraft:
    Rn horses are kinda forgotten mechanic bcs new raids dont even give u horses and most of the players either raid or lr most of the time and horses are disabled in BOTH gamemodes
    that i suggest:
    1:enabling horses for lootruns (not all archetypes have good movement and it will at least lower this issue)
    2:adding more complex breeding mechanics maybe even different mount species (like maybe Pegasus or even something completely unrelated to horses)
    3:new species maybe will be able to fly for a short time or climb on the walls very fast
    4:maybe add some kind of food (what will drop from lootruns) to breed new species

    Those changes could make lootruns more friendly for most of non-movement based archetypes and will at least make mounts useful
     
  2. Melkor

    Melkor The dark enemy of the world HERO

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    I think the main issue is just that horses suck. Horses also don't let you hit enemies (unless you have a very specific build), don't let you get loot chests, get stuck on terrain, can't go up steep slopes, and can't be buffed to fix any of those issues. Add on that almost every archetype either needs mana regen or walkspeed to be viable, and horses seldom are significantly better if they even manage to come out equal. Even for archetypes with pretty bad mobility, a lot of builds are still faster than a white horse, and without any of the issues I mentioned. And even then, fast travel will always be better and is pretty readily accessible.

    I 100% support a mount rework, but I think they need a bigger rework than you're talking about to fix a lot of those issues.
     
    Megovid and Elysium_ like this.