Dismiss Notice
Wynncraft, the Minecraft MMORPG. Play it now on your Minecraft client at (IP): play.wynncraft.com. No mods required! Click here for more info...
Dismiss Notice
Have some great ideas for Wynncraft? Join the official CT (content team) and help us make quests, builds, cinematics and much more!

World Regarding Removing Armor And Health

Discussion in 'General Suggestions' started by Supertaster, Feb 25, 2016.

?

Like the suggestion, and also, are you a horse?

  1. Yay

    66.7%
  2. Neigh

    33.3%
Thread Status:
Not open for further replies.
  1. Supertaster

    Supertaster Will single-Handedly crash wynncraft economy HERO

    Messages:
    186
    Likes Received:
    295
    Trophy Points:
    67
    Guild:
    Minecraft:
    Here's a very non detailed suggestion about armor; bear with me.
    When taking off or switching to new armor, you must take off the armor, taking away all the health that piece of armor gave. When putting another piece of armor on, it gives you more max health, but it you must take more time to regen back up to that health. With the new health regen system, it's time consuming to regen or use potions for classes other than mage. I'd propose to instead of removing the item's health from your total, it would only take that amount, but the percentage in which your health bar is full would stay the same.

    For example, a player with 100/100 health puts on a helmet with another 100 health. (He has 200 health now)
    But he needs to take time to regen to that 200 health, so with my proposal:
    Since he is at 100% health, putting the armor on should automatically give him 200 health.
    In the same way, if the player is at 50/100 health, or 50% putting the helmet with 100 health would get his total health to 100, as it is 50% of his health.

    Hope this isn't too confusing, please tell me if you find a loophole or something.

    Edit: Thanks to @Possumness I've gathered a few more details to avoid exploits:
    This would only work when the player is inside a city, as there were exploits in increasing your health if you were to say, fight a boss. Also doesn't work in duels.
     
    Last edited: Feb 25, 2016
    Bensky and Ascended Kitten like this.
  2. Zelefant

    Zelefant wizard fortress will return one day HERO

    Messages:
    4,926
    Likes Received:
    7,929
    Trophy Points:
    215
    Guild:
    Minecraft:
    It's kind of confusing, but from what I gathered:

    If someone was about to die in, let's say, a Qira solo fight, they could take a piece of armor off and put it back on to get full health.

    Or are you saying if I had an armor that gave me 300 health, and ai take it off snd get 100 health, and put on an armor that gives 400 health, would I have 300 health until it regens to 400 health?
     
  3. Luckygamerdx

    Luckygamerdx Well-Known Adventurer CHAMPION

    Messages:
    223
    Likes Received:
    59
    Trophy Points:
    55
    Minecraft:
    You don't have to take it off first. You can just grab the new one and replace it so you keep the heart. At least that is what I always do.
     
  4. Supertaster

    Supertaster Will single-Handedly crash wynncraft economy HERO

    Messages:
    186
    Likes Received:
    295
    Trophy Points:
    67
    Guild:
    Minecraft:
    No, it counts in percentage. It depends how much health out of total you have. Follow my example I gave above. If you had 100 health to start with, but had a total of 100 health, THEN put on the armor, you would get full health, because you had 100% of your original health before you put the armor on. You can't gain random health that isn't counted in percentage. It beats having to wait and regen.
    ________________________________
    Yes, but sometimes it can still take away some health, if you swap back to the other one you put on. Depends really if the armor is more or less health than you're older one.
     
  5. Zelefant

    Zelefant wizard fortress will return one day HERO

    Messages:
    4,926
    Likes Received:
    7,929
    Trophy Points:
    215
    Guild:
    Minecraft:
    So I have 50 health, and I put on a he,m that gives me 400 health, I'll have 200 health?

    There's still a cheat. Someone could have high health armor in their inventory, and when they are at half health, switch to that armor and get a lot more health.
     
  6. Supertaster

    Supertaster Will single-Handedly crash wynncraft economy HERO

    Messages:
    186
    Likes Received:
    295
    Trophy Points:
    67
    Guild:
    Minecraft:
    Yeah, good point. Maybe this percentage/armor health effect would only work when you are in a city? Not sure, I'll think abt it

    Edit: actually, I don't really see the point in doing that. If you had that item which is already higher in health, why wouldn't you put it on in the first place?

    Here, let me explain:
    If you had 10 health, and a helm gave you another 10, then you'd have 20, obviously.
    If you we're hit by a mob, and got 10 health taken away, you'd have 10 again, so 50% health deducted. Putting on a more powerful helm, with say +20 health, would give you 50% our of your now 30 health, which is 15 health.

    But let's say you had that more powerful helm in the first placce, +20 health, so 30 total. You get the same 10 health deducted, but would end up with 20 health left.
     
    Last edited: Feb 25, 2016
  7. Possumness

    Possumness Calls the clock "Precious"

    Messages:
    32
    Likes Received:
    59
    Trophy Points:
    49
    Minecraft:
    Since the proposal is percentage-based, it would be relative to your max health. The only way you could use it to give a boost to your current hp is if you purposely wore worse armor to lower your max health, then switched to better armor.

    before: [current health]/[max health] == [some percentage]
    after: [new current health]/[new max health] == [same percentage as above]

    Because of this mirroring effect, you could be at max health, take off all your armor and then put it back on, and you'd still be at max health (or whatever percentage you were at originally)

    There is still a way to exploit this sort of system (though it's different from what you wrote), and it has to do with health regeneration:
    Since health regen is not calculated as percentage-over-time (i.e., 5% back of max health every 10 seconds), and is instead calculated as a raw amount depending on weapon and armor identifications (i.e., 7 hp regenerated every 5 seconds), players with this health system could quickly switch to a weaker armor set with high health regen but low added hp, heal up to 100% quickly, then switch back to stronger armor.
     
    satbyccdoerfe and Zelefant like this.
  8. Supertaster

    Supertaster Will single-Handedly crash wynncraft economy HERO

    Messages:
    186
    Likes Received:
    295
    Trophy Points:
    67
    Guild:
    Minecraft:
    How about making this option only accessible while being present in cities? There, no mobs usually get in so there is no threat, and this would simply speed up the regen process in a fair manner.
     
  9. TrashcanMan

    TrashcanMan Hello I am here

    Messages:
    1,748
    Likes Received:
    864
    Trophy Points:
    115
    Yeah, that sounds fair.
     
  10. Possumness

    Possumness Calls the clock "Precious"

    Messages:
    32
    Likes Received:
    59
    Trophy Points:
    49
    Minecraft:
    What about player duels though? The reasons stated above make cities a good place to duel, since you can't harm mobs while in a duel.
     
  11. Supertaster

    Supertaster Will single-Handedly crash wynncraft economy HERO

    Messages:
    186
    Likes Received:
    295
    Trophy Points:
    67
    Guild:
    Minecraft:
    An exception, then. I'll edit the thread to fix the exploits, thanks.
     
  12. Xykeal

    Xykeal hello HERO

    Messages:
    1,408
    Likes Received:
    382
    Trophy Points:
    67
    Minecraft:
    How bout if removing an armour piece removed the hp bonus?
    For example if u have 10/100 hp and u put on a helmet with gives +100 hp u would have 110/200 hp. If u remove the helmet ur hp gets deducted by 100 making ur hp 10/100
     
Thread Status:
Not open for further replies.