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World Raid Masteries

Discussion in 'General Suggestions' started by RandomNames?, Mar 18, 2025.

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  1. RandomNames?

    RandomNames? Newbie Adventurer

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    A concept that I've been thinking for a while now. People play raids for money or for fun, but what if you wanted something more in the materialism side? That's when the Raid Masteries come in.

    What's Raid Masteries?
    Raid Masteries are an optional mechanic of raids where you must complete a certain amount of successful raids to reach a milestone, where you get rewards. This would obviously be in every raid that it currently exists in Wynncraft.

    What are the rewards?
    The rewards would look similar to all masteries. The first milestone would have the same rewards, but with higher amounts in the more late-game raids. But as it goes further, the rewards will change depending on which mastery it is in. The content of the rewards can be from powders, emeralds, or even exclusive skins! (for bragging rights of course)

    Here's a (a little bit scuffed) rough sketch of the idea (NOTE: I AM VERY BAD AT BALANCING STUFF, SO PLEASE CONSIDER THAT THE REWARDS OR THE AMOUNT OF RAIDS CAN BE CHANGED):

    Nest Of The Grootslangs
    - 5 Raids -> 32 Emerald Blocks
    - 10 Raids -> 1 Liquid Emerald
    - 20 Raids -> 3 Tier IV Earth Powders, 32 Emerald Blocks
    - 35 Raids -> 5 Tough Carapase, 2 Tier V Earth Powders, 32 Emerald Blocks
    - 50 Raids -> 1 Charm Of The Worm, 2 Liquid Emeralds
    - 100 Raids -> Grootslang's Maul (A Dagger skin which represents a broken jaw from a grootslang)

    Orphion's Nexus Of Light
    - 5 Raids -> 32 Emerald Blocks
    - 10 Raids -> 1 Liquid Emerald
    - 20 Raids -> 2 Tier IV Thunder Powders, 32 Emerald Blocks
    - 35 Raids -> 3 Je ne se quoi, 2 Optic Lens, 32 Emerald Blocks
    - 50 Raids -> 3 Liquid Emerald, 1 Charm Of Light
    - 100 Raids -> Orphion's Pulse (A wand skin that is orphion themed or smth)

    The Canyon Colossus
    - 5 Raids -> 32 Emerald Blocks
    - 10 Raids -> 2 Liquid Emerald
    - 20 Raids -> 2 Tier IV Air Powders, 2 Tier IV Earth Powders, 1 Liquid Emerald
    - 35 Raids -> 5 Colossus' Shard, 3 Aged Tomes, 1 Rocky Mind, 1 Liquid Emerald
    - 50 Raids -> 2 Charms of Stone, 3 Liquid Emeralds
    - 100 Raids -> Colossus' Great Claymore & Colossus' Hand (A spear skin and a dagger skin respectively, one is the colossus' copy of his sword and the other is his hand)

    The Greg Anomaly
    - 5 Raids -> 32 Emerald Blocks
    - 10 Raids -> 3 Liquid Emerald
    - 20 Raids -> 2 Tier IV Water Powder, 2 Tier IV Fire Powder, 2 Liquid Emerald
    - 35 Raids -> 3 Condensed Darkness, 5 Voidtossed Memory, 2 Dense Void Hole Chunk, 3 Liquid Emerald
    - 50 Raids -> 3 Charms of the Void, 5 Liquid Emeralds
    - 100 Raids -> The Anomolous Staff & The Anomolous Ballista (a relik and a bow skin respectively, one is greg's skull on a dark handle and the other is a crossbow made by greg's bones)

    -/-

    Any feedback would be great, thanks.
     
  2. Deusphage

    Deusphage gruesome grue Modeler CHAMPION Builder

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    Creator Karma:
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    Why would you ever need 3 charms? Am I out of the loop?
    Also black text is hard to read in dark mode
     
  3. Spaghetti Man

    Spaghetti Man The Spaghetti Man CHAMPION

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    Minecraft:
    While I like the concept of this, its execution is an insane level of grind for frankly not very good rewards. Raids already give a large amount of emeralds, often at least one LE per completion so giving more more just doesn't feel like it has much of an effect. Also 100 raids for a weapon skin that you might not even be able to use is frankly ridiculous, even if it counted completions across all characters. And the only reason you would ever need more than one charm is either for convenience so you don't have to swap one between characters or to get a better chance at their IDs.

    Anyways, my ideas for this would be to lower the later milestones and give more interesting rewards, like for example every raid having a weapon skin for all types themed around the raid itself. Another thing that frankly should be tied to progression in general is character select scenes, with each raid having its own scene. Maybe you could also have some housing rewards themed to the raids such as boss trophies/mantles like how Terraria does it. Overall, if they ever did this I would want them to have unique rewards for it and not take an HSB-level amount of grinding just to unlock them.
     
    Dark-Warrior likes this.
  4. Tzelofachad

    Tzelofachad Owner of the Rift, manager of the Uz hotel HERO

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    Guild:
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    there are house trophies
     
  5. Spaghetti Man

    Spaghetti Man The Spaghetti Man CHAMPION

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    Minecraft:
    I know but I mean in general, just more of that kind of stuff themed around raids.
     
  6. Stonefriend

    Stonefriend Well-Known Adventurer CHAMPION

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    In-game achievements that you earn cosmetics for is a banger idea
     
  7. paRtifire

    paRtifire Skilled Adventurer VIP+

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    Minecraft:
    ++ idea, probably give better rewards tho 3 charms is VERY funny and most people throw out t4 powders

    skins to show raid mastery would be sick