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Game Mechanics Quest Replay System

Discussion in 'General Suggestions' started by AveArcher, Sep 22, 2022.

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Would you like to see a quest replay system?

  1. Yes

    94.1%
  2. No

    5.9%
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  1. AveArcher

    AveArcher Ave

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    The title of this really says it all, but I'll explain my reasoning anyway.

    I just want to preface with the fact that I think most if not all of the new/redone Spellbound quests are amazing. I'm the only person within my personal group who actually seems to read the quest dialogue and not just skip through quests as fast as possible to get EXP. Hollow Serenity and Aldorei's Secret II were some of my favorites, and in order to experience these quests again without having to start an entirely new class, I'd suggest a quest replay system. It's obviously up to the devs or content team to how this would be implemented, but here's my suggestion.
    Upon interacting with the quest's starting NPC or entering the quest's starting location after the quest has already been completed, a clickable prompt will display to the player asking if they'd like to replay the quest, Y/N for the options. If yes, the player's quest effectively resets and they are able to do the entire thing over again.
    To prevent this being used to exploit EXP or currency gain, I'd suggest that upon re-completing a quest, the player is rewarded both 1/10 of the experience and 1/10 of the emeralds for originally completing the quest. Of course, the player receives no other items such as armor or accessory rewards as this may make them too easily obtainable. To be honest though, I'd be happy with receiving nothing at all, sometimes I just like to go back and look at certain quest scenes again.
     
    Rythew and Earthbrine like this.
  2. Earthbrine

    Earthbrine The Dirt of the Realm CHAMPION

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    I want this so that I can carry people through any quest that I've already done.
     
    Nukewarmachine and lemonalade like this.
  3. Rythew

    Rythew There is no war inside the Fruman Walls

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    Seems balanced, and I 100% agree that quests should be replayable, especially 1.19+ quests. My only gripe is that quests are tricky things that I have the impression of being stringed together by sticky tape and gum. I remember some CT saying it is nigh impossible to reset quests because of how they are coded (don't quote me). Should this be changed, this idea would be a perfect one.
     
    cmosier likes this.
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