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World Quest I Just Thought Of

Discussion in 'General Suggestions' started by Potatomancer, Mar 3, 2021.

?

Good Idea?

  1. Yes

    6 vote(s)
    85.7%
  2. Yes, but it needs to be not as obvious as a Kirby reference

    0 vote(s)
    0.0%
  3. Yes, but it needs to be longer to match the awards.

    0 vote(s)
    0.0%
  4. Yes, minus the weapons part

    0 vote(s)
    0.0%
  5. Maybe, needs a lot of work

    1 vote(s)
    14.3%
  6. No, it needs to belong with that airship, in the void

    0 vote(s)
    0.0%
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  1. Potatomancer

    Potatomancer Budget Wither

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    Minecraft:
    Quest name: Skyraider’s Revenge
    Quest level req.: 90
    Quest length: long
    Overview: General Kyirb notices some bad stuff is happening in the skyraider base. He sends you to sneak into the base, and you end up blowing up a giant airship.
    How to start: go to Ahmsord and talk to General Kyirb
    Dialogue:
    General Kyirb: Ah, a wynn soldier. You seem useful. Do you want a job?
    Kyirb: great, because I need this problem for you to tackle.
    Kyirb: recently, we have been picking up some suspicious activity by the skyraiders in their base southeast of here.
    Kyirb: because most of my men are too busy building defenses, how about you sneak into their base to see what they’re up too?
    Kyirb: great, I wrote the coordinates in your quest book. Now hurry!
    Coords go here
    You’re supposed to enter a secret tunnel in the base by throwing an emerald into a hidden hopper. You would find yourself looking at a gigantic ship. You hide behind some crates and spy on a conversation the skyraiders are having (I tried my best to imitate how they speak).
    Skyraider: Oi there, how’s the ship doing? Can it go airborne yet?
    Skyraider: Almost, miss! We just ‘eed to put the finishing touches on the reactor!
    Speaker: ALL SKYRAIDERS, PLEASE REPORT TO THE MAIN DECK.
    Skyraider: Oi, seems like Mistress Atem is calling us.
    You then follow the skyraiders inside the ship.
    Then you accidentally trip an alarm.
    Skyraider: Intruder! Sound the alarm!
    Skyraider: Get 'em!
    You then fight the skyraiders in the hallway and go up the stairs.
    Atem: Where's the intruder?
    Captain Ede: I see it! It's on the main deck!
    Lieutenant Ulv: Come on! Activate the engines so we can blast him off!
    Atem: Skyraiders! Stall for time!
    You then fight three waves of skyraiders that spawn every 10 seconds. The first wave is with regular skyraiders with swords. The second wave has axe throwers with charge. The third wave are skyraiders with maces who run straight at you and have multihit. Defeat all the waves to progress.
    Ulv: We need more time! Activate the cannon!
    The miniboss is called Secondary Cannon. It has 50k health and has access to wave, flamethrower, web, arrow storm, and explode. Destroy the cannon and jump into the hole.
    Ede: The intruder got in!
    Ulv: It Doesn't matter. Now that we're airborne, Ahmsord will soon be reduced to rubble!
    You then come across an intersection. It won't matter which way you go, because you will go back to this hallway later.
    There is a parkour phase you have to go through on the side of the ship. The gimmick here is that all the jumps are either one or two blocks, but you have slowness. When you complete it, cast a spell on the left engine. You then get teleported back to the hallway.
    Ede: Our left engine is gone!
    Atem: Put more power to the right engine!
    You have to dodge waves of skyraiders for 30 seconds so the door opens. Go through the door and you will find yourself outside. Destroy the Right engine and you get teleported back.
    Ede: Our right engine is gone!
    Atem: Put more power to the left engine.
    Once both engines are destroyed, this dialogue plays:
    Ede: we lost both stabilizing engines!
    Atem: Augh! Put less power to the main engines! And somebody please stop the intruder!
    Skyraiders then appear behind you, and you need to cast a spell on the window in front of you to break it. You then do parkour on the side of the ship until you reach another window, which you break. You find your self in the holding cells.
    Prisoner: Hey you there! You seem to be a friend.
    Prisoner: I've heard the commotion over the speakers. Someone was trying to destroy the ship!
    Prisoner: I'm going to guess that it was you. So lemme tell you something.
    Prisoner: All the power comes from the reactor. If you can destroy that, this entire ship is going down.
    Prisoner: You can access the hallways through that door. Now go kick some skyraider butt!
    You then go through a labyrinth of hallways filled with skyraiders. Enter the door on the other side to progress.
    Ulv: It's in the reactor! The intruder's going to blow up the reactor!
    Atem: Oh no it won't! Send in the Steel Crab!
    Then, the ceiling blows up and down goes the miniboss, Steel Crab. It is made up of 3 segments, each with 30k hp: the head, and the two pincers. Defeat all the segments and the crab blows up.
    Reactor: Threat detected, initiating defense sequence.
    You then fight the Reactor. At first, you will notice it has a ton of hp, and is being protected by two sentries and an invincible cannon behind you. It will aim a gray line at you, and then it will become red, stop homing, and shoot a cannonball shortly after. You have to make the cannonball hit the reactor 3 times to blow it up. Also, skyraiders attempt to kill you and make the cannon not hit the reactor. When the reactor is defeated, many explosions happen, you get propelled up into another room, and this dialogue plays.
    Ulv: The reactor is destroyed! We're decreasing altitude and losing balance! We should abandon ship!
    Atem: ...You and the crew go. I'll stay and stomp this maggot!
    Go through the door to progress. You find yourself in a burning hallway.
    Atem: So you there are the intruder that has been foiling are plans?
    Atem: You have done a great job destroying this ship. You somehow even got past Steel Crab!
    Atem: But that won't matter. There are surely to be more attacks after this one.
    Atem: As I am mistress Atem, queen of the skyraiders! Once I erase you from existence, We will take over Ahmsord and the skyraiders will rule the skys once more!
    The boss fight is against Mistress Atem. She has 150k hp and has access to multihit, arrow storm, heavy charge, and push. She has minions called royal skyraiders, who have the heal ai and have access to heal. The arena has fire on the sides, which you have to avoid getting pushed into. When you defeat Atem, the front window blows up, and this piece of dialogue appears:
    The airship is bursting in flames! Escape the airship!
    You then run across the deck avoiding fire and holes in the deck. You will have about 30 seconds. When you reach the end, jump off. You then land in Ahmsord and see a giant ball of fire and explosions in the distance falling into the void. Talk to General Kyirb to end the quest.
    Kyirb: What was that! We just saw a airship bigger than the coll0sus fall into the void!
    Kyirb: ...I see. Stopping an entire skyraider invasion must have taken a lot of bravery!
    Kyirb: Here, take this. You shall be honored among the ahmsord forces!
    Rewards:
    2le
    a lot of xp
    Ahmsordian Badge of Bravery
    There will be a merchant in Ahmsord who will buy the above token for a weapon:
    The Halberd, a spear that focuses on defense
    Galacta Blade, a dagger that would work well for spellspam
    Star Shooter, a bow that will work best in arrow storm builds
    Mirror Wand, a wand mostly focused on walk speed and agility
    and Dark Mind, a relik that focuses mostly on no int spell builds.
    The entire quest is supposed to be a Kirby Super Star reference, referencing the gamemode "Revenge of Meta Knight." Kyirb, Atem, Ede, and Ulv, and anagrams of Kirby, Meta knight, Sailor Dee, and Captain Vul. The stages reference the stages in the gamemode, where Kirby blows up the main cannon no. 2 and reactor, then fights meta knight. Steel Crab is a reference to Metal Lobster. All the weapons are referencing multiple kirby villains.
     
    Last edited: Mar 3, 2021
  2. Da Homeboi

    Da Homeboi maybe tell me if somethings wrong with the wiki

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    Guild:
    Minecraft:
    This is a revenge of Meta Knight reference.

    I absolutely freaking love it.

    Add this in right now.

    Really the only thing it could use is if it was Lv 96 to serve as a prequel to Royal Trials, and Sky Islands is more for Lv 95+ players.
     
    Potatomancer likes this.
  3. Potatomancer

    Potatomancer Budget Wither

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    Minecraft:
    uuuuh bump?
     
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