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World Province Locations/province Cities And Lores

Discussion in 'General Suggestions' started by BlahBlah161616, Feb 18, 2016.

?

Do you like this province concept idea?

  1. Yes

    18 vote(s)
    90.0%
  2. No

    2 vote(s)
    10.0%
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  1. BlahBlah161616

    BlahBlah161616 Light Theme User

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    I'd like to start off with recognizing that there are many province location threads, and so far the most logical has been by @noelscrap who has enspired me to make my thread about 2 months later. He posted this image:
    image.jpeg
    Now, moving on from that image, I'd like to introduce what I think will be the next provinces. Please excuse my blurry images, it's all I had, and I made these in Notability. In this thread, red means an entrance, and blue means a route that only works as an exit.

    TABLE OF CONTENTS:(I don't care how short this thread might turn out, it needs one)

    1. DERN

    A. LOCATION
    B. LORE
    C. CITIES

    2. FRUMA

    A. LOCATION
    B. LORE
    C. CITIES


    --------------------------------------------------------------------------------------------------------------------------------

    -DERN

    Location:
    image.jpeg
    As commonly thought, I placed Dern here. This is a spot that puts Dern at the size of Wynn's landmass or in other words, small. Dern's level range in this suggestion would be level 85-125. Not much of a level range, yet it's not a big province to base much off of.

    Lore:
    Before jumping into the cities I guess i should name off biomes. So I'll get those named off, but first the lore:

    A dark place, often thought of as another realm because of its physical features, Dern is simply a dark area.

    Before Human Arrival:

    Dern was always a dark place fed by darkness. But darkness is not to be confused with corruption, they are two things. But unlike Wynn and Gavel, this issue overran the province, consuming it with darkness. In fact, it got so dark over time, that the creatures there eventually became dark, and feared. The province itself is so dark, at times, it can be like nighttime all day. Villagers had also found the province, by using airships, as such, the currency there is emeralds, and there are some villagers in the province.

    Human Arrival:

    One day, Humans were digging for emeralds, and dug through the hill. On the other side, Dernic soldiers were awaiting their commands in a raging war between the indigenous species of the province, and he creatures turned, or born off darkness. Apon being found by humans, the indigenous species fought them out of their province. Humans have been too scared to return since.

    INDIGENIOUS SPECIES=Endermen(or in some cases retextured humans)

    Cities:

    The Province of Dern would have 3 cities, and 1 minor towns.

    Raing: Level 85

    Raing Biome: Valley of the Dark

    Valley of the Dark description: A biome filled with soul sand and other dark substances, to simply make the biome look, while not like the nether, a dark scary area, much like the hive, but flat. This area is very large.

    Raing is an anagram of Grian

    A military fortress, this city was build in a strange way, it bends around the cave of which the human miners were mining in when they found Dern, and has defences facing towards the cave, and towards the outside.



    Tlased: Level 95

    Tlased Biome: Dead Hill

    Dead Hill Description: A small gradually upward slanting hill, which turns into a mountain towards the end, the hill is covered with ravines and covers the entire bottom right corner of the province.

    Tlased is an anagram of: Salted

    A massive city located within the hill, underground, it is a two floor city, with tall buildings on each side. It's location is most easily recognizable by the airbase sticking out of the hill's top. The city itself was placed underground to escape the scary truth about the outside.



    Cerist: Level 110

    Cerist Biome: Dark Ocean

    Dark Ocean Description: An ocean so deep, that it has no bottom. How the water doesn't just fall into nothingness, the world will never know. Some islands float in this flat and desolate place, but not much. The ocean isn't too large, but extends from the edge of the Great Bridge, to the house of Twain.

    Cerist is an anagram of Yosteric5.

    Cerist is a city that floats on the ocean surface. There wasn't enough land for this on the ocean, so the city is mostly buildings floating on top of water, connected by bridges.


    Xeneg: Level 125

    Xeneg Biome: Corroded Trees

    Corroded Trees Description: Like the ocean, this has no floor, the darkness literally ate through the forest floor, leaving massive, floating trees. It is accessed by islands with bridges connecting to the treetops

    Xeneg is an anagram of Energyxxer

    Unlike other Dernic cities, Xeneg is villager based. Because after building Ahmsord, the villagers decided they could do close to anything, so they build another massive city that floats in a way, except this one is like a ton of massive treehouses


    MINOR CITY:


    Gerin: Level 115

    Gerin Biome: Valley of the Dark

    Gerin is an anagram of Broetingger

    Like Bucie, this city acts as a filler for the large biome, it is small, has a small wall around it, but no troops.


    --------------------------------------------------------------------------------------------------------------------------------


    -Fruma

    image.jpeg


    I'll kick it off with the Fruma mountains, as we all know, we came into Fruma with a caravan, so it would be logical for this area, while not part of Fruma, hold a point in this part. The Fruma mountains would be a mining area, full of bandits and zombies for level 95. The tutorial would not be an accessible point, however, a player who had completed the tutorial could simply walk back and tp out of the gate. This region has one city, which is shares with Fruma.

    image.jpeg
    Fruma, is a province for level 95-175. Fruma has a location here because it is where we came from on the caravan thing. Let's jump onto it.

    Lore:
    Before The Great War:

    Before the Great War there were two large cities, they each controlled two halfs of the whole, one side a republic(and yes there were republics before the time point one would think Wynncraft is in, aka Rome), and the other side an empire ruled by a king. They were two influential cities in Fruma. Until the corruption hit Wynn.

    The Great War:

    The corruption in Wynn made the king decide that he wanted the land borders to the Wynn Province closed. The city of the republic refused, so the king launched an attack. Before the armed forces of the republic could respond, the king had wiped out the suburbs. This then began the start of two sides of a war, cities chose what side they wanted to be on, they had no choice, the battles raged even within their cities. Meanwhile, bandits take the plains of the province, and dangerous wild animals roam the mountains and swamps.


    Cities:
    Fruma has 7 major cities, and 0 minor towns(because they were all destroyed by the war)


    Pulez: Level 95

    Pulez Biome: Fruma Mountains/Fruma Plains

    Fruma Plains description(Fruma Mountains described above): The Fruma Plains, much like the Emerald trail, are a large expanse of dangerous mobs, which contain the occasional encampment of opposing forces.

    Pulez is an anagram of Pretzule.

    Pulez is a massive walled city with two layers of wall, one, a lower level, is the outskirts, the other, is the massive city, this republic is one of the most influencal cities in Fruma. It is directly accessible into the Fruma Mountains straight into the city, as there are no suburbs on that part.


    Nistule: Level 110

    Nistule Biome: Lake Erac(Erac is an anagram of Acer)

    Lake Erac Description: Lake Erac is a seemingly useless lake, as it's only a lake with a mountain sticking out of the center, with ruined buildings on it, the lake itself is full of dangerous creatures. This is located on the outskirts of the mountains.

    Nistule is an anagram of LoveLusting

    After this peaceful town was destroyed during a battle during the Great War, it moved underwater. With the help of a little villager magic from Wynn, the city was repaired, and is now located in the mountain, and slightly underwater in a bubble(of glass).


    Shajod: Level 125

    Shajod Biome: Mountains of Instability

    Mountains of Instability Description: Tall peaks with very sharp cliff faces, so close together, there's hardly enough room for paths. Any paths up the mountain would be man made. These mountains are located at the Troms side of the province, covering from Troms, back to the edge of the province.

    Shajod is an anagram of Shtafjord

    A city of one level that is flat, this city is many blocks above the ground, it is located on the only large cliff face towards the back of the mountains, this area bends around multiple mountains.


    Erd: Level 135

    Erd Biome: The Soggy Rainforest

    The Soggy Rainforest Description: An expanse of wet and soggy swamp like area, like Olux, except full of massive trees that grow out of the water, blanketing the swamp.

    Erd is an anagram of Redx475

    Erd is a tree village with buildings located only inside of the trees, covering multiple floors of the tree, there are 5 trees included in this, which includes a center one in the center of 4 trees, this tree is the largest and contains the main hub/respawn point here, this is the first city of the king that the player encounters.


    Amat: Level 150

    Amat Biome: The Amat Valley

    Amat Valley Description: A large valley spread across the entire width of the province, this is a small flatland until the desert, and home of Amat. This area, being about direct center of the ocean, is filled with bandits and crooks.

    Amat is an anagram of Tama

    This city is a small military fortress of the king, built only recently when the time was right, it is quite large, and quite heavily armed.


    Nygan: Level 160

    Nygan Biome: Nygan Desert

    Nygan Desert Description: This desert is the area that suffers from the swamps, which seem to suck all the moisture away from the desert, except for one River called the Noma River(Anagram of Mooman219) this river is what the city of Nygan is based off of.

    Nygan is an anagram of Ganny.

    Nygan is a rich desert city located on the Noma River, it is popularly known for its desert skyscrapers, and large buildings. These buildings are engraved in emeralds, and truly show the riches of the ancients in that area.


    Zamen: Level 175

    Zamen Biome: Zamen County(similar to Cinfras county)

    Zamen County: A bright green and happy area, not effected by the war simply because the king made it so the other cities take the blows of the opposing side.

    Zamen is an anagram of Mazen

    The high and imperial city of Fruma, this massive city of wood, stone, and emeralds, a multitude of fountains, and a giant castle in the distance, is a true demonstration of the empire's might. The city itself covers multiple layers, and under where the layer is, there is sales tents beneath the ground of these buildings on the upper floors. The city has a gate to the Gavel docks to the opposite side of the castle. This gate is used for shipping/trading with Gavel, yet it completely useable for those who want a quick trip from Fruma to Gavel and back.


    --------------------------------------------------------------------------------------------------------------------------------

    Notes:


    1. I spent 3 hours on this(basically just because I had to type) so please be lenient on your harshness towards it.

    2. Yes I know there is more posts on this

    3. Comment your ideas on this below

    4. Try to come up with new future provinces for me to create loves about, I feel like I can do more with this

     
    Last edited: Feb 19, 2016
  2. Glitch496

    Glitch496 Game Master HERO GM

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    Since when did we notice that the level cap will ever be raised above 100?
     
  3. BlahBlah161616

    BlahBlah161616 Light Theme User

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    It hasn't, but if you've noticed this is
    1. A general suggestion and
    2. About future provinces
     
  4. Glitch496

    Glitch496 Game Master HERO GM

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    Yes, but why would the level cap be raised above 100 anyway? Level 100 seems like the ideal cap.

    Anyway, I didn't bother reading, however, by skimming through the text I found that it was well developed. Nice work.
     
  5. BlahBlah161616

    BlahBlah161616 Light Theme User

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    Yes, everyone here who caps themselves out doesn't want to go further, and above and beyond.
     
  6. Kraby

    Kraby *insert clever meme* VIP+

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    1) tbh i'd prefer my idea for a waste land instead of mountains for the area before fruma but both are good
    2) i feel like dern should be across from fruma and after an ocean that will go behind almuj and near the sky islands , it could be half the size of the wynn ocean and on the other side we would see derm (it would only make sense every single province is seperated by some distance and not only by a small mountain or something like that... tbh dern is also meant to be "far away" )
    just my ideas
     
  7. The One-eyed Guy

    The One-eyed Guy that guy VIP+

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    Just like to mention that the ocean isn't technically wynn :p
    But I like these, and this certainly gives me terrain inspiration.
     
  8. BlahBlah161616

    BlahBlah161616 Light Theme User

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    I feel like with the current terrain around that area, mountains would do better. For your number two I sorta wanna put Corkus there...
    ________________________________
    The ocean may not be technically Wynn, but it works as a guideline for where stuff is.
     
    The One-eyed Guy likes this.
  9. Kraby

    Kraby *insert clever meme* VIP+

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    you do know Corkus is a joke right? ;-;
     
  10. BlahBlah161616

    BlahBlah161616 Light Theme User

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    Yes, but that doesn't change the need for it. It would work as a cool future province still.
     
  11. SeanThomas2

    SeanThomas2 Famous Adventurer CHAMPION

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    That's not really a "gate" to dern it's more like a portal, so dern doesn't really have to be on the other side of those mountains
     
  12. BlahBlah161616

    BlahBlah161616 Light Theme User

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    It doesn't have to be, but it could, and this is, for now a simple idea of where stuff could go.
     
    satbyccdoerfe likes this.
  13. SeanThomas2

    SeanThomas2 Famous Adventurer CHAMPION

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    not really, it would make more sense if dern was kind of a far away land because you get there by portals and why would they have portals if it was just on the other side of the mountain
     
  14. BlahBlah161616

    BlahBlah161616 Light Theme User

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    It would make sense if Dern was an alternate dimension too, some of this was lazily thrown together without thought. Except for the cities, I tried on those XD
     
  15. noelscrap

    noelscrap Well-Known Adventurer VIP+

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    Well Salted was on level 145 last time we saw him in Wynncraft.

    It will probably be raised to 125 since the Gavel Expansion added 25 levels.
    ________________________________
    1. Ty for credit
    2. I'm glad people are making these again :D
    3. Make sure to also credit Icedmanta as I used his map render (he rendered the map, I did the red lines)
    4. I LOVE the ideas for the locations. Not only do the Dernic locations seem dark and evil, but they also provide a great challenge to level 100+ (and they also seem fun like the narrow path up the mountains)
    5. Could I perhaps make a better map of your idea with Photoshop? (don't worry, you'll get to post it) What I mean is better borders, town names, color, etc.)
     
    Last edited: Feb 19, 2016
  16. jpmrocks

    jpmrocks A Lone Wanderer

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    I like it, but I think Fruma and Dern were set in stone like two years ago. They just havent built it yet.
     
  17. SPYROHAWK

    SPYROHAWK Head Grand Theorist HERO

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    @BlahBlah161616

    So I was sent the link to this today, and I saw the title and I was like "ugh, another stupid Fruma Dern thing."

    But then I read it. I freaking love it. Except for 5 minor details, the whole thing looks great. Here are those details:

    1) All provinces need minor towns, not every town can be a Detlas or Ragni. You need your Raymeks and Maltics. It makes the game more interesting.

    2) Fruma seems fine, but on the Dern side you need more biomes. You only have a few. Oh and back on Fruma, I like the rainforest idea, but it's stupid to have another desert

    3) I am still gonna argue that Dern is a realm not a province. Like this geography would be fine for the realm, it's just a bit strange calling it a province

    4) I'm also gonna argue that Fruma has a gate to gavel. You need to stick that in.

    5) lastly this one is the most controversial. The lore on Fruma. I personally believe that Fruma has the problem of Desolation. So a civil war would be fine, but you need to talk about desolation driving it
     
  18. noelscrap

    noelscrap Well-Known Adventurer VIP+

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    I would think that a civil war would be caused by corruption more than anything else. (but we're all sick of it lol)

    Also, he/she doesn't "need" to talk about desolation driving it. Maybe Wynn, Gavel and Dern have realms but Fruma is just normal. Civil wars break out regardless.
     
  19. SPYROHAWK

    SPYROHAWK Head Grand Theorist HERO

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    Which is why I says "I personally believe"
     
  20. BlahBlah161616

    BlahBlah161616 Light Theme User

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    Maybe it looks bad because I used notability, not photoshop.
    ________________________________
    1) if you suggest ideas for this it would help, I spent 1 of the three of the hours I spent making this thread making anagrams
    2) If you have a suggestion to replace that, please offer
    3) I agree with this, but I'm too lazy to change the location
    4) I'll stick that in.(EDIT: It's added into the Zamen part of the Fruma page.)

    Also, I watched this thread, there's no reason to tag me.
    ________________________________
    That's one way to think of it. Plus, if they're humans, it would seem logical that they have wars.
     
    Last edited: Feb 19, 2016
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