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Poll - Why A New Class?

Discussion in 'Wynncraft' started by llllllllllllll, Apr 22, 2017.

?

More Classes?

  1. Yes.

    93 vote(s)
    62.0%
  2. No.

    38 vote(s)
    25.3%
  3. Undecided/Willing to wait for more points.

    19 vote(s)
    12.7%
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  1. Ahpi

    Ahpi somy guy

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    Sorry, it would be too different from the other classes. You kind of want all the players to feel the same, regardless what they pick.
     
  2. llllllllllllll

    llllllllllllll Famous Adventurer

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    Wow, you're contributing to this thread and seem to be pretty strong in your points. Could you write a perspective for me to add to the original thread?
     
  3. Ahpi

    Ahpi somy guy

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    via message or just a post?
     
  4. llllllllllllll

    llllllllllllll Famous Adventurer

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    Doesn't matter
     
  5. war_master_9

    war_master_9 Well-Known Adventurer VIP+

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    i guess
     
  6. SPYROHAWK

    SPYROHAWK Head Grand Theorist HERO

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    *cracks knuckles*
    *stretches fingers*
    *pulls up three screens at once*
    *sets up projector*
    *grabs pointer*
    *pulls up slideshow*

    Let me tell you a thing...

    ---

    So I personally would like another class, but I don't think we need it. It clashes with the lore, and as you stated all playstyoes are taken. But, I have some things to say about that.

    ---

    Firstly, the lore. This is the biggest thing standing in the way of adding another class, I think. As you said, all the lore speaks about the four classes of Wynn, Bobs lost soul requires the four weapons, etc. Adding new classes would really need changing of lore. That being said, it can be done, it just needs to be recognized.

    ---

    It's the second point that I think everyone is stuck on. That all playstyles are covered. The thing is, I think that's actually why we need more classes. Each of our current classes is so broad, it does not really fill it's niche. Let me explain. Here is what we have:

    Mage: Low health, low normal damage, high spell damage, healer
    Archer: Low health, high normal damage, high attack speed, range
    Warrior: High health, medium normal damage, crown control/AoE, tank, buffer
    Assassin: low health, high normal damage, (intended at least) maneuverability, debuffer

    Everything is covered, but everyone has things that they don't need to cover. See here:

    Mage: take away heal, make another high damage spell, now it's purely a caster
    Archer: fine how it is actually
    Warrior: take away some of the crowd control/AoE, take away the party buffs, stack up health, now it's a tank
    Assassin: take away debuffs, actually shove in maneuverability, increase health a tad bit, now it's an actual assassin

    Then, we have the possibility for more classes. Things such as:

    - A Cleric type thing that gets their mage's heal and warrior's buff, purely meant for party gameplay
    - A Summoner type thing, since we don't have any summons
    - A Shaman or Necromancer with the assassin's debuffs and warrior's crowd control/AoE, mainly meant for helping take down groups
    - A Witch Doctor or something based around DoT and traps since we also lack that.

    Now this is just a spitball idea, but my point is the fact that all gameplay types are covered is not so good. We have so many things mashed into 4 classes instead of spreading it out and focusing each class on a specific play style.
     
    Last edited: Apr 24, 2017
    Dohdo and Ahpi like this.
  7. Ahpi

    Ahpi somy guy

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    Assassin
    [​IMG]
     
  8. llllllllllllll

    llllllllllllll Famous Adventurer

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    Okay. This poll is ALL about why there should or shouldn't be a new class and most of your points are depend on WHICH class they would add. You seem to be on both sides like I am, it would be really cool, but you know all the problems with it. I like how you address the problem and solve it. Could I mash all this into one paragraph and add it into the op?
     
  9. SPYROHAWK

    SPYROHAWK Head Grand Theorist HERO

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    Sure. All the class examples I gave were proof of concept. The main point was that if they made the current classes more specific instead of covering everything, they could add more classes.
     
  10. Needlers

    Needlers Just a guy who is Needlers for fun CHAMPION

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    For the new class we could have really cool axes, maybe a called a "Lumberjack" for non-donor and "Forester"(New word i just made up) for maybe a reskinned version of it exclusive to HERO ranks
     
    llllllllllllll likes this.
  11. Yuno F Gasai

    Yuno F Gasai Forum God, FW

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    Corkus was released less than a month ago
     
  12. llllllllllllll

    llllllllllllll Famous Adventurer

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    Wanna feel old?
    Corkus isn't out yet
     
  13. Jaymon

    Jaymon best on server VIP+

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    All of you guy's points are amazing, well thought out...

    The idea of new classes comes down to one thing..

    Why?

    Will it increase gameplay options?
    Will it add more things for the game to expand off?

    I can go on forever, but the original classes are just a base. The things you can do with them, for example, speed archer, tank mage, tank warrior, glass-cannon assassin are classes in themselves.
    If the Wynncraft team were to add a new class, they would have to add more items, change the lore, balance (nerf and buff a lot), but most of all, require heaps of ideas.
    So, why not add more items to the game, and not make a new class? As I said before, the sub-classes (tank mage etc) can become expanded. Maybe one-day we'll have glass cannon mage (if thats not already a thing) or maybe tank archer!

    Obviously there are many flaws in my opinion here, but the game will become a lot more interesting with more possibilities, millions more combinations and brand new ideas for builds if we had more items. A new class would change a lot of things, but make the game really interesting too!

    All other opinions respected :)
     
    war_master_9 likes this.
  14. llllllllllllll

    llllllllllllll Famous Adventurer

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    With the new Corkus update, they add 1000 items or so. It still didn't change gameplay that much.
     
  15. war_master_9

    war_master_9 Well-Known Adventurer VIP+

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    u get the point!
    ________________________________
    wouldn't have 2 change a lore add it to a special secret corkus lore idk
     
  16. llllllllllllll

    llllllllllllll Famous Adventurer

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    But you come from Fruma, not Corkus
     
  17. war_master_9

    war_master_9 Well-Known Adventurer VIP+

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    what if they made a quest where u can become a citizen of corkus and learn electro magic or engineering, etv
     
  18. llllllllllllll

    llllllllllllll Famous Adventurer

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    can't necropost
    if you own the thread
    *rollsafe*
     
  19. CoolVictor2002

    CoolVictor2002 Dead meme expert,cyberbullied by NicBOMB CHAMPION

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    probably unrelated:i want a class that can use a healing spell so we don't have to wait for one specific class
     
  20. llllllllllllll

    llllllllllllll Famous Adventurer

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    specify? is this a magic type class or what?
     
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