1. This site uses cookies. By continuing to use this site, you are agreeing to our use of cookies. Learn More.
Dismiss Notice
Wynncraft, the Minecraft MMORPG. Play it now on your Minecraft client at (IP): play.wynncraft.com. No mods required! Click here for more info...

Guide [outdated 7/26/2020] Mythics Price Guide

Discussion in 'Wynncraft' started by xSuper_Jx, Dec 17, 2019.

Thread Status:
Not open for further replies.
  1. HelloIAmNoah

    HelloIAmNoah Well-Known Adventurer HERO

    Messages:
    222
    Likes Received:
    37
    Trophy Points:
    57
    Minecraft:
    As someone who just found a high dmg and ws Hero in a loot box two days ago I support this change
     
  2. FrozenGalaxy

    FrozenGalaxy Well-Known Adventurer CHAMPION

    Messages:
    978
    Likes Received:
    209
    Trophy Points:
    64
    Guild:
    Minecraft:
    I think Apocalypse should be higher since Apoc buff and warrior buff. I would say it should be 2-4.5 stacks.
     
  3. Asthae

    Asthae ... HERO

    Messages:
    2,152
    Likes Received:
    1,831
    Trophy Points:
    175
    Guild:
    Minecraft:
    Who made this up?
    ________________________________
    And no. Apoc is trash
     
    Dream, Jirayut and SmileyAlec like this.
  4. FrozenGalaxy

    FrozenGalaxy Well-Known Adventurer CHAMPION

    Messages:
    978
    Likes Received:
    209
    Trophy Points:
    64
    Guild:
    Minecraft:
    No u
     
  5. Fwap a Durp

    Fwap a Durp Stuck at home -.- CHAMPION

    Messages:
    396
    Likes Received:
    338
    Trophy Points:
    85
    Guild:
    Minecraft:
    I have bought my average fatal (+40% heal 31% sd -50% tp 20-ish ws) for 9 stax. I reckon the prices for better fatals will be around 10-11
     
    xSuper_Jx likes this.
  6. OolongTeaa

    OolongTeaa Retired Master of Resale HERO

    Messages:
    1,651
    Likes Received:
    245
    Trophy Points:
    67
    Guild:
    Minecraft:
    Grimtrap prices haven't dropped, b4 update they were 6-14 so idk its been lowered, if anything the ls buff should increase the price

    Haven't seen a gma actually sell for 9stx yet, probably should be lowered to around 7-7.5

    I just sold a fatal for 11 so take that as you will
     
  7. SnapDoomy

    SnapDoomy Well-Known Adventurer HERO

    Messages:
    350
    Likes Received:
    410
    Trophy Points:
    85
    Minecraft:
    should be in main stats(warp)
    ms is irrelevant(nirvana)
    should be in main stats(alka)
    ice snake cost is irrelevant(gaia)
    should be in main stats(lament)
    should be in main stats(monster)
    melee is irrelevant(monster)
    this seems way, way off, current prices are 2-4
    more like 1 -2 atm
    it's more like 5 - 8.5 (some people are gonna cry but i'm certain no gmas have sold for 10+ lol)
    1.25 - 4
    this is pretty much because rem bought one for 10 stacks but i'd say fatals are now 5-8
    irrelevant(gma)
    these two are main stats also |(slayer)
    1 - 2.5 since its just overpowered at the moment
    this definetly decreased, by a lot, in the past few weeks shitty stratis have been selling for 5-8 stacks. i'm not saying super godlys will go for like less than 30, but the minimum price is probably way, way less


    now for new items..


    price looks accurate, and will probably never change (unless they buff it, which they should lol)
    but those two are also in important stats
    this looks accurate too
    and i'd even add -ws
    rene is a mess rn, total mess. these are the stat ranges:
    [​IMG]
    everything you said here goes up to important stats, and you need to add -melee% aswell.
    unfortunately 2-8 stacks seems like an accurate price since there are legit 7 important stats for this item, we'll have to wait for new balance changes
    now just like the reliks im guessing you based them off recently sold mythics, which is not good at all

    we can pretty much estimate their average prices by looking at strength, ids, how rare would important stats at max be, and archetype


    so let's adress them seperately:
    moontower is really strong, and is defo in the top 3 mythic boots list (#1 being warchief lol), since it only has 3 ids, and only 1 of them is important, i'd probably say they'd go for 2-4 stacks. it may seem like too little or too much, but remember 1) it's a powerful pair of boots 2) but it only has 1 relevant stat

    first off, all of those other than health regen need to go up in important stats, hpr doesnt matter
    for range, i would say it'd be worth around 2.5-5 stacks, it's heavy melee, but it has a lot of important stats.

    i dont really want to talk about reliks, mostly because not all of them were found, but they are still going for absurd prices atm.
    ________________________________
    assassin got nerfed pretty bad, but i agree it looks a little low
     
  8. Bart (MC)

    Bart (MC) Ex-Item Maker & Day Counter (MC) CHAMPION

    Messages:
    1,610
    Likes Received:
    12,230
    Trophy Points:
    164
    Guild:
    Minecraft:
    As long as the health regen timer stays 10 seconds, even Warps health regen does not matter that much.

    Not fully, definitely deserves to be semi-important.
     
    Asthae and xSuper_Jx like this.
  9. xSuper_Jx

    xSuper_Jx IM | 119 Mythics Found Item Team CHAMPION

    Messages:
    1,689
    Likes Received:
    885
    Trophy Points:
    117
    Minecraft:
    Thanks! This is evidence I need to actually be changing these prices - Oolong can you send a ss of that fatal soul I can set a more precise max?
    Also Oolong, grim prices were only ever 6-12, and I made it 11 based on what I saw in the market. I’ll re-examine that later today. For gma, a godly one sold a week ago for 9.75. I think I’ll make the max 8.5 since it was really godly anyway.
     
  10. Tekenen

    Tekenen Professional Loser VIP+

    Messages:
    2,678
    Likes Received:
    2,879
    Trophy Points:
    186
    Minecraft:
    Pure goes up to 3 stx nowadays (got a 3 stx offer for mine)

    Also got a 9 stx offer for my fatal, so I like 7-10 seems reasonable to me
     
    xSuper_Jx likes this.
  11. xSuper_Jx

    xSuper_Jx IM | 119 Mythics Found Item Team CHAMPION

    Messages:
    1,689
    Likes Received:
    885
    Trophy Points:
    117
    Minecraft:
    Warp - seconding what Bart said, hr still semi important
    Nirvana: Not so sure about mana steal as people may use melee to use their powder special.. will keep for now, but if you can find nirvana users who agree that they don’t care about meleeing then lmk.
    Alka - agree will move that
    Monster - fair enough, I think I wanted to emphasize that health is the most important of them all, but will change it. Will move price to 5.5, havnt seen any of these be selling or sold recently either so hard to be exact.
    Pure- will put max to 2stx, I actually debated putting it at 1.75 but didn’t want to go into the 16le range.
    Apoc- ehh 1.25 for start is where it goes towards outliers, same with 4
    Fatal- ya ok I’m getting a lot of conflicting opinions rn, but leading to higher (read above)
    Gma - will change melee, already just made max 8.5
    Slayer- imo both still semi, even if it is of worth, not as important as the current main stats.
    Strati- idk what happened I actually moved that to 35, think it glitched on me.. but yea gonna need to see more strati sales to get this right
    Warchief- yeah that is good, 0.5 is now outlier, seen a few sell aswell.
    ——————-
    New mythics
    Prices- exact opposite of what I want to do, prices shouldn’t be estimated for the future but simply updated from the current even if a big drop is highly expected. Have to wait until there is actual proof of it happening. Also, moontower had a mediocre 0 reroll sell for 8, so put that at max of 9. For things like Dawnbreak, I grossly overestimated (read disclaimer) and if a really good one is found I would estimate that would be worth that anyway.
    For their stats, do not know what buyers will care more about yet. I’ll re-look at things you suggested.



    Going to make all these changes later when I get on a computer
    ________________________________
    Yeah, going to change pure, yours is slightly outlier so won’t go higher than 2.5
    Thanks for more fatal evidence!
     
  12. SnapDoomy

    SnapDoomy Well-Known Adventurer HERO

    Messages:
    350
    Likes Received:
    410
    Trophy Points:
    85
    Minecraft:

    I was actually gonna suggest this in my post but I forgot, you can simply add >s to show what stats matter most

    for example;

    you can change it to:

    Main Stat(s): Life Steal > Mana Steal > Spell Damage > Main Attack Neutral Damage

    before anyone yells at me, if you havent use divzer, then you'd say spell damage matters the most, if you used divzer, then you know lifesteal matters more. if u used divzer and you think spell damage is most important ur a clown (:


    before 1.19 i bought a max -int max 98% health 87% fire dmg monster for 3.25, 5.5 is really really really high for monster, it's just not that great even with mage buff and int removal
     
  13. xSuper_Jx

    xSuper_Jx IM | 119 Mythics Found Item Team CHAMPION

    Messages:
    1,689
    Likes Received:
    885
    Trophy Points:
    117
    Minecraft:
    Actually good idea I think I’ll add it
    And yeah, the current stats are not in and particular order in their currently section, so will change some around
     
    SnapDoomy likes this.
  14. Captain Flavio

    Captain Flavio dead CHAMPION

    Messages:
    167
    Likes Received:
    447
    Trophy Points:
    69
    Guild:
    Minecraft:
    well there goes my hope of getting a boreal ever
     
  15. xSuper_Jx

    xSuper_Jx IM | 119 Mythics Found Item Team CHAMPION

    Messages:
    1,689
    Likes Received:
    885
    Trophy Points:
    117
    Minecraft:
    fixed prices and stats where I saw fit, new mythics still all over the place but will remain for now
    forgot to comment on lament @SnapDoomy , but the spell cost I think barely matters because of the intelligence in all lament builds. Does it even matter at all? (anyone want to calculate if/how much it exactly matters?). May even take it out

    No time to add the > signs on the stats atm, probably can do that tonight
    If anyone wants to talk w me while I do these > signs (exactly which stats in each subsection are more important) would be great because good to get multiple opinions on them.. (probably in 8-12 hours)
    after thinking about it, not sure if I even want to do it, as depends on personal opinions heavily
     
    SnapDoomy likes this.
  16. victorpotato2

    victorpotato2 Broke af HERO

    Messages:
    671
    Likes Received:
    414
    Trophy Points:
    97
    Minecraft:
    I have and use a lament myself and can confirm spell cost does nothing, as you wont be using more than 3 or 4 heals in a row.
     
    xSuper_Jx likes this.
  17. SnapDoomy

    SnapDoomy Well-Known Adventurer HERO

    Messages:
    350
    Likes Received:
    410
    Trophy Points:
    85
    Minecraft:
    It matters, it gives you 3x 1mana heals
    and for example if you tp 5 times then tp again and it costs 7 mana, ur next heal will be 7 I believe but I don’t remember. I’m certain on 3x1 heal though
    ________________________________
    I can try to do the >s myself but might not have time as I’m really busy this time of speaking, I’ll probably be able to add a few later
     
    TheGiantSpider and xSuper_Jx like this.
  18. xSuper_Jx

    xSuper_Jx IM | 119 Mythics Found Item Team CHAMPION

    Messages:
    1,689
    Likes Received:
    885
    Trophy Points:
    117
    Minecraft:
    based on both accounts ill keep in semi-important
    seems like it actually has an effect, but also is not very useful most of the time

    -----

    also added a poll for putting more specifically how important each stat is
    ________________________________
    It is fine - as I just said dunno if adding it anyway. Will make my decision in 1-2 days based on the poll and some more thinking
     
    victorpotato2 and SnapDoomy like this.
  19. Dondasch

    Dondasch Hadal gaming HERO

    Messages:
    251
    Likes Received:
    1,104
    Trophy Points:
    78
    Minecraft:
    Can anyone explain to where the high price range for moontower comes from? I get that ws is kind of the important (or the only important) stat, but usually people will be using those boots for the high sp numbers, which will always be the same. And I can't really believe that someone will offer up to 5 stacks more just for 42% walk speed.
     
  20. SnapDoomy

    SnapDoomy Well-Known Adventurer HERO

    Messages:
    350
    Likes Received:
    410
    Trophy Points:
    85
    Minecraft:
    it’s literally bc of u, didn’t you offer 7 stacks lol
     
Thread Status:
Not open for further replies.